Datapack Codex

Bedrock Edition Preview 1.18.30.27

Minecraft Wiki article. Categories: Bedrock_Edition_development_versions_that_cause_file_damage, Bedrock_Edition_versions, Bedrock_Edition_1.18.30_previews, Bedrock_Edition_1.18.30_betas, Bedrock_Edition_previews_released_in_2022, Bedrock_Edition_betas_released_in_2022, Bedrock_Edition_previews, Bedrock_Edition_betas

📌 Mirrored from Minecraft Wiki

This article is reproduced from Bedrock Edition Preview 1.18.30.27 on the Minecraft Wiki. Mirrored from revision 3696294. It is licensed CC BY-NC-SA 3.0 by the Minecraft Wiki contributors — not under the Codex’s CC BY-SA 4.0, and it may not be used commercially. Edits belong upstream, not here.

This page covers a development version that has a major issue under certain conditions.
 
Chunks below Y+0 can become corrupted.[1]
Preview 1.18.30.27
Bedrock 1.18.30.26 PatchNotes.jpg: Infobox image for Minecraft version 'Preview 1.18.30.27'
Bedrock 1.18.30.26.png: Infobox image for Minecraft version 'Preview 1.18.30.27'
Bedrock 1.18.30.27.png: Infobox image for Minecraft version 'Preview 1.18.30.27'

Beta 1.18.30.26 (Windows, Android, Xbox) or Preview 1.18.30.27 (Windows, iOS, iPadOS, Xbox) is the eighth beta/Preview version for Bedrock Edition 1.18.30, released on March 16, 2022,[2] which adds the copper horn behind experimental gameplay, and fixes bugs.

Changes

Blocks

Invisible bedrock

  • Block ID changed from invisiblebedrock to invisible_bedrock.

Piston heads

  • Block ID of Piston Head changed from pistonarmcollision to piston_arm_collision.
  • Block ID of Sticky Piston Head changed from stickypistonarmcollision to sticky_piston_arm_collision.

Moving block

  • Block ID changed from movingblock to moving_block.

Items

Gold nugget, Iron nugget and Nether brick

  • Can no longer be used as fuel.

Shields

  • Will now be disabled for 5 seconds if struck by a player or mob wielding an axe.

Technical

General

  • Limited the number of elements in the crafting_tags field of the CraftingTableComponent to 64.

Experimental

These additions and changes are accessible by enabling the "Vanilla Experiments" and "GameTest Framework" experimental toggle.

Additions

Items

Copper horn

  • Crafted from a goat horn and copper ingots.
  • Can play three different sounds, with additional sounds if the horn is crafted from a goat horn that is dropped by a screaming goat.
World generation

Pillager outpost

  • Goat horns and copper horns now spawn as loot in pillager outpost chests.

Changes

Items

Goat horn

  • Can now be crafted into copper horns.
  • Is now always dropped when a goat with at least one horn rams into stone, packed ice, iron ore, copper ore, emerald ore, or any wood log in the Overworld.
Mobs

Goat

  • Now have a small chance of spawning with only one horn.
    • Baby goats will always grow up to have two horns, however.

Technical

GameTest Framework

  • Added event leverActivate, which is activated when a lever is toggled
  • Added an optional argument to showParticles: bool = trueto function addEffect.

Fixes

Gameplay

  • Fixed an issue where the hunger bar would not deplete on some Marketplace worlds (MCPE-152533).
  • Fixed Bad Omen effect not being applied after defeating a pillager captain (MCPE-152846).
  • Mob hurt and death sounds no longer overlap (MCPE-152852).
  • Knockback resistance now dampens the vertical lift received from the iron golem attack.
  • Save structure blocks now correctly detect corner structure blocks at negative Y levels (MCPE-151511).

Vanilla parity

  • Nether brick, iron nuggets, gold nuggets, mushroom blocks, chorus flowers, and chorus plant blocks can no longer be used as fuel in furnaces (MCPE-114216).
  • Camera now shakes the same way it does in Java Edition when the player receives damage (MCPE-118510).
  • Shields will now be disabled when being attacked by an axe.

Mobs

  • Fixed an issue where some large mobs in Marketplace maps could get stuck.

User Interface

  • When using the new touch controls on mobile devices, the size of the thumbstick can now be adjusted with the Button Size slider in the settings screen.
  • Fixed an issue in Pocket UI where items could be dropped unintentionally in blocks with custom UIs, and resized those screens to allow for dropping items on the sides instead.
  • Improved contrast on multiple UI elements.
  • Enabled the Behavior Packs tab in the new Create New World screen.

Technical

  • Components
    • Fixed an issue in the Knockback goal where the incorrect owner was being passed into the filter evaluate function.
  • Stability and performance
    • Fixed a crash that could occur when loading entities in a chunk that contained entities pre-1.18.30.

References

Sources