Datapack Codex

Bedrock Edition 26.50/Development versions

Minecraft Wiki article. Categories: Pages_using_DynamicPageList4, Development_version_lists

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This article is reproduced from Bedrock Edition 26.50/Development versions on the Minecraft Wiki. Mirrored from revision 3698035. It is licensed CC BY-NC-SA 3.0 by the Minecraft Wiki contributors — not under the Codex’s CC BY-SA 4.0, and it may not be used commercially. Edits belong upstream, not here.

This is a list of Bedrock Edition 26.50 development versions.

Beta 26.50.20 (ChromeOS, Android) or Preview 26.50.20 (Windows, Xbox, PlayStation) is the first beta/Preview for Bedrock Edition 26.50, released on July 21, 2026, for all devices except iOS,[1] which fixes bugs.

A separate beta 26.50.21 was released for Nintendo Switch 2 on August 7, 2026, which added Vibrant Visuals support.

Changes

Blocks

Hay bale

  • Updated sides texture from so that the two red twines appear symmetrically distant from the top/bottom edges; the twines now line up with the straw bed texture too.
General

Realms

  • Disabled an expired Realm's Renew button when renewal is not supported on current device.
  • Users are now warned when applying custom packs to their Realm and how they will appear when profanity filter is enabled. Custom pack names and descriptions are filtered when viewing in Edit world when profanity filter is enabled.
  • Added support for Realm name changed and Realm description changed admin log events.
  • Add different default values for some subscription details information that can come back null from Realms services to avoid blocking players from viewing subscription related screens with an error modal.
  • Added guards for cases where callbacks are fired after facet goes out of scope in the Create new world flow.

Settings

  • Renamed Point Light Quality to Block Light Quality in the video settings.
  • Moved the Block Light Quality setting out of the Render Dragon Features for Creators experiment.
  • Removed the "Text to Speech with Device Settings" option.
  • Added a Clear Layout Cache action to Storage settings for cached server tab content.[2]
  • Updated old world conversion flow in Ore UI Storage settings tab.
  • Ported in Ore UI the modal connected to the "Sync Old World" action in the Storage tab.

UI

  • New social/friends drawer infrastructure with performance fixes.
  • Updated the Wishlist Marketplace tab with Ore UI.
New Wishlist screen
  • Added high-resolution Korean font support and fixed Korean text showing as question marks on mobile.
  • Added missing translation text to layout button of the achievements screen.
  • Selecting a featured item from the Dressing Room no longer requires 2 clicks to select the item.
  • Ported the party eligibility check when joining multiplayer from JSON to the Ore UI.
  • Added a new grid option for viewing achievements and some general UX improvements.
  • Removed flickering icon and world card texture on layout change in the Play screen.
  • The Play screen column layout now alternate between 4, 3 and 2 columns depending on GUI scale.
  • Updated the inventory panel in the Loom, Stonecutter, Cartography Table, Villager, and Wandering Trader screens in Pocket UI to match the header style used by the Inventory and Crafting Table screens.
  • Added Date owned as the default sort option for the Owned by me tab in Create from template, showing the most recently acquired templates first.
Technical

Actor Components

  • Made the minecraft:anger_level schema stricter when parsing and fail to load an entity json that has invalid data in versions 1.26.50 and newer.

AI Components

  • Made schemas for the following components stricter when parsing and fail to load an entity json that has invalid data in versions 1.26.50 and newer:
    • minecraft:boss
    • minecraft:collision_box
    • minecraft:damage_over_time
    • minecraft:exhaustion_values
    • minecraft:flocking
    • minecraft:game_event_movement_tracking
    • minecraft:grows_crop
    • minecraft:home
    • minecraft:interact
      • The interactions, spawn_entities, and play_sounds fields has changed to only take arrays.
    • minecraft:physics
    • minecraft:projectile
      • Alternate names for fields are no longer valid.
      • first_spawn_chance and second_spawn_chance fields under spawn_chance now take floats in the range 0.0 - 1.0.
      • anchor field now takes the following string values instead of integers: origin, eye_height, middle.
      • damage field under impact_damage now takes an object with min and max fields.
      • effects field under mob_effects now now takes an array of mob instances.
    • minecraft:trade_table

API

  • Released @minecraft/server version 2.10.0.
  • Added @minecraft/server version 2.11.0-beta.
  • SoundInstance now exposes an id property that returns a unique identifier for the instance.
  • SoundInstance now exposes a soundEventId property that reports the sound event the instance was started with.
  • SoundInstance now exposes a recipient property that returns the Player the sound was played for, or undefined for broadcast sounds.
  • SoundInstance now exposes a durationInfo property that returns a SoundDurationInfo when the underlying sound definition includes duration information, otherwise undefined.
  • Added SoundDurationInfo with a duration property, an isActive property, and a getPlaybackPosition() getter that returns the elapsed playback time in seconds.
  • WorldAfterEvents now exposes a soundCompleted signal with a soundInstanceId property that matches the id of the SoundInstance that completed, which fires when a tracked sound's declared duration elapses.
  • Released interface BlockQueryOptions from beta to v2.10.0.
  • Changed function Dimension.getBlocks to use BlockQueryOptions in v2.10.0.
  • Released function BlockVolumeBase.getClosest from beta to v2.10.0.
  • Released function BlockVolumeBase.getFarthest from beta to v2.10.0.
  • Released function Camera.addShake from beta to v2.10.0.
  • Released function Camera.stopShaking from beta to v2.10.0.
  • Released interface CameraShakeOptions from beta to v2.10.0.
  • Released enum CameraShakeType from beta to v2.10.0.
  • Renamed EntityTamedEventFilter to EntityTamedEventOptions for consistency.
  • Released class EntityTamedEventOptions from beta to v2.10.0.
  • Released class EntityTamedAfterEvent from beta to v2.10.0.
  • Released class EntityTamedAfterEventSignal from beta to v2.10.0.
  • Released class EntityTamedBeforeEvent from beta to v2.10.0.
  • Released class EntityTamedBeforeEventSignal from beta to v2.10.0.
  • Released interface EntityTamedEventOptions from beta to v2.10.0.
  • Released property WorldAfterEvents.entityTamed from beta to v2.10.0.
  • Released property WorldBeforeEvents.entityTamed from beta to v2.10.0.
  • Moved BlockInstrumentComponent from beta into 2.10.0.

DDUI

  • Added fixedFormatDigits to SliderOptions within @minecraft/server-ui so the slider display can format to a certain decimal point.

Entity components

  • Added projectile-hit teleportation fields to the minecraft:teleport component.
    • teleports_on_projectile_hit determines whether the entity attempts to teleport away from an incoming projectile and defaults to false.
    • projectile_filter defines the conditions an incoming projectile must meet to trigger a teleport attempt.
  • Added type families to vanilla projectile entities.
    • All vanilla projectile entities now include the projectile family.
    • Each projectile includes a type-specific family, such as arrow, snowball, or wither_skull.
  • The multiple_targets field on the minecraft:projectile component is now defaulted to false with format version 1.26.50 and above while remaining defaulted to true otherwise.
  • Made the schema for minecraft:insomnia stricter for format version 1.26.50 and later.

Features

  • Added the minecraft:conditional_list feature which places features based on a collection of conditions evaluated in order.
    • The conditional_features field is an array of objects, each containing a places_feature reference and an optional Molang condition expression.
    • The early_out_scheme field controls when evaluation stops: condition_success stops at the first condition that passes, placement_success stops at the first successful placement, and none (default) evaluates all entries without stopping early.
  • Added the multipart_block_column_feature that places an ordered column made of 1–4 block types: tip_block, frustum_block, middle_block, and base_block.
    • Its default growth direction is UP.
  • The blocks used depend on the generated column height:
    • 1 block: tip_block
    • 2 blocks: frustum_block + tip_block
    • 3 blocks: base_block + frustum_block + tip_block
    • 4+ blocks: base_block + one or more middle_block + frustum_block + tip_block
    • The restrictions include: may_place_on which restricts valid placement surfaces and may_replace to restrict which existing blocks may be replaced (omit to allow any).

Molang

  • Added query.has_all_biome_tags world generation Molang query that returns 1.0 if the biome at the current placement position has all of the specified tags.
  • Added query.has_any_biome_tags world generation Molang query that returns 1.0 if the biome at the current placement position has at least one of the specified tags.

Packs

  • System packs are now sorted into alpha-numeric ordering before being added to the stack.

Server

  • Released version 2.2.0 of @minecraft/server-ui.

Experimental

These additions and changes are accessible by enabling the "Beta APIs", "Upcoming Creator Features", "Render Dragon Features for Creators", "Drop 3 of 2026", and new "Creator World Clocks Features" experimental toggles.

Changes
Blocks

Red shrub

Shelf mushroom

  • Shelf mushrooms now burn correctly when exposed to lava.
  • Players will no longer fall through a shelf mushroom when growing it whilst standing upon it.
  • Added breaking particles to the shelf mushroom.
Mobs

Wandering trader

  • Can now offer poplar logs.

Wolf

  • Wolves spawned in dappled forests now use the pale wolf variant.
Non-mob entities

Cushion

  • Players can now place cushions next to each other when aiming the crosshair close to an already placed cushion.
  • Players are no longer moved into the ground when a cushion they are sitting on is destroyed by lava.
  • Collecting any ingredient from a cushion recipe now unlocks it in the recipe book and displays the recipe unlock toast notification.
World generation

Abandoned camp

  • Cushions now generate in abandoned camps.
  • Abandoned camps now generate the variant matching their biome instead of the generic forest variant in specialized forest biomes.
  • Secret chests in abandoned camps can now contain their intended diamond and potion loot and no longer generate oxidized copper chains instead.
Technical

API

  • Added lineHeightOverride property to TextPrimitive and DebugText.

Blocks

  • Blocks defined with the minecraft:multi_block trait cannot also define the minecraft:random_offset component if the multi-block direction field is horizontal.

DDUI

  • Added support to show icons for buttons.
  • Added property tooltips in beta for the following interfaces:
    • DropdownOptions
    • MessageBox
    • SliderOptions
    • TextFieldOptions
    • TextOptions
    • ToggleOptions
  • Added function button1WithOptions.
  • Added function button2WithOptions.
  • Added property imageDetails for the interface ButtonOptions.
  • Added interface ImageDetails.
  • Added interface MessageBoxButtonOptions.
  • The playback position now restarts at the beginning of each iteration when a looping sound repeats, and a looping sound's duration is only considered complete after all of its iterations have played.

Graphical

  • In the new Block Light Quality setting with the Render Dragon Features for Creators experiment, three more options are available that enable point lights.
    • Some options may be hidden depending on device capabilities and resource pack configuration.

Fixes

37 issues fixed

From released versions before Bedrock Edition 26.50

  • MCPE-99462 – Hoppers don't pickup items parallel to chunk border.
  • MCPE-108119 – Mobs desync and teleport back when Simulation Distance is higher than Render Distance.
  • MCPE-117298 – Tridents, eggs and snowballs hit the endermen.
  • MCPE-167490 – The space droppers and crafters check to push into storage entities is offset by -0.5 X, Y, and Z.
  • MCPE-186514 – Achievement page displays about "Preview" while using beta version.
  • MCPE-234311 – Game no longer registers every individual  Scroll Wheel step.
  • MCPE-235450 – Text going off a book and cannot see.
  • MCPE-237771 – Sulfur cube spawn egg MERS is inconsistent with its item texture.
  • MCPE-238556 – Can't change the tick speed to 0 While in world.
  • MCPE-239554 – No green tint from Nausea when screen distortion is zero.
  • MCPE-240015 – [Experimental] Cannot compost poplar saplings.
  • MCPE-240018 – [Experimental] The new single wool slabs and stairs conduct redstone.
  • MCPE-240461 – Cushion name (as entity) displays raw translation key.
  • MCPE-240465 – Some new subtitles added in 26.40.30 preview have placeholder text.
  • MCPE-240468 – Cushions float slightly above the block it is placed on.
  • MCPE-240484 – Straw Bed breaking texture is heavily corrupted and patchy.
  • MCPE-240499 – Player sitting in cushion are positioned much higher compared to Java Edition.
  • MCPE-240546 – Baby Foxes have no texture.
  • MCPE-240723 – The texture of straw beds does not align with the texture of sideways hay bales.

Other

  • Fixed the poplar sign UI texture to match with Java Edition.
  • Fixed the poplar log top texture to have the correct color palette.
  • Fixed clouds rendering as bright white spots after switching to Vibrant Visuals in-game with low cloud render distance.
  • Fixed a bug when a pack's dependency packs would not load pack settings properly.
  • Fixed in-game realms system performance regression.
  • Fixed a rare crash that could occur while ticking block entities.
  • Fixed a crash that can occur when failing to parse certain resource pack contents.
  • Fixed an issue where updates to chunks would sometimes not save correctly when the same chunk was unloaded and loaded rapidly.
  • Fixed EffectTypes.get() and EffectTypes.getAll() so they can be called from before events.
  • Fixed a bug where large Images in CustomForms cause the background of the form to be invisible for an extended period of time.
  • Fixed MERS not applying to assets in multiple Vanilla content slices:
  • Fixed .texture_set.json not being compatible with certain JSON tools.
  • Fixed texture bleeding on custom blocks using automatic block face UV assignment with undersized textures.
  • Fixed the alignment of the spruce shelf MERS texture.
  • Fixed an issue which sometimes caused materials/entity.material from resource packs to have no effect.
  • Fixed an issue where transferring to another server with the same resource pack at a different version would cause players to load in with no resource pack applied.
  • Fixed dedicated server system packs not loading pack settings.

Beta 26.50.22 (ChromeOS, Android) or Preview 26.50.22 (Windows, iOS, iPadOS, Xbox, PlayStation) is the second beta/Preview for Bedrock Edition 26.50, released on July 25, 2026, for iOS and iPadOS, and on July 28, 2026, for all remaining devices,[3] which fixes bugs.

Changes

Blocks

Poplar leaves

  • No longer show black pixels while held in hand on Simple graphics with Fancy Leaves enabled.

Shelf mushroom

  • Are now immediately destroyed when lava flows into them.
Mobs

Bat

Monsters

World generation

Abandoned camp

  • Modified existing abandoned camps and added more campsites.
General

Experiments

  • Removed the "Drop 3 of 2026" experiment and implemented all features in vanilla gameplay.

Graphical

  • "Automatic" upscaling quality now defaults to native resolution when using the Custom graphics preset.

Realms

  • Introduced a localized loading spinner to replace the play button on the Realms tab when the client is fetching additional information from services, and a reload button that player can use to reload the tab should the fetch fails.

UI

  • Text strings on world tile buttons across My World, My Templates, and Servers menus are no longer truncated by ellipses.
  • Screenshots can now be set as world thumbnails without triggering an assertion.
  • Trusted servers no longer prompt players for confirmation after restarting the client.
  • Updated the Adjust brightness screen in the video settings with Ore UI.
  • Added an empty-state message for the Marketplace Wishlist with a Browse Marketplace call to action.
  • Ported in Ore UI the deletion modal used by the Storage list.
Technical

AI Components

  • Made schema for the minecraft:tamemount component stricter when parsing and will fail to load an entity json that has invalid data in versions 1.26.50 and newer.

AI Goals

  • Added in_range_movement_mode to minecraft:behavior.ranged_attack for format versions 1.26.50 and newer.
    • hold_position makes the entity hold its position while within attack range.
    • follow_target makes the entity continue moving toward its target while within attack range.
  • Actor goal minecraft:behavior.ranged_attack now takes a float range for attack_range instead of attack_radius_min and attack_radius for format versions 1.26.50 and newer.

API

  • Released the class EntityStartSneakingAfterEvent from beta to v2.10.0.
  • Released the class EntityStartSneakingAfterEventSignal from beta to v2.10.0.
  • Released the class EntityStopSneakingAfterEvent from beta to v2.10.0.
  • Released the class EntityStopSneakingAfterEventSignal from beta to v2.10.0.
  • Released the interface EntitySneakingChangedEventOptions from beta to v2.10.0.
  • Released the property WorldAfterEvents.entityStartSneaking from beta to v2.10.0.
  • Released the property WorldAfterEvents.entityStopSneaking from beta to v2.10.0.
  • Released Player.fogSettings from beta to v2.10.0.
  • Released the class FogSettings from beta to v2.10.0.
  • Released the class FogSettingsError from beta to v2.10.0.
  • Released the class BlockDynamicPropertiesComponent from beta to v2.10.0.
  • Released the class ItemBlockDynamicPropertiesComponent from beta to v2.10.0.

Blocks

  • Fences:
    • Vanilla fence blocks now expose per-direction connection block states (minecraft:connection_north, minecraft:connection_east, minecraft:connection_south, minecraft:connection_west), reflecting which neighbors the fence connects to. Changing a fence's connections now sends block updates to neighboring blocks in worlds using version 1.26.50 and later.
  • Stairs
    • Vanilla stair blocks now expose a minecraft:corner block state (none, inner_left, inner_right, outer_left, outer_right) reflecting the corner shape formed with adjacent stairs.
    • For new worlds (base game version 1.26.40 and later), stair corner-state changes now trigger neighbor block updates for parity with Java Edition; existing worlds keep the prior client-only update behavior.

Camera

  • Camera presets that inherit from minecraft:follow_orbit no longer reset the player's rotation the first time they are applied, for presets using format version 1.26.50 or later.

DDUI

  • Released CustomForm.image and ImageOptions to version 2.2.0 of @minecraft/server-ui.

Entity components

  • Immunity to the freezing from powder snow is no longer hardcoded at runtime and is instead defined by the minecraft:freezing_immune component.
    • The following mobs will be upgraded to automatically have this component:
      • minecraft:creaking
      • minecraft:ender_dragon
      • minecraft:polar_bear
      • minecraft:skeleton
      • minecraft:snow_golem
      • minecraft:stray
      • minecraft:wither
    • All non-mob entities are implicitly immune.
  • The ambient sounds of entities are no longer redefined at runtime and instead respect the conditions defined by minecraft:ambient_sound_interval.
    • Previously the ambient sound event name of an entity would be overwritten in these conditions:
      • If its head was in water then it would become ambient.in.water.
      • If it was not on the ground then it would become ambient.in.air.
      • If it would otherwise play ambient sounds and it was a baby then it would become ambient.baby.
    • If any of these conditions were true then it would override any user-defined entry in the event_names parameter of minecraft:ambient_sound_interval.
    • Now this will no longer happen and only the event name specified by minecraft:ambient_sound_interval will be used.
    • Entities defined in any older version will fall back to the original overriding path as a minecraft:uses_legacy_ambient_sounds component will be added.
    • The minecraft:uses_legacy_ambient_sounds is deprecated as users should now specify the indended behavior in minecraft:ambient_sound_interval.
  • Deprecated minecraft:projectile's owner_launch_immunity_ticks field in favor of a spatial check that determines when the projectile has left its shooter's vehicle hierarchy.
    • Projectiles can now only hit the entity that shot them, or entities in the same vehicle hierarchy (such as the shooter's mount), after they have spatially left that hierarchy.

Features

  • A new value, wall, to the field surface has been added to the schema of snap_to_surface_feature, which allows the feature to be snapped to walls as well as ceilings and floors.
  • A new field allow_non_air_placement has been added to the schema of snap_to_surface_feature, which allows specifying whether the snapped feature can be snapped through solid blocks.
    • If the snap is started inside a block that is not water or air, this field decides if the feature can snap out of it.
  • Renamed the field vertical_search_range to search_range in the schema for snap_to_surface_feature.

Loot tables

  • Added the optional operator field to all loot table conditions, allowing control of whether the condition's result is used directly or negated.
    • == and equals apply when the condition evaluates to true.
    • != and not apply when the condition evaluates to false.
    • Omitting operator preserves the existing behavior and is equivalent to using ==.

Mobs

  • Many mob properties are no longer saved if their values are the default.

Molang

  • Added new query query.head_is_in_water which checks if the head of the entity is in water.

Script Debugger

  • Added the script-debugger-listen-address server property; script debugger listen mode now binds to loopback by default, and non-loopback listen addresses require a configured passcode.

Experimental

These additions and changes are accessible by enabling the "Beta APIs" experimental toggle.

Changes
Technical

API

  • Changed the following beta APIs in @minecraft/server-admin:
    • Changed arguments for AllowList.add() take an AllowListEntryNameInfo and boolean to allow this player to ignore player limits when joining the server.
    • Changed arguments for AllowList.contains() to take an AllowListEntryNameInfo.
    • Changed arguments for AllowList.remove() to take an AllowListEntryNameInfo.
    • Added property ignoresPlayerLimit to AllowListEntry.
    • Added new AllowListEntryNameInfo.
  • ChatSendBeforeEvent:
    • The targets property can now be modified to control which players receive the chat message.

Fixes

27 issues fixed

From released versions before Bedrock Edition 26.50

  • MCPE-181173 – Teleporting non-player entities between dimensions by commands will cause them appear in wrong position.
  • MCPE-227980 – Same stronghold has variable eyes of ender count.
  • MCPE-238926 – Memory leak from moving blocks that are far from the player.
  • MCPE-239320 – Furnace recipe book preferences are not saved after reloading a world.
  • MCPE-239639 – Pressing Tab repeatedly while dying freezes/crashes the game.
  • MCPE-239802 – The Japanese font is no longer Noto Sans.
  • MCPE-240016 – [Experimental] Can be given wool double slabs.
  • MCPE-240031 – Orange popular leaves are placed before red in the creative inventory.
  • MCPE-240050 – Placing two double slabs together turns into normal slabs.
  • MCPE-240464 – Cushion item and color in order with creative inventory goes wrong.
  • MCPE-240527 – Arrows shot downwards get stuck in the player's own hitbox.
  • MCPE-240721 – Very long item catalog group names crash the game.
  • MCPE-240792 – Cushions are not placed immediately after beds in the Creative inventory.

From the Bedrock Edition 26.50 development versions

  • MCPE-240906 – Cushion group name in Creative inventory uses singular form instead of plural.
  • MCPE-240911 – Cushions in Abandoned Camps can generate inside other objects.

Other

  • Fixed a bug where damage calculation did not apply correctly to Players falling from certain heights through one block of water.
  • Fixed an issue that could cause players who died while inside a Nether portal to respawn in the Nether.
  • Fixed tears in the dithering effect when looking through models in Vibrant Visuals.
  • Fixed downloading a copy of a Realm world never happening if the settings were changed.
  • Fixed height on the members search bar.
  • Fixed the string Core and Plus sometimes being translated in other languages than the selected one.
  • Fixed a crash that could occur when opening Change Control Mode under Touch Settings after deleting a world.
  • Fixed vertical menu screen reader narration in Settings screens.
  • Fixed capes causing visual discrepancies between the in game model and the model shown in the Dressing Room.
  • Fixed error message display when the Marketplace wishlist fails to load, ensuring players receive appropriate feedback about connectivity and service issues.
  • Fixed a bug where hiding a CustomForm and then immediately showing another one would get the response UserBusy.
  • Fixed input and HUD delay after closing Data Driven UI screens.

Beta 26.50.24 (ChromeOS, Android, Nintendo Switch 2) or Preview 26.50.24 (Windows, iOS, iPadOS, Xbox, PlayStation) is the third beta/Preview for Bedrock Edition 26.50, released on August 2, 2026, for iOS and iPadOS, on August 5, 2026, for most remaining devices,[4] which adds concrete stairs and slabs, updates maps and explorer maps, and fixes bugs.

This version has also been released for the closed Nintendo Switch 2 beta on August 11, 2026, being the second closed beta.

Additions

Blocks

Concrete stairs and slabs

  • New variants of concrete blocks that can be dyed in sixteen colors.
Items

Explorer maps

Changes

Blocks

Straw bed

  • The sleeping camera is no longer positioned too high above the player when sleeping.

Sulfur spike and pointed dripstone

  • Restored the growth speed after a recent change accidentally made them grow 25 times faster.
Items

Cushion

  • Breaking a named cushion no longer drops the default item.
  • Cushions now pop into an item when pushed by blocks.

Locator map, map, empty map, and explorer maps

  • Updated existing inventory icons.
  • The player icon on maps shows the facing direction when outside the map once again, with a new texture.
  • Explorer maps can no longer be zoomed out, neither in a crafting table nor in a cartography table.
World generation

Abandoned camp

  • Explorer maps leading to other abandoned camps, mineshafts, ancient cities, desert pyramids, and warm ocean ruins can now be found in abandoned camp chests.
General

UI

  • All remaining poplar items are now listed between the mangrove and cherry items in the Creative inventory.
  • Skins can now have names consisting entirely of numbers.
  • Friend profiles now have a Realm-specific join button when the Realm is available.
  • Updated the Chat Settings UI to increase readability of the Chat Color and My Mentions Color dropdowns.
  • Added Marketplace wishlist pagination with gamepad bumper navigation.
  • Added dynamic wishlist grid row sizing for Marketplace wishlist cards.
  • Improved inventory item tooltips with a new description in blue:
  • Some tools now show their efficiency on the tooltip:
    • Axes show their "Chop Efficiency".
    • Pickaxes show their "Mining Efficiency".
    • Shovels show their "Dig Efficiency".
  • Changed the color of §9 from
     #5555FF
    to
     #447FFF
    .
  • Changed the color of §h from
     #E3D4D1
    to
     #D9CCB8
    .
  • Changed the color of §i from
     #CECACA
    to
     #A9B4B7
    .
  • Changed the color of §j from
     #443A3B
    to
     #8F727D
    .
  • Changed the color of §m from
     #971607
    to
     #EE222C
    .
  • Changed the color of §n from
     #B4684D
    to
     #C87363
    .
  • Changed the color of §p from
     #DEB12D
    to
     #FFBF1E
    .
  • Changed the color of §q from
     #119F36
    to
     #13A045
    .
  • Changed the color of §s from
     #2CBAA8
    to
     #5FECFF
    .
  • Changed the color of §t from
     #21497B
    to
     #577BFF
    .
  • Changed the color of §u from
     #9A5CC6
    to
     #B66CDD
    .
  • Changed the color of §v from
     #EB7114
    to
     #FF6A00
    .
Technical

AI Goals

  • Made the schema for minecraft:behavior.follow_mob stricter when parsing, now will fail to load an entity json that has invalid data in versions 1.26.50 and newer.

API

  • Entity.teleport now throws an Error when the entity has passengers and the target dimension is different from the entity's current dimension. Passengers must be dismounted before teleporting to another dimension. Current solution is scoped to fix current game breaking interruptions with future improvements backlogged.
  • Tamed pets no longer attempt to follow their owner when the owner travels to or from a custom dimension.
  • The rotation property of DebugShape now applies to DebugLine, DebugArrow, DebugCircle, DebugSphere, and DebugBox.
  • World now exposes a soundDefinitionRegistry property that returns a SoundDefinitionRegistry for querying registered server sound definitions.
  • Added SoundDefinitionRegistry with a getDefinitions() method that returns the registered SoundDefinition entries and accepts an optional SoundDefinitionFilter.
  • Added SoundDefinition with a soundEventId property, a durationInfo property, a musicInfo property, and a tags property.
  • Added SoundDefinitionDurationInfo with a duration property.
  • Added SoundDefinitionMusicInfo with genres, moods, artist, and title properties.
  • Added SoundDefinitionFilter with minDuration, maxDuration, genres, moods, artists, titles, and tags properties.
  • Player.playSound now accepts a SoundDefinition in addition to a sound event id.

Block components

  • Thin fences and tripwire:
    • Vanilla glass panes, iron bars, copper bars, and tripwire blocks now expose minecraft:connection_north, minecraft:connection_east, minecraft:connection_south, and minecraft:connection_west block states reflecting which cardinal neighbors they connect to.
    • For new worlds, thin fence and tripwire connection state changes now trigger neighbor block updates for parity with Java Edition; existing worlds keep the prior client-only update behavior.

Blocks

  • Extended /fill command behaviour with multi-blocks to Scripting fill block APIs, such as Dimension.fillBlocks.
  • The block component minecraft:block_entity no longer requires the experimental toggle from format version 1.26.20 onward.
  • Removed minecraft:block_entity component restrictions for multi-blocks, each part will have its own block entity by design.

Commands

  • Added the /serveridentity command, which lets dedicated-server operators save, delete, and check the status of the server identity key.

Dedicated server

  • NetherNet is now the default transport used by dedicated servers.
  • Windows dedicated servers now use the correct application data directory.
  • Added a dedicated server option to unpack optimized creator packs into loose files.

Entity components

  • Made the minecraft:instant_despawn component schema stricter for entity JSON at format version 1.26.50 and later.
  • Added the minecraft:can_stand_on_powder_snow component for entity definitions with a format version of 1.26.50 and later.
    • Entities with this component can stand on top of powder snow.
    • The lightweight type family no longer grants this behavior to entity definitions using format version 1.26.50 or later.
    • Entity definitions using an older format version that include the lightweight type family are automatically upgraded to include this component.
    • The endermite, fox, rabbit, and silverfish entity definitions no longer include the lightweight type family.
  • Added the minecraft:block_movement_slowdown_immunity entity component.
    • When set, the entity is immune to movement slowdown from the specified blocks.

Sounds

  • Released minecaft:sound block component out of experimental.
    • It can be used to assign a set of sounds to block and its permutations similar to sound field in blocks.json.
    • blocks.json overrides values of minecraft:sound component, including values in all permutations.

Structure Files

  • Added version 2 of the structure (.mcstructure) file format.
    • The block_indices arrays are now stored as NBT IntArrayTags instead of a ListTag containing one IntTag per block, which significantly reduces the time and memory needed to save and load structures.
    • The second block_indices array is now optional in version 2 structure (.mcstructure) files, and is left out when nothing is stored in the extra block layer, making those files ~50% smaller.
    • Version 1 structures still load correctly, and are upgraded to version 2 the next time they are saved.
  • All entity data has been saved again, even when it has default values.

Experimental

These additions and changes are accessible by enabling the "Beta APIs" and "Creator World Clocks Features" experimental toggles.

Changes
Technical

API

  • Added new tech and support for using scripting to interface with the VS Code debugger live diagnostics:
    • Added the class DiagnosticsManager to access the new debugger diagnostics tech.
    • Added the class DiagnosticsTab, used to represent a tab view in the debugger live diagnostics page.
    • Added the class DiagnosticsView, used to represent a single display view within a tab.
    • Added the class DiagnosticsStat for representing data to be used with the live diagnostics.
    • Added the class DiagnosticsError for diagnostics related errors.
  • Added the WorldClock class to @minecraft/server in beta.
    • Has properties for name, time, and isPaused to retrieve state of the world clock.
  • Added WorldClockRegistry class to @minecraft/server in beta.
    • Has a registerClock function to allow registrations of new world clocks during startup.
  • Added the WorldClockRegistrationError class to @minecraft/server in beta. This is thrown by WorldClockRegistry.registerClock when registration of a world clock fails.
  • Added the WorldClockReloadNewWorldClockError class to @minecraft/server in beta. This is thrown when trying to register a new world clock after reloading scripts.
  • Added the WorldClockInvalidRegistryError class to @minecraft/server in beta. This is thrown when trying to register world clocks outside of the BeforeStartupEvent.
  • Added the WorldClockNotFoundError class to @minecraft/server in beta. This is thrown by World.getClock when a world clock does not exist.
  • Added the theWorldClockRegistry to BeforeStartupEvent in beta
  • Added the getClock function to the World class in beta
  • BlockUtilityTasks:
    • Added the optional directionMask parameter to floodSearch for restricting traversal directions.

Features

  • Added scripting API to query Points of Interest in the current dimension.

Fixes

25 issues fixed

From released versions before Bedrock Edition 26.50

  • MCPE-184162 – PlayStation: Eye of Ender death explode particle crashes the game.
  • MCPE-234954 – Player skin model becomes visually distorted during gameplay, causing limbs and body parts to appear misaligned or rotated incorrectly.
  • MCPE-235086 – Idle framerate reduction increases CPU usage, power consumption, and clock speed when the CPU is being lightly loaded.
  • MCPE-240019 – No color of poplar leaves smelts into leaf litter.
  • MCPE-240038 – Torches and Stonecutters cannot be crafted using the Recipe Book.
  • MCPE-240467 – You can clip under solid blocks if a cushion is broken while sitting in it.
  • MCPE-240483 – A pixel of the straw bed appears more reflecting than others on straw bed MERS texture.
  • MCPE-240504 – Players sitting on the cushion will sink one block after using /kill to clear the cushion.
  • MCPE-240730 – Renamed cushions do not display their custom name when placed.
  • MCPE-240731 – Cushion does not produce breaking particle and sound when break due to no supporting block.
  • MCPE-240849 – Cushions do not break over lava and water.

Other

  • Fixed the straw bed texture so it no longer contains floating pixels or extra pixels that are never visible in-game.
  • Fixed totem of undying activation not synchronizing health when final health equals the original value.
  • Fixed an issue where players and mobs could load in a world at (0,0,0) and lose all their items after reloading world.
  • Fixed a bug with item in hand jittering with temporal anti-aliasing upscaling enabled.
  • Fixed a bug where spiders and cave spiders would occasionally be slowed by cobwebs.
  • Fixed an issue where mobs and players could reload with an inconsistent movement speed.
  • Fixed realm role actions not showing correctly for certain roles.
  • Fixed a crash that could occur while retrieving network addresses on Android.
  • Fixed 'out of space' error displaying when attempting to download large items regardless of available space.
  • Fixed an issue where setting the Cheats toggle to OFF during world creation would not reset cheats to default values.
  • Fixed the scale property on DebugShape when used with DebugCone, DebugEllipsoid, DebugPyramid, and DebugCylinder.
  • Fixed screens visited not mounting if another global route action happened while the screen was unmounting.
  • Fixed book and quill's lighting value when on a lectern when block Light quality is set to volumetric lights or above.
  • Fixed an issue that caused the brightness of some point lights to oscillate.

Beta 26.50.25 (ChromeOS, Android) or Preview 26.50.25 (Windows, iOS, iPadOS, Xbox, PlayStation) is the fourth beta/Preview for Bedrock Edition 26.50, released on August 9, 2026, for iOS and iPadOS, and on August 11, 2026, for all remaining devices,[5] which fixes bugs.

Changes

Blocks

Concrete slabs and stairs

Jukebox

  • Multiple jukeboxes can now play the same sounds independently.

Red shrub

  • Now uses unique sounds.

Straw bed

  • Now breaks faster with a hoe.

Wool stairs and slabs

Items

Explorer map

  • "Buried Ancient City Camp Map" has been renamed to "Buried Ancient City Map".
  • "Buried Mineshaft Camp Map" has been renamed to "Buried Mineshaft Map".
  • "Desert Temple Camp Map" has been renamed to "Desert Pyramid Map".
  • "Warm Ocean Ruins Camp Map" has been renamed to "Warm Ocean Ruins Map".
World generation

Abandoned camp

General

Graphical

UI

  • Achievement warnings are no longer displayed in Preview and beta builds.
  • Realms Plus subscribers who open Marketplace Pass from the Marketplace sidebar now go straight to the View All Packs screen instead of the subscription page.
Technical

Actor Components

  • Made the minecraft:barter schema stricter when parsing and fail to load an entity json that has invalid data in versions 1.26.50 and newer.

AI components

  • Made the minecraft:preferred_path component stricter when parsing and will fail to load an entity json that has invalid data in versions 1.26.50 and newer.

AI Goals

  • Updated minecraft:behavior.follow_mob: Whenever the goal stops or is removed through a component group change, the mob's navigation is always interrupted.

API

  • Released version 1.0.0 of @minecraft/server-graphics, promoting the module and all of its APIs out of beta.
    • @minecraft/server-graphics version 1.0.0 requires version 2.3.0 or later of @minecraft/server.

Block components

  • Updated the Block JSON loader to support future optimizations and out of game upgrades.
  • Leaves:
    • All leaves blocks now carry the minecraft:leaves tag.
      • Tree features match through tags": "query.any_tag('minecraft:leaves')" in may_replace instead of listing each leaves block by name, so a new leaves block no longer has to be added to every tree feature to be grown through.
  • minecraft:tags:
    • The minecraft:is_shears_item_destructible block tag now also grants the shears breaking speed bonus, matching the behavior of the other is_*_item_destructible tags.

Blocks

  • Released horizontal multi-blocks; these are blocks defined with the minecraft:multi_block trait with a direction field that is horizontal.
    • The Upcoming Creator Features experiment is still required for them if format_version is less than 1.26.50.
  • Chorus Plant:
    • Chorus plant blocks now expose the minecraft:connection_north, minecraft:connection_east, minecraft:connection_south, minecraft:connection_west, minecraft:connection_up, and minecraft:connection_down block states reflecting which adjacent chorus plants and chorus flowers they connect to.
  • Fire:
    • Fire blocks now expose the minecraft:connection_north, minecraft:connection_east, minecraft:connection_south, minecraft:connection_west, minecraft:connection_up, and minecraft:connection_down block states reflecting the flammable and supporting blocks around them.

Entity components

  • Vulnerability to freezing damage from powder snow is no longer hardcoded at runtime and is instead defined by the minecraft:freezing_vulnerable component.
    • The following mobs will be upgraded to automatically have this component:
      • minecraft:blaze
      • minecraft:magma_cube
      • minecraft:strider

Gameplay

  • The minecraft:default_biome component in the dimension JSON is now optional and only supported on custom dimensions; using it on a vanilla dimension now produces a content error instead of being silently accepted.
  • Added the minecraft:default_biome component to custom dimension JSON, allowing creators to configure the biome a custom dimension generates with.
  • Added support for defining custom dimensions with JSON and configuring custom dimension heights.

JSON Schema

  • The JSON document upgrader now differentiates base game JSON from creator JSON, so base game content may use the minecraft: namespace while creator content continues to be validated against creator namespace rules.

Packs

  • System packs that fail to load their manifest file or fail to execute their script plugin will now stop the dedicated server.

Pack Settings

  • Added a new multiselect pack setting type, letting pack authors declare a list of options.
    • Molang can query for active options in the multiselect via query.is_pack_setting_selected.
    • world.getPackSettings() now can return an array of strings for multiselect options in @minecraft/server beta.
    • PackSettingsChangeAfterEvent.settingValue now can be an array of strings for multiselect options in @minecraft/server beta.

Sounds

  • Added allow_concurrent_streaming to sound objects in sound_definitions.json, allowing streamed ordinary sound events to play independent simultaneous instances. The field defaults to true in format version 1.26.50 and later.

Experimental

These additions and changes are accessible by enabling the "Beta APIs" experimental toggle.

Changes
Technical

API

  • Scripting websockets now send a ping packet to the socket server every 45 seconds instead of every second.
  • The minecraft:server_sound_definitions payload in sounds/sound_definitions.json now accepts an optional broadcast_range field on each definition specifying an XZ range in blocks.

Fixes

25 issues fixed

From released versions before Bedrock Edition 26.50

  • MCPE-89543 – PlayStation GUI scale modifier resetting after restarting game.
  • MCPE-147584 – Blocks can be placed on the chain, which should not be placed on them.
  • MCPE-190746 – Chains prevent spawns one block below them.
  • MCPE-232536 – Lanterns can be placed on the bottom of horizontal chains.
  • MCPE-235723 – "Leave Boat" button texture is corrupted when using "D-Pad & tap to interact".
  • MCPE-236819 – Localization fragments may appear incorrectly in hovers.
  • MCPE-239750 – Using a bucket on a sulfur cube may pick up liquid or powder snow located at the world origin.
  • MCPE-240014 – All colors of poplar leaves block other saplings but poplar from growing up.
  • MCPE-240057 – Sculk sensors pick up vibrations from dropped wool slabs and stairs.
  • MCPE-240164 – Wool slabs and stairs are not broken faster when using shears.
  • MCPE-240331 – Seagrass in abandoned camp is not filled by water.
  • MCPE-240466 – Cushion breaks when placed in the same block space as chains.
  • MCPE-240477 – Different cushion dismount message compared to Java.
  • MCPE-240495 – Shelf mushrooms render behind snow layers in the inventory.
  • MCPE-240501 – Flowing water in dappled forests is opaque.
  • MCPE-240778 – Cushions break when sharing a block space with a honey block and sniffer egg.
  • MCPE-240780 – /summon cushion spawns a black cushion by default instead of white.

From the Bedrock Edition 26.50 development versions

  • MCPE-241279 – Cushion can be broken in the Adventure game mode.
  • MCPE-241352 – Stonecutter recipes for concrete stairs and slabs are missing.

Other

  • Fixed an issue that caused the sky to render incorrectly when seen through boats in Vibrant Visuals.
  • Fixed an issue where using a lava bucket on a cow produced a milk bucket.
  • Fixed a crash that could occur when flying over or through water bodies with entities nearby.
  • Fixed a double toast notification happening while importing an old world from a PlayStation 4 preview to a PlayStation 5 preview.
  • Fixed a bug where calling the Player.playSound method could result in read-only errors when writing new properties to the player class afterwards.
  • Fixed an error when deeplinking from the subscribe now button from the Marketplace Pass site while client is closed.

Beta 26.50.21 is the first exclusive Nintendo Switch 2 beta version, released on August 7, 2026, which adds Vibrant Visuals support.

Eligible users received a notification in the title screen, allowing them to download the beta for the native version from the Nintendo eShop. This beta is downloaded as a separate app titled "Minecraft Closed Beta".

This beta is equivalent to Preview 26.50.20.

Changes

The differences between the Nintendo Switch build, backward-compatible with Nintendo Switch 2, and this native beta are as follows.

General

Graphical

  • Vibrant Visuals is now available.
    • The maximum render distance is 16 chunks.
    • Point lights and volumetric block lights are not available.
  • The render distance without Vibrant Visuals is 28 chunks instead of 12.

Notes and references

  1. ↑ "Minecraft Beta & Preview - 26.50.20" – Minecraft Feedback, July 21, 2026.
  2. ↑ MCPE-240898 – Clear Layout Cache button not on Ore UI storage settings
  3. ↑ "Minecraft Beta & Preview - 26.50.22" – Minecraft Feedback, July 28, 2026.
  4. ↑ "Minecraft Beta & Preview - 26.50.24" – Minecraft Feedback, August 5, 2026.
  5. ↑ "Minecraft Beta & Preview - 26.50.25" – Minecraft Feedback, August 11, 2026.

Sources