Bedrock Editor 1.2.3

Minecraft Wiki article. Categories: Bedrock_Editor_versions

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This article is reproduced from Bedrock Editor 1.2.3 on the Minecraft Wiki. Mirrored from revision 3474692. It is licensed CC BY-NC-SA 3.0 by the Minecraft Wiki contributors — not under the Codex’s CC BY-SA 4.0, and it may not be used commercially. Edits belong upstream, not here.

v1.2.3

Bedrock Editor v1.2.3 is a minor release for the Bedrock Editor released on January 7, 2026.[1][2]

Additions

  • Added getDefaultProperties, popPropertiesById, pushPropertiesById and updatePropertiesById functions to Cursor API to manage stateful properties.
  • Added dimensionId and ignoreEditorModeVisibilityOverride to the Widget API to control widget visibility without manual handling.
  • Added a drawerPane API property to IRootPropertyPane for displaying a split-view drawer overlaid on the root pane's contents.
  • Added a style API property to IPropertyItemOptionsBase for overriding default styles of items.
  • Added 3-point selection mode enabled by default (shift-click to make a 3D volume selection), added '2-Point Selection' toggle to disable.

Changes

  • Updated IListPanePropertyItem to dynamically adjust its size based on the number of entries until the maximum height is reached, unless the optional fixedHeight property is set
  • Updated LayoutAlignment API enum values to be Start and End, instead of Left and Right
  • Updated LayoutDirection API with PaneLayoutType, and Horizontal property will now be treated as a single row
  • Updated Grapple tool so it will work within the full view distance

Fixes

  • Fixed a bug that caused Navigation panel selected location to not mark the list entry.
  • Fixed a bug that caused the input field focus highlight to remain after a drag operation.

References

  1. ↑ "Release 1.2.3 (1.26.0.27)" – GitHub, January 7, 2026.
  2. ↑ "Minecraft Beta & Preview - 26.0.27" – Minecraft Feedback, January 7, 2026.

Sources