Bedrock Edition Preview 26.30.27
Minecraft Wiki article. Categories: Bedrock_Edition_versions, Bedrock_Edition_26.30_previews, Bedrock_Edition_26.30_betas, Bedrock_Edition_previews_released_in_2026, Bedrock_Edition_betas_released_in_2026, Bedrock_Edition_previews, Bedrock_Edition_betas
This article is reproduced from Bedrock Edition Preview 26.30.27 on the Minecraft Wiki. Mirrored from revision 3698545. It is licensed CC BY-NC-SA 3.0 by the Minecraft Wiki contributors — not under the Codex’s CC BY-SA 4.0, and it may not be used commercially. Edits belong upstream, not here.
{
"title": "Preview 26.30.27",
"images": [
"Bedrock 26.30.27 PatchNotes.png",
"Bedrock 26.30.27.png"
],
"rows": [
{
"field": "''(link to Bedrock Edition article, displayed as Bedrock Edition)''",
"label": "(link to Edition article, displayed as Edition)"
},
{
"field": "'''iOS, iPadOS''': May 3, 2026<br>'''Windows, Xbox, PlayStation, ChromeOS, Android''': May 6, 2026",
"label": "Release date"
},
{
"field": "(link to Bedrock Dedicated Server 1.26.30.27 article, displayed as 1.26.30.27)",
"label": "Server version"
},
{
"field": "(link to Bedrock Editor 1.3.7 article, displayed as 1.3.7)",
"label": "''(link to Bedrock Editor article, displayed as Editor)'' version"
},
{
"field": "'''Windows''': 44363702<br>'''Android''':<br>44363712 (armeabi-v7a)<br>44363704 (arm64-v8a)<br>'''iOS/iPadOS''': 44363713",
"label": "Build version"
},
{
"field": "'''Windows, Xbox''': 1.26.3027.0<br>'''Android''': 1.26.30.27",
"label": "Internal version"
},
{
"field": "'''Android''':<br />\n952603027 (armeabi-v7a, 35)<br />\n962603027 (x86, 35)<br />\n972603027 (arm64-v8a, 35)<br />\n982603027 (x86_64, 35)",
"label": "Version code"
},
{
"field": "Preview",
"label": "(link to Version types article, displayed as Type)"
},
{
"field": "(link to Bedrock Edition 26.30 article, displayed as 26.30)",
"label": "Preview for"
},
{
"field": "'''Server'''<br>[https://www.minecraft.net/bedrockdedicatedserver/bin-win-preview/bedrock-server-1.26.30.27.zip Windows]<br>[https://www.minecraft.net/bedrockdedicatedserver/bin-linux-preview/bedrock-server-1.26.30.27.zip Linux]",
"label": "Downloads"
},
{
"field": "990",
"label": "(link to Protocol version article, displayed as Protocol version)"
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],
"invimages": [],
"footer": "<table auto; word-break: break-word;\">\n<tr inherit;\">\n<td 0.4em\" >[[Bedrock Edition 26.23|<span 26.23]]</td>\n<td 0.4em\">'''[[Bedrock Edition 26.30|26.30]]'''</td>\n<td 0.4em\" >[[Bedrock Edition 26.31| 26.31 <span inherit;\">\n<td 0.4em\">\n[[Bedrock Edition Preview 26.30.25|◄ Preview 26.30.25]]\n</td>\n<td 0.4em\">''' Preview 26.30.27'''</td>\n<td 0.4em\">\n[[Bedrock Edition Preview 26.30.28| Preview 26.30.28 ►]]\n</td>\n</tr>\n</table>"
}
Beta 26.30.27 (ChromeOS, Android) or Preview 26.30.27 (Windows, iOS, iPadOS, Xbox, PlayStation) is the third beta/Preview for Bedrock Edition 26.30,[1] released on May 3, 2026, for iOS and iPadOS, and on May 6, 2026, for all remaining devices, which moves the furnace recipe book out of experimental, updates sulfur springs, adds the magma block and slow bouncy sulfur cube archetypes, and fixes bugs.
Changes
Blocks
Sulfur and cinnabar block sets
- Now have a blast resistance of 6 instead of 3.
Chiseled sulfur and chiseled cinnabar
- Can now be crafted from sulfur and cinnabar slabs.
- Now emits a vibration of frequency 10 when it starts erupting.
- Now emits a vibration of frequency 9 when it stops erupting.
- Updated noxious gas sounds.
- Geysers now have sounds.
- Leads can no longer be attached to sulfur and cinnabar walls.
Mobs
- Can now pollinate, be aged, be bred, or be tempted with chorus flowers and spore blossoms.
- Sulfur cube spawn eggs now spawn a baby if used on a sulfur cube.
- Added unique hit and push sounds for the explosive ball archetype.
- Sulfur cubes can now be affected by Oozing.
- Added a new archetype for magma blocks.
- When entities touch a magma block sulfur cube, they take fire damage.
- This has unique sounds.
- Added a new slow bouncy archetype for stone-type blocks, which bounces slower with higher knockback resistance.
- The regular archetype now only contains dirt-type blocks and concrete powder.
- Small sulfur cubes now have its own sound event for when landing after a jump.
World generation
- No longer generate with tuff and granite.
- Now generates less likely under oceans and mountains.
- Added a unique, green fog to sulfur caves. This is much denser volumetric fog with Vibrant Visuals.
- Updated the structures, with a bigger size, granite, tuff, and more block variations.
- Now generate only in flatter terrain.
General
Performance
- Improved character load time on the main menu.
- Added information surrounding resource packs download progress to join Realm progress message.
- "No Members Found" empty state no longer briefly shows up before loading members in the Realms Hub Members tab.
Server
- Dedicated servers now have the allowlist enabled by default in the server.properties, and will display a warning on server startup if the allowlist is enabled but contains no entries.
UI
- Implemented features from the furnace recipe book experiment into gameplay.
- Added a new color formatting code
§w
#8CB3FF party_blue_color, used to highlight party members nicknames in chat. - Added Wishlist grid component to display Marketplace wishlist items with responsive column layout.
Technical
AI Goals
- Made the schemas for the following stricter when parsing, now will fail to load an entity json that has invalid data in versions 1.26.30 and newer:
minecraft:behavior.break_doorminecraft:behavior.door_interactminecraft:behavior.hurt_by_targetminecraft:behavior.open_doorminecraft:behavior.owner_hurt_by_targetminecraft:behavior.owner_hurt_targetminecraft:behavior.random_look_around- Int Range field
look_timenow only accepts an object withminandmaxvalues. Other formats will fail to parse.
- Int Range field
minecraft:behavior.random_look_around_and_sitminecraft:behavior.wither_target_highest_damage
Blocks
- Released the
culling_shapefield in theminecraft:geometrycomponent from behind the Voxel Shapes experiment. Non-unit-cube culling shapes for certain blocks (e.g. fences, bells, slabs) still require the experiment. - Released the snow logging behavior for Block Precipitation Interaction component out of experimental.
DDUI
- Replaced
ObservablewithObservableString,ObservableNumber,ObservableUIRawMessage, andObservableBoolean. - Renamed
DropdownItemtoDropdownItemData. - Changed some values of
DataDrivenScreenClosedReason:UserClosetoClientClosed.ServerClosetoServerClosed.
Entity
- Released the
execute_event_on_home_blockentity event response out of experimental.
Events
- Added
EntityStartSneakingAfterEventandEntityStartSneakingAfterEventSignaltobeta.
Features
- Added a new feature type
height_difference_filter_feature.- This feature is meant to be used as a filter to filter away positions based on height differences close to the placed feature.
min_required_upward_height_diff- Specifies the minimum height difference required upwards.min_required_downward_height_diff- Specifies the minimum height difference required downwards.max_allowed_upward_height_diff- Specifies the maximum height difference allowed upwards.max_allowed_downward_height_diff- Specifies the maximum height difference allowed downwards.search_radius- Specifies the length in each cardinal direction the filter will check for blocks against the given differences.places_feature- Specifies what feature should be placed when filter succeeds.
- Added an
only_check_intersection_for_motion_blocking_blocksfield to theblock_intersectionconstraint ofminecraft:structure_template_feature.- When
true, only motion-blocking blocks within the structure are checked for intersections against theblock_allowlist. - When
false, all blocks in the structure except empty ones are checked for intersections, including air. - Defaults to
true, preserving existing behavior. - Motion-blocking blocks are full blocks that block motion.
- When
- Added the
ground_levelfield tominecraft:structure_template_feature.- Specifies which Y coordinate of the structure is considered its ground level.
- Used as a vertical offset during placement and determines which layer of the structure is checked by the
leveledandgroundedconstraints. - All non-air blocks at this level define positions where the
leveledandgroundedconstraints are checked. - If the value exceeds the structure's height, it is clamped to the maximum valid value and a content warning is emitted.
- Defaults to
0.
- Added a new
leveledoption to theconstraintsfield ofminecraft:structure_template_feature.- When specified, ensures the structure's ground level is placed on mostly flat terrain.
- Includes a
max_steepnessfield that defines the maximum allowed height difference between the placement position and terrain samples taken at the structure's ground level.- A valid terrain sample consists of a solid block with a non-solid block above it.
- Defaults to
2.
- Released the
isSnowLoggablemethod inScriptBlockPrecipitationComponentfrombetato 2.8.0.
Experimental
These additions and changes are accessible by enabling the "Beta APIs", "Upcoming Creator Features", "Experimental Custom Projectile Features", and "Experimental Voxel Shape Features" experimental toggles.
Changes
Technical
- Added the new
shapeclasses to@minecraft/debug-utilitieslibrary:DebugConeDebugCylinderDebugPyramidDebugEllipsoid
Blocks
- Added the
lava_flammablefield to theminecraft:flammablecomponent under Upcoming Creator Features.- Supported values are
alwaysandnever. - When set to
always, the block is considered when lava attempts to spread fire after adjacent block updates, while still respecting normal fire placement rules. - When set to
never, the block is excluded from that check.
- Supported values are
General
- Added the
owner_launch_immunity_ticksfield to the projectile component.
Voxel Shapes
- Added occlusion voxel shapes for wall-mounted skull blocks when the Voxel Shapes experiment is enabled.
- These shapes improve face culling so that hidden faces of custom blocks are correctly removed when a skull block is attached:
- Wall-mounted skull shapes (6 blocks): Creeper Head, Dragon Head, Player Head, Skeleton Skull, Wither Skeleton Skull, Zombie Head
- Wall-mounted Piglin shape (1 block): Piglin Head
- These shapes improve face culling so that hidden faces of custom blocks are correctly removed when a skull block is attached:
Fixes
From released versions before 26.30
- MCPE-49418 – Phantoms do not drop their exp in the place where they die.
- MCPE-61885 – Bees do not drop their exp in the place where they die.
- MCPE-100180 – Ender pearls teleport player into walls/solid blocks and cause suffocation damage.
- MCPE-176931 – "
minecraft:wearable" prevents max stack size from working. - MCPE-188723 – Add-on Loot Tables match tool condition drops items when bare hand used.
- MCPE-225919 – Dithering is applied to the emissive part of the firefly bush and eyeblossom when the player's camera is near the block.
- MCPE-237537 – Game freezes on world loading screen stuck due to global resource pack.
- MCPE-237762 – Water fog in sulfur caves is blue.
- MCPE-238050 –
LootItem.namereturns undefined for custom items/blocks when reading loot tables via Script APILootTableManager. - MCPE-238055 –
LootPool.rollsdoes not return a usableNumberRange. - MCPE-238056 –
LootPool.bonusRollsdoes not return a usableNumberRange. - MCPE-238088 – Sounds played through entity or attachables animations produces subtitles even when far away.
Other
- Fixed a bug where trees growing next to spore blossoms and chorus flowers did not have a chance to generate beehives.
- Fixed an issue where dimensions with large sections of air blocks could degrade performance during initial load.
- Fixed a bug where vehicles with a non-zero
lock_rider_rotationvalue would continuously rotate when a player was riding them without giving any movement input. - Fixed a bug with the sky cubemap and volumetrics not updating after teleport in Vibrant Visuals.
- Fixed an incorrect tile border seam for tiles with heightmaps in Vibrant Visuals.
- Fixed snow golem heads being sometimes incorrectly lit in Vibrant Visuals.
- Fixed an issue causing textures to appear broken when Ray Tracing is enabled.
- Fixed an issue causing name tags to not appear when Ray Tracing is enabled.
- Fixed a bug where boats and boats with chests would visually fill with water when the player was seated inside them near the water surface.
- Fixed a crash that can occur when prompted about extra Joy-Con controllers that are connected.
- Fixed an issue where mob audio could switch to underwater sound variants while the mob was still above the visible water surface.
- Fixed a crash that could occur when loading recipes with invalid result counts from behavior packs during server initialization.
- Fixed a crash that could occur on world exit or join when texture streaming is enabled.
- Fixed Fullscreen mode to remember which screen it was last on.
- Fixed an issue where
SimulatedPlayersdo not spawn with properties defined inplayer.json. - Fixed
Dimension.containsBlock()returning incorrect results when using exclude filters on aBlockVolumesmaller than 16x16x16. - Fixed actor textures not loading properly when applying packs with older min engine version.
- Fixed Custom Dimension height range to match Overworld defaults.
Trivia
- The baby zombie in the release note image uses the old model from Preview 26.10.23.
References
- ↑ "Minecraft Beta & Preview - 26.30.27" – Minecraft Feedback, May 6, 2026.
Navigation
Sources
- Bedrock Edition Preview 26.30.27 — Minecraft Wiki, CC BY-NC-SA 3.0, revision 3698545.