Bedrock Editor 1.2.4

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This article is reproduced from Bedrock Editor 1.2.4 on the Minecraft Wiki. Mirrored from revision 3474703. It is licensed CC BY-NC-SA 3.0 by the Minecraft Wiki contributors — not under the Codex’s CC BY-SA 4.0, and it may not be used commercially. Edits belong upstream, not here.

v1.2.4
Other editions with a version "1.2.4":
 

Bedrock Editor v1.2.4 is a minor release for the Bedrock Editor released in Preview on January 13, 2026, and in retail on February 10, 2026.[1][2][3]

Additions

  • Added Chunk Management panel to World menu for regenerating or deleting chunks.
  • Adds a dynamic limit for selection volumes that limits the volume to 1,000,000 blocks.
    • Allows for non-cube rectangular volumes larger than the previous 100x100x100 cube limit. A larger cube limit is still present at 1024x1024x1024 AB#1508404.
  • Added Cinematic Tool for creating camera animation paths.
    • Create paths using control points with spline interpolation (Catmull-Rom or Linear).
    • In-game visualization of control points and spline paths with interactive gizmos.
    • Play/stop animation preview for camera movement along the spline path.
    • Export TypeScript code with validation for duplicate timestamps.
  • Added Flood Tool to Editor - a new tool for efficiently flooding or draining water and lava across large areas.

Changes

  • The Vibrant Visuals Settings panel now supports editing settings for each biome.
  • Blocks that leverage the minecraft:connection block trait now will connect when used in the Editor.

References

  1. ↑ "Release 1.2.4 (1.26.0.28)" – GitHub, January 13, 2026.
  2. ↑ "Editor v1.2.4 is now in retail via the Launcher" – GitHub, February 10, 2026.
  3. ↑ "Minecraft Beta & Preview - 26.0.28" – Minecraft Feedback, January 13, 2026.

Sources