Datapack Codex

Bedrock Edition Preview 1.20.60.25

Minecraft Wiki article. Categories: Bedrock_Edition_versions, Bedrock_Edition_1.20.60_previews, Bedrock_Edition_1.20.60_betas, Bedrock_Edition_previews_released_in_2024, Bedrock_Edition_betas_released_in_2024, Bedrock_Edition_previews, Bedrock_Edition_betas

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This article is reproduced from Bedrock Edition Preview 1.20.60.25 on the Minecraft Wiki. Mirrored from revision 3596109. It is licensed CC BY-NC-SA 3.0 by the Minecraft Wiki contributors — not under the Codex’s CC BY-SA 4.0, and it may not be used commercially. Edits belong upstream, not here.

Preview 1.20.60.25
Bedrock 1.20.60.25 PatchNotes.jpg: Infobox image for Minecraft version 'Preview 1.20.60.25'
Bedrock 1.20.60.25.png: Infobox image for Minecraft version 'Preview 1.20.60.25'

Beta 1.20.60.25 (Android) or Preview 1.20.60.25 (Windows, iOS, iPadOS, Xbox) is the sixth beta/Preview version for Bedrock Edition 1.20.60, released on January 10, 2024,[1] which fixes bugs.

Changes

Blocks

Large Chest and Large Trapped Chest

  • Slightly changed their texture.

World generation

Trees

  • The limitations on which blocks can be replaced by Dark Oak and Acacia trees now also apply to their branches, not just their trunks.

Technical

API

  • Changed "Unsupported or out of bounds value.." errors to use ArgumentOutOfBoundsError Error type

Blocks

  • Added the ability for data-driven blocks to remove faces in the geometry when abutting a full and opaque block.
    • A new field has been added to the Block Geometry Component, which references a new Culling .json file (found in the resource pack block_culling directory) that sets up culling rules for the tessellated geometry.

Dimension API

  • setWeather method argument duration now uses ArgumentOutOfBoundsError Error type.

Experimental

These additions and changes are accessible by enabling the "Update 1.21", and "Beta APIs" experimental toggle.

Changes

Blocks

Trial Spawner

  • If the Trial Spawner has less than two seconds remaining to spawn a mob when detecting a player, the spawn delay is set to two seconds.
Mobs

Breeze

  • The Breeze now reflects all projectiles.
  • The Breeze now reflects projectiles back toward the shooting entity, with a 40-degree spread.
  • The pixels at the bottom of the Breeze's torso rods now match with their surrounding colors.
Technical

API

  • PropertyOutOfBoundsError
    • Added a new PropertyOutOfBoundsError that throws when a property that is bounded is set out of bounds.
  • ContainerSlot APIs now throw an InvalidContainerSlotError if the container slot is invalid, or if a property is set on an empty slot.
  • Property typeId no longer returns undefined for empty slots, but instead throws an InvalidContainerSlotError.
  • Added function hasItem - Returns whether the slot contains an item.
  • Added function getCanPlaceOn - Returns an array of block identifiers that the item can be placed on.
  • Added function getCanDestroy - Returns an array of block identifiers that the item can destroy when used.

Fixes

18 issues fixed

From released versions before 1.20.60

  • MCPE-43391 – Banners that are mined/broken don't stack with banners that have never been mined/broken
  • MCPE-55878 – Wither roses deal damage every 2 seconds instead of half second
  • MCPE-79480 – Zoglins can spawn in peaceful mode
  • MCPE-87711 – Experience orbs push mobs
  • MCPE-114689 – Bees get damaged by sweet berry bushes
  • MCPE-122491 – Suspicious stew cannot be consumed with full hunger
  • MCPE-142321 – When grass and flowers spawn in a snow biome, they replace the snow
  • MCPE-147656 – Wolves doesn't spawn on snow block in the grove biome
  • MCPE-169495 – Double chest texture has miscolored pixels
  • MCPE-170540 – Experience (XP) orbs scattering more than before
  • MCPE-177409 – Need a Mint achievement received through crafting

From the previous development version

Others

  • Containers being cloned no longer keep their container screens open or cause crashes.
  • Fixed a bug that could cause infinite loading while joining a Realm
  • Hud command now works as expected – the /hud command allows creators to show/hide each element individually as well as show/hide all. Hiding one element no longer hides 'all' elements.
  • Fixed an issue causing caves to appear illuminated by the sun (aka “Light Leaking”) in the Deferred Technical Preview
  • Volumetric fog is no longer affected by sunlight in enclosed spaces in the Deferred Technical Preview

References

  1. ↑ "Minecraft - Beta & Preview 1.20.60.25" – Minecraft Feedback, January 10, 2024.

Sources