Bedrock Edition Preview 26.40.27
Minecraft Wiki article. Categories: Bedrock_Edition_versions, Bedrock_Edition_26.40_previews, Bedrock_Edition_26.40_betas, Bedrock_Edition_previews_released_in_2026, Bedrock_Edition_betas_released_in_2026, Bedrock_Edition_previews, Bedrock_Edition_betas
This article is reproduced from Bedrock Edition Preview 26.40.27 on the Minecraft Wiki. Mirrored from revision 3710968. It is licensed CC BY-NC-SA 3.0 by the Minecraft Wiki contributors — not under the Codex’s CC BY-SA 4.0, and it may not be used commercially. Edits belong upstream, not here.
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"title": "Preview 26.40.27",
"images": [
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"Bedrock 26.40.29.png"
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"field": "'''Windows, Xbox''': 1.26.4027.0<br>'''Android''': 1.26.40.27",
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"field": "'''Android''':<br />\n952604027 (armeabi-v7a, 36)<br />\n962604027 (x86, 36)<br />\n972604027 (arm64-v8a, 36)<br />\n982604027 (x86_64, 36)",
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"field": "(link to Bedrock Edition 26.40 article, displayed as 26.40)",
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"footer": "<table auto; word-break: break-word;\">\n<tr inherit;\">\n<td 0.4em\" >[[Bedrock Edition 26.35|<span 26.35]]</td>\n<td 0.4em\">'''[[Bedrock Edition 26.40|26.40]]'''</td>\n<td 0.4em\" >[[Bedrock Edition 26.41| 26.41 <span inherit;\">\n<td 0.4em\">\n[[Bedrock Edition Preview 26.40.26|◄ Preview 26.40.26]]\n</td>\n<td 0.4em\">''' Preview 26.40.27'''</td>\n<td 0.4em\">\n[[Bedrock Edition Preview 26.40.30| Preview 26.40.30 ►]]\n</td>\n</tr>\n</table>"
}
Beta 26.40.27 (ChromeOS, Android), Preview 26.40.27 (Windows, iOS, iPadOS, Xbox), or Preview 26.40.29 (PlayStation) is the fourth beta/Preview for Bedrock Edition 26.40, released on June 21, 2026, for iOS and iPadOS, on June 23, 2026, for most other devices, and on June 26, 2026, for PlayStation,[1] which adds experimental features for the third drop of 2026 and fixes bugs.
Changes
Items
- Arrows fired by mobs with a crossbow now deal the same damage regardless of the shooting mobs.
- Arrows fired by players or other mobs with a crossbow are no longer affected by difficulty.
Mobs
- High levels of the Strength effect now correctly increase the distance at which a sulfur cube with an absorbed block is knocked back.
- Players can no longer get soft-locked when standing inside a sulfur cube's or a creaking's bounding box, as they are now able to interact with the entities and blocks around them through the mob.
- Applies only when the entities are invulnerable.
- Replaces the workaround where creakings would despawn after blocking a player for too long.
General
- Added a Delete button on the Subscriptions tab for expired Realms.
- Updated terms on Realms purchase screen.
- Added frame pacing for Xbox platforms in Preview, disabled by default.
- Updated old and retail world conversion flows in the Storage settings tab.
UI
- Added new social drawer infrastructure with performance fixes.
Technical
AI Components
- Made schemas for the following components stricter when parsing and will fail to load an entity json that has invalid data in versions 1.26.40 and newer:
minecraft:jump.dynamicminecraft:jump.static
- Renamed
Dimension.findClosestBiometoDimension.calculateClosestBiomeFromSeedand released frombetato scripts version2.9.0. - Released
BiomeSearchOptionsfrombetato scripts version2.9.0.
- Vanilla blocks defined with shapes in the
shapes/folder now use voxel-shape based culling without requiring the Voxel Shapes experiment.- This allows custom blocks using voxel-shapes to attempt to cull against any vanilla block with a voxel-shape.
- Fence connection changes now send server-side block updates to adjacent blocks. Older worlds keep legacy behavior for compatibility.
- Vanilla stairs blocks now expose a
minecraft:cornerblock state (none,inner_left,inner_right,outer_left,outer_right) reflecting the corner shape formed with adjacent stairs.- Stair corner-state changes now trigger neighboring blocks to update for parity with Java Edition. Older worlds keep legacy behavior for compatibility.
- Using player names as a target for commands (i.e.
/tell) for non-operator players is now allowed.
Dedicated Server
- Added CLI options to run the dedicated server in pack optimization mode, allowing creators to optimize packs for testing and distribution inside and outside Marketplace.
Entity components
- Made the following changes to the
impact_damageon_hitsubcomponent ofminecraft:projectile:- Added a
ceil_pre_critical_damageboolean field that rounds the projectile's damage up to the next integer before the critical hit multiplier is applied. power_multiplieris now applied regardless of thedifficulty_randomizationmode, so it can be used on its own to scale damage by the projectile's velocity.- The resulting value is added to damage to define the projectile's base damage.
- Its default value changed from
2to0so that prior content remains unchanged when neither field is specified.
- Replaced the
semi_random_diff_damageboolean field withdifficulty_randomization, which controls how the world difficulty contributes to the final damage:none: difficulty is ignored (default).additive: a difficulty-driven term is added to the base damage (matches the previous behavior whensemi_random_diff_damagewastrue).multiplicative: a difficulty-driven term is added topower_multiplierbefore it scales by the projectile's velocity.
- Added a
- Added the
minecraft:not_pickable_from_insideentity component.- When set, the entity cannot be targeted by a cursor hit-test while the picker's point of view lies inside the entity's collision box.
Experimental
These additions and changes are accessible by enabling the "Beta APIs", "Upcoming Creator Features", and new "Drop 3 of 2026" experimental toggles.
Additions
Blocks
- A new sapling which grows into any one of red, orange, or yellow poplar trees.
- Sold by wandering traders.
- Added three new types of leaves that grow on their respective poplar tree variants.
- Randomly play ambient block sounds.
- A new log found in poplar trees.
Can be stripped.
- A new wood crafted from poplar logs.
Can be stripped.
- A new type of planks crafted from poplar logs.
- Can be used to craft poplar
stairs,
slabs,
fences,
fence gates,
signs,
hanging signs,
buttons,
pressure plates,
doors,
trapdoors,
boats,
boats with chests, and
shelves.
- A bush-like plant block found in dappled forests.
- Can be composted and renewed by applying bone meal.
- A mushroom variant found on the sides of log blocks.
- Comes in two sizes.
- Small shelf mushrooms can be grown into large with bone meal.
- Large shelf mushrooms drop two shelf mushroom items.
- Is bouncy when fallen on by entities.
- Can be used to make mushroom stew and suspicious stew.
- Sold by wandering traders.
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Wool stairs and slabs
- New variants of wool blocks that can be dyed in sixteen colors.
World generation
- An autumn-themed forest biome which can be found near cold biomes that consists of poplar trees, red shrubs, leaf litter, brown mushrooms, shelf mushrooms, and rarely spruce trees.
- Poplar trees and fallen poplar trees generate here. Fallen poplar trees generate more frequently than other trees.
- Shelf mushrooms can be found here, placed on poplar trees and fallen poplar trees.
- The following passive and neutral mobs spawn in dappled forests, using their cold variants where applicable:
- A tree that generates in dappled forests.
- Has three different colors of leaves: red, orange, and yellow, randomly chosen at generation or sapling growth.
Fallen poplar trees have shelf mushrooms on them.
- A structure that generates in the following biomes:
- Abandoned camps of each structure have their own different variants, consisting of wool stairs of various colors, or having leaves, cobwebs, a tree, or a crop farm.
- Chests and barrels can be found around the structure with loot.
Changes
Technical
- Added the
SoundDefinitionclass to beta with read-onlysoundEventIdanddurationInfoproperties. - Added the
SoundDefinitionDurationInfointerface to beta with adurationproperty. - Added the
SoundDefinitionFilterinterface to beta with optionalminDurationandmaxDurationproperties. - Added the
SoundDefinitionRegistryclass to beta with agetDefinitionsmethod that returns the loaded sound definitions, optionally narrowed by a filter. - Added the
World.soundDefinitionRegistryproperty to beta that provides read-only access to the sound definitions loaded for the world. Player.playSoundnow accepts aSoundDefinitionin addition to a sound id string in beta.- The
minecraft:server_sound_definitionspayload insounds/sound_definitions.jsonnow accepts an optionalmusic_infoblock on each definition with optional genres (array of strings), moods (array of strings), artist (string), and title (string) fields that describe the music content of the sound. - The
minecraft:server_sound_definitionspayload now accepts an optional tags map on each definition where each entry is a tag name mapped to either a single string value or an array of string values, letting behavior packs attach arbitrary metadata to a server sound definition. - Added new beta
interface SoundDefinitionMusicInfowith optional genres, moods, artist, and title properties describing the music content of a sound definition. - Added new optional beta
property SoundDefinition.musicInfoexposing the music metadata declared on a server sound definition. - Added new optional beta
property SoundDefinition.tagsexposing the arbitrary tag metadata declared on a server sound definition. - Added new optional beta properties on
SoundDefinitionFilterfor filtering by music metadata and tags: genres, moods, artists, titles, and tags. All comparisons are case-insensitive. An omitted field does not filter; a non-empty array matches when any provided value overlaps the definition's values.
Blocks
- Block dynamic properties are now bucketed by manifest-UUID rather than module-UUID.
- Added support for
y_rotation_offsetwhen using theminecraft:sixteen_way_rotationplacement direction block trait. - Added horizontal
directionsupport for theminecraft:multi_blocktrait.- These new directions
north,south,west, andeaststill require Upcoming Creator Features experiment to be enabled. - When placing horizontal multi-blocks, if one or more parts go into an unloaded
LevelChunk, then the placement of all parts is delayed until bothLevelChunksare loaded. Delayed placement actions are persistent and saved to Level storage until they are executed. - If placing the horizontal multi-block in a structure template, then rotating the structure, the block parts will only rotate properly if the multi-block is also defined with the
minecraft:placement_directiontrait enabling theminecraft:cardinal_directionstate. Otherwise, the multi-block parts will not respect the structures rotation.
- These new directions
DDUI
- Added image method onto
CustomFormin@minecraft/server-uito allow showing images onCustomForms.
Fixes
From released versions before 26.40
- MCPE-123918 – Splitscreen - crosshair flickers or disappears when one player opens a UI.
- MCPE-161077 – Skeleton arrow damage is random no matter the proximity.
- MCPE-184669 – Tutorial option does not appear sometimes.
- MCPE-218532 – PBR textures in worlds with the official RTX texture packs enabled no longer load.
- MCPE-223126 – Atlas compositing no longer working as of 1.21.90.
- MCPE-231750 – Game lags while scrolling down the list of crafting recipes.
- MCPE-231879 – Video Settings menu no longer provides an explanation for why Vibrant Visuals or Ray Traced graphics modes cannot be selected.
- MCPE-235811 – Crafting/Inventory UI causes lag while opening.
- MCPE-237893 – Sulfur spring structure templates do not use the "minecraft" namespace.
- MCPE-238269 – Blocks absorbed by sulfur cube face forward.
- MCPE-239104 – Uploading a world with full cloud storage shows misleading “check your internet connection” error.
- MCPE-239318 – Sulfur cubes with blocks don't play squish animations or particles.
- MCPE-239589 – NPC Dialogues Edits Lead to Crash.
- MCPE-239689 – Sulfur Stairs and Cinnabar Stairs Prevent Chests from Opening.
- MCPE-239698 – If you drink milk in a sulphur spring, the screen flickers.
From the 26.40 development versions
- MCPE-239548 – Sheep don't eat grass after being sheared.
- MCPE-239551 – Bubble columns generated by magma and soul sand blocks no longer replenish air.
- MCPE-239556 – Changing screen distortion value while the game is paused change the warp effect frame.
Other
- Fixed an issue where the game would crash when opening the game from an invite notification on Android.
- Fixed arm animations triggering when no blocks are affected.
- Fixed clouds rendering in front of transparent blocks, such as glass, when Vibrant Visuals is enabled.
- Fixed an issue where content obtained from Marketplace while editing your Realm would not immediately appear in available items.
- Fixed an issue where downloading a world from the Realms Hub slot screen from the Realms Edit World screens would result in different names.
- Fixed a softlock where cancelling a resource pack download during a server transfer would leave the player stuck on the "Connecting to Server" modal.
- Fixed a rare crash that occurred when interacting with items in the UI.
- Fixed Fullscreen mode to remember which screen it was last on.
- Fixed the 'Remove' button not eliminating blocks from the Creative inventory on mobile UI.
References
- ↑ "Minecraft Beta & Preview - 26.40.27" – Minecraft Feedback, June 23, 2026.
Navigation
Sources
- Bedrock Edition Preview 26.40.27 — Minecraft Wiki, CC BY-NC-SA 3.0, revision 3710968.