Bedrock Edition 26.40
Minecraft Wiki article. Categories: Bedrock_Edition_versions
This article is reproduced from Bedrock Edition 26.40 on the Minecraft Wiki. Mirrored from revision 3719315. It is licensed CC BY-NC-SA 3.0 by the Minecraft Wiki contributors — not under the Codex’s CC BY-SA 4.0, and it may not be used commercially. Edits belong upstream, not here.
{
"title": "v26.40",
"images": [
"Bedrock 26.40 PatchNotes.jpg",
"Bedrock 26.40.png"
],
"rows": [
{
"field": "''(link to Bedrock Edition article, displayed as Bedrock Edition)''",
"label": "(link to Edition article, displayed as Edition)"
},
{
"field": "August 4, 2026",
"label": "Release date"
},
{
"field": "(link to Bedrock Dedicated Server 1.26.40.8 article, displayed as 1.26.40.8)",
"label": "Server version"
},
{
"field": "(link to Bedrock Editor 26.40 article, displayed as 26.40)",
"label": "''(link to Bedrock Editor article, displayed as Editor)'' version"
},
{
"field": "'''Windows''': 48597902<br>'''Android''':<br>48597901 (armeabi-v7a)<br>48597896 (arm64-v8a)<br>'''Fire''': 48597891",
"label": "Build version"
},
{
"field": "'''Windows, Xbox''': 1.26.4005.0<br>'''ChromeOS, Android, iOS, iPadOS, Fire''': 1.26.40.5<br>'''PlayStation 4''': 3.45<br>'''PlayStation 5''': 1.055.000<br>'''Nintendo Switch''': 1.26.40",
"label": "Internal version"
},
{
"field": "'''Android''':<br />\n952604005 (armeabi-v7a, 36)<br />\n962604005 (x86, 36)<br />\n972604005 (arm64-v8a, 36)<br />\n982604005 (x86_64, 36)<br />",
"label": "Version code"
},
{
"field": "<div class=\"hlist\"><span to :Category:Bedrock Edition 26.40 previews article, displayed as '''Previews''') (6) </span><br/><span to :Category:Bedrock Edition 26.40 betas article, displayed as '''Betas''') (6) </span><br/>((link to Bedrock Edition 26.40/Development versions article, displayed as View all))</div>",
"label": "<span normal;\">Development versions</span>"
},
{
"field": "'''Server'''<br>[https://www.minecraft.net/bedrockdedicatedserver/bin-win/bedrock-server-1.26.40.8.zip Windows]<br>\n[https://www.minecraft.net/bedrockdedicatedserver/bin-linux/bedrock-server-1.26.40.8.zip Linux]",
"label": "Downloads"
},
{
"field": "2168",
"label": "(link to Protocol version article, displayed as Protocol version)"
}
],
"invimages": [],
"footer": "<table auto; word-break: break-word;\">\n<tr inherit;\">\n<td 0.4em\" >[[Bedrock Edition 26.30|<span 26.30]]</td>\n<td rowspan=\"2\" 0.4em\">'''26.40'''</td>\n<td 0.4em\" >[[Bedrock Edition 26.50| 26.50 <span inherit;\">\n<td 0.4em\">\n[[Bedrock Edition 26.35|◄ 26.35]]\n</td>\n\n<td 0.4em\">\n[[Bedrock Edition 26.41| 26.41 ►]]\n</td>\n</tr>\n</table>"
}
26.40 (also known as 1.26.40[1]) is a minor update for Bedrock Edition released on August 4, 2026,[2][3] which adds cloud storage on Windows, experimental features for the third drop of 2026 and fixes bugs.
Additions
General
- Added cloud storage on Windows.
- Worlds are automatically synced to the cloud during saving, and they can be downloaded on any device.
- Every player has a maximum of 4GB storage space.
- Worlds can be removed from or manually uploaded to the cloud from the storage settings.
- Added a screen distortion option in the accessibility settings that controls how much the screen is distorted by the Nausea effect and when going through Nether portals.
Changes
Blocks
Brown mushroom and red mushroom
- Can no longer be placed under the sky when it is dark.
- Now generate on crimson nylium and warped nylium no matter the brightness.
- Geysers can now erupt through flowing liquids.
- Potent sulfur is located after sulfur instead of polished sulfur in the Creative inventory.
- Sulfur spikes now have their own dedicated block sounds and events.
- Limited how long spikes can grow.
Items
- Updated item sprites to match the appearance of the blocks.
- The "Bounce" music disc can now be found in abandoned mineshafts when the "Villager Trade Rebalancing" experiment is enabled.
Mobs
- Updated hurt and death sounds for one of the chicken sound variants.
- Now deflects projectiles when perching.
- Players in Creative mode now deflect projectiles.
- No longer plays step sounds when moving around.
- No longer push each other when placed on adjacent blocks.
- No longer absorbs a block in the player's hand from further distance than 8 blocks.
- Sulfur cubes with a block absorbed can no longer freeze.
- No longer plays step sounds when moving around.
- No longer destroys snow layers upon its spawning from a bucket.
- Now correctly takes damage from magma sulfur cubes if they don't have a block absorbed.
- Are no longer considered hostile.
- Can no longer absorb observers or redstone lamps.
- Now deflects projectiles while a block is absorbed.
- Can now be attached to balloons.
Non-mob entities
- Decreased health from 40HP × 20 to 4HP to match Java Edition.
- Now regenerates 1⁄10 health per game tick to match Java Edition.
Projectiles
- Blocked projectiles no longer bounce off targets too early.
General
- Changed home icon text on Nintendo Switch to display Minecraft for Nintendo Switch.
Accessibility
- Text field now narrates its content when editing is stopped via keyboard or gamepad.
Graphical
- Clouds, the sun, the moon, and stars now render when the camera is underwater in Vibrant Visuals.
- Updated supported devices for Vibrant Visuals on Android.
- Now correctly plays in lush caves, meadows, stony peaks, snowy slopes, frozen peaks, and swamps.
- Realm tags are now on the left side of the information screen.
- Various adjustments to the Realms Hub Community tab components.
- When the client is outdated, all Realms Hub features will now be loaded while the player is unable to join.
- Shrinked focus size of side menu in story comments and report screens to fit the content.
- Added an icon for the Admin log tab.
- Added more Realms loading tips.
- Added a Delete button on the Subscriptions tab for expired Realms.
- Updated terms on Realms purchase screen.
- Updated the Realms Saves screen with Ore UI.
- Removed the Realms subscriptions from the subscriptions tab.
- Updated the Storage settings tab with Ore UI.
Storage
- When downloading resource packs to join multiplayer worlds with low available storage, unused cached packs from previous sessions will be cleared to make room for the incoming packs.
- Packs will be downloaded one a time to compact the total required space.
UI
- Player names will now show as blue when in a party.
- Added toast notification when Character Creator fails to initalize on Realm join.
- Main menu music will now start after the initial loading screen to prevent stuttering.
- Added a specific error message when adding or editing an external server with an address and port that already exists.
- The Marketplace Pass accordion is now hidden when the player is in any beta, as well as the "Get More" button on PlayStation, iOS, and Nintendo Switch [sic].
- Added new variant for the Marketplace Bundle UI.
- Changed furnace tabs order; reordered furnace recipes.
- Pressing E while hovering the mouse cursor over the recipe search bar now inputs the letter E instead of closing the screen.
- Improved narration of navigation tabs, toggles and smelting context of slots in the furnace.
- Removed the possibility to trigger older join Realm menus from using an invite link desktop shortcut.
- Made various adjustments to the UI of the "Slots" tab in the Realms Hub to improve visual clarity and consistency.
- Renamed the Content tab header on the Marketplace Pass product page to "Included in Marketplace Pass", surfaced the "ALL PACKS" and "CHARACTER CREATOR SETS" buttons above the pack grid, and moved the descriptive content type block to the bottom of the tab.
- Added new social drawer infrastructure with performance fixes.
- Exiting the Dressing Room no longer automatically saves the character after an unequipped color change.
- Updated the network disconnection message to direct players to enable "Use Mobile Data" in general settings instead of profile settings.
- Updated Nintendo Switch terminology for local wireless multiplayer.
- Updated Marketplace badges to use semantic tag styling for bordered and spacious variants, with refreshed tag documentation and tests.
- After entering the sidebar in the Dressing Room while spinning the character it will no longer continue to spin by itself.
- Players with multiplayer restricted skins can now enter worlds with multiplayer disabled.
- Updated Marketplace content cards with new pass and rating iconography, refreshed Minecoin visuals, and a notice badge treatment for surfaced states.
Technical
Actor Components
- Made schemas for the following components stricter when parsing and will fail to load an entity json that has invalid data in versions 1.26.40 and newer:
minecraft:cannot_be_attackedminecraft:floats_in_liquidminecraft:ignore_cannot_be_attackedminecraft:wants_jockey
AI Components
- Made schemas for the following components stricter when parsing and will fail to load an entity json that has invalid data in versions 1.26.40 and newer:
minecraft:annotation.open_doorminecraft:bucketable[note 1]minecraft:hideminecraft:jump.dynamicminecraft:jump.staticminecraft:managed_wandering_traderminecraft:persistentminecraft:trade_resupplyminecraft:trust
AI Goals
- Made schemas for the following goals stricter when parsing and will fail to load an entity json that has invalid data in versions 1.26.40 and newer:
minecraft:behavior.beg- Int Range field
look_timenow only accepts an object withminandmaxvalues. Other formats will fail to parse.
- Int Range field
minecraft:behavior.charge_held_itemminecraft:behavior.drink_potionminecraft:behavior.eat_blockminecraft:behavior.float_wanderminecraft:behavior.knockback_roarminecraft:behavior.leap_at_target- Float Range field
float_durationnow only accepts an object withminandmaxvalues. Other formats will fail to parse.
- Float Range field
minecraft:behavior.napminecraft:behavior.move_to_blockminecraft:behavior.ranged_attackminecraft:behavior.silverfish_merge_with_stoneminecraft:behavior.silverfish_wake_up_friendsminecraft:behavior.snackingminecraft:behavior.squid_diveminecraft:behavior.squid_fleeminecraft:behavior.squid_idleminecraft:behavior.squid_move_away_from_groundminecraft:behavior.squid_out_of_waterminecraft:behavior.stalk_and_pounce_on_targetminecraft:behavior.summon_entity
- Actor goal
minecraft:behavior.ranged_attacktakes a float range forattack_intervalinstead ofattack_interval_minandattack_interval_maxfor versions 1.26.40 and newer.minecraft:on_deathminecraft:on_friendly_angerminecraft:on_hurt_by_playerminecraft:on_hurtminecraft:on_igniteminecraft:on_start_landingminecraft:on_start_takeoffminecraft:on_target_acquiredminecraft:on_target_escapeminecraft:on_wake_with_owner
- Released
@minecraft/serverversion 2.9.0. - Added
@minecraft/serverversion 2.10.0-beta. - Moved
nameplateDepthTestedandnameplateRenderDistancefrom beta toV2.8.0. - Moved
SoundInstanceclass frombetatoV1.2.0. - Moved
SoundInstance.stopfrombetatoV2.9.0. - Moved
Player.playSoundreturning aSoundInstancefrom beta toV1.2.0. - Moved
Dimension.playSoundreturning aSoundInstancefrom beta toV1.11.0. - Dimension:
- Significantly improved block search speed when using
BlockVolumeforfillBlocksAPI.
- Significantly improved block search speed when using
- Released
Block.getPartsfrom beta to scripts version2.9.0. - Changed
EntityFogComponent->FogSettings,EntityFogComponentError->FogSettingsError, and addedfogSettingsproperty toPlayerin@minecraft/serverbeta.FogSettingsis functionally identical toEntityFogComponentbut is no longer accessed viaEntity.getComponent, usesPlayer.fogSettingsinstead.
- Released
class PlayerStartBreakingBlockAfterEventfrombetatov2.9.0. - Released
class PlayerStartBreakingBlockAfterEventSignalfrombetatov2.9.0. - Released
class PlayerCancelBreakingBlockAfterEventfrombetatov2.9.0. - Released
class PlayerCancelBreakingBlockAfterEventSignalfrombetatov2.9.0. - Released
interface PlayerBreakingBlockEventOptionsfrombetatov2.9.0. - Renamed
Dimension.findClosestBiometoDimension.calculateClosestBiomeFromSeedand released frombetato scripts version2.9.0. - Released
BiomeSearchOptionsfrombetato scripts version2.9.0. - Released
LootItem.conditionsin@minecraft/server v2.4.0frombeta.
Blocks
- Added
shelfas anitem_display_transformsoffsets value insidegeo.json.- This is to give the offsets when placed inside a shelf.
- Pre 1.26.40 blocks with a
fixedvalue will have that value copied toshelf. - New 1.26.40 blocks will be able to define
fixedfor item frames andselffor shelves.
- Released
minecraft:multi_blocktrait.- The field
directionhorizontal directions will still require the Upcoming Creator Features experiment.
- The field
- Custom stairs can now form corners with vanilla stairs outside of beta.
- N-way rotation on geometry components no longer requires the Upcoming Creator Features experiment.
minecraft:sixteen_way_rotationstate on placement direction block trait no longer requires the Upcoming Creator Features experiment.- Jigsaw Block replacement will now log when an invalid
final_stateis encountered. - Added new biome decoration feature
minecraft:multi_block_feature, which can be used exclusively to place blocks defined with theminecraft:multi_blocktrait. - Released the
minecraft:instrument_soundcomponent frombeta.
- Vanilla blocks defined with shapes in the
shapes/folder now use voxel-shape based culling without requiring the Voxel Shapes experiment.- This allows custom blocks using voxel-shapes to attempt to cull against any vanilla block with a voxel-shape.
- Using player names as a target for commands (i.e.
/tell) for non-operator players is now allowed. - Using self selection expansion when using commands for non-operator players is now allowed.
Crafting
minecraft:recipe_smithing_transformnow accepts items tagged withminecraft:transform_materialsin itsadditionfield.
DDUI
- Fixed the default behavior for close button below DDUI custom forms.
- Default visibility value is
false.
- Default visibility value is
Dedicated Server
- Added CLI options to run the dedicated server in pack optimization mode, allowing creators to optimize packs for testing and distribution inside and outside Marketplace.
Entity components
- Added a new
require_collision_overlapboolean field tominecraft:pushable_by_entity's presets:- Determines whether the collision boxes of two entities must overlap for pushing to occur.
- For format versions 1.26.40 and higher, this field defaults to
true. - For format versions below 1.26.40, this field defaults to
false.
- Made the following changes to the
minecraft:apply_knockback_rulescomponent:- Renamed
scale_previous_velocitytoslowdown_scale. horizontal_poweris no longer scaled by0.4internally.- Similar values for
horizontal_powerandvertical_powernow produce similar knockback on both axes.
- Similar values for
- Deprecated the following fields:
horizontal_hit_angle_scalevertical_hit_angle_scalevertical_position_angle_scale
- Added a new field,
knockback_mode, which provides more intuitive control over how knockback is applied:relative_horizontal(default): Applies knockback along the horizontal direction from attacker to target.hit_direction: Applies knockback based on the hit direction and point of impact (for example, hits from below push upward, and hits on the left side push to the right).
- The component is no longer in beta.
- Renamed
- Made the following changes to the
impact_damageon_hitsubcomponent ofminecraft:projectile:- Added a
ceil_pre_critical_damageboolean field that rounds the projectile's damage up to the next integer before the critical hit multiplier is applied. power_multiplieris now applied regardless of thedifficulty_randomizationmode, so it can be used on its own to scale damage by the projectile's velocity.- The resulting value is added to damage to define the projectile's base damage.
- Its default value changed from
2to0so that prior content remains unchanged when neither field is specified.
- Replaced the
semi_random_diff_damageboolean field withdifficulty_randomization, which controls how the world difficulty contributes to the final damage:none: difficulty is ignored (default).additive: a difficulty-driven term is added to the base damage (matches the previous behavior whensemi_random_diff_damagewastrue).multiplicative: a difficulty-driven term is added topower_multiplierbefore it scales by the projectile's velocity.
- Added a
- Added the
minecraft:not_pickable_from_insideentity component.- When set, the entity cannot be targeted by a cursor hit-test while the picker's point of view lies inside the entity's collision box.
should_bounceboolean field of theminecraft:projectilecomponent is now an enum:no: the projectile never bounces (default).if_invulnerable: the projectile bounces only when the target is invulnerable to the damage source (e.g. creative mode, shield blocking).if_no_damage_dealt: the projectile bounces whenever no damage was dealt, regardless of the reason (invulnerability, damage sensor, invulnerability frames).- Content authored against earlier format versions is automatically upgraded when loaded in 1.26.40 or later:
truebecomesif_invulnerableandfalsebecomesno.
- Added content error when loading features with identifiers that already exist within the same behavior pack.
Graphical
- Optimized FrameGraph topological sorting algorithm by replacing DFS-based approach with Kahn's algorithm for improved performance and clarity.
- Tightened the anti-x-ray trigger box to avoid false-positive cases when riding a mob.
- The MERS textures for following baby mobs and rabbits are now visible:
- Baby Humanoid Chainmail Armor
- Baby Dolphin
- Baby Fox
- Baby Goat
- Baby Hoglin
- Baby Panda
- Baby Warm Pig
- Baby Zombified Piglin
- Snifflet
JSON Schema
- Updated generated Minecraft JSON Schema files to use a more granular schema layout instead of producing one self-contained schema file per registered type. This reduces duplicated schema content and makes the generated schemas easier to consume with external tools.
- Added binary-protocol metadata to generated SharedTypes JSON Schemas, including ordinal index, control value type, underlying type, and serialization options. This gives tools more information about the binary layout of the objects described by the JSON Schemas.
- Item component
minecraft:wearablesettingslotfield toslot.armor.bodywill not cause assert. - Updated item schema validation so
minecraft:item.componentsnow requires at least one component entry for item documents inv1_26_30andbeta.
Items
- Items declared with a
format_versionof 1.26.30 or higher now require at least one entry underminecraft:item.components. Previously such items would silently fall back to legacy item parsing; they now fail to register with a content error. - Custom item definitions in resource packs now reliably override their Vanilla counterparts:
- A custom definition using an older
format_versionwill now be applied on top of a Vanilla item that ships withformat_version1.16+ (previously the custom data was silently dropped). In Vanilla this only affectsminecraft:appleandminecraft:breeze_rod.
- A custom definition using an older
Mobs
- Tamed baby wolves' collars now have a proper MERS texture.
- Renamed all non-existent sound events to
missing.legacyref.- This affects the following non-existent events incorrectly referenced in
sounds.json:use.azeleause.azelea_leavesuse.big_dripleafblock.dried_ghast.hituse.anviluse.powder_snowfall.suspicious_gravelfall.suspicious_sandmob.cow.deathmob.irongolem.saymob.attackmob.piglin.attackmob.zombie.converted_to_drownednearby_close.wardennearby_closer.wardennearby_closest.wardenfall.ladderland.ladderjump.lantern
- This affects the following non-existent events incorrectly referenced in
Experimental
These additions and changes are accessible by enabling the "Beta APIs", "Upcoming Creator Features", "Experimental Voxel Shape Features", and the new "Drop 3 of 2026" experimental toggles.
Additions
Blocks
- A new type of bed which can be used to sleep through the night without changing the spawn point.
- Generates in abandoned camps.
- 4 straw beds are crafted with 3 hay bales.
| Ingredients | Crafting recipe |
|---|---|
| Hay Bale |
- A new sapling which grows into any one of red, orange, or yellow poplar trees.
- Sold by wandering traders.
- Added three new types of leaves that grow on their respective poplar tree variants.
- Randomly play ambient block sounds.
- A new log found in poplar trees.
Can be stripped.
- A new wood crafted from poplar logs.
Can be stripped.
- A new type of planks crafted from poplar logs.
- Can be used to craft poplar
stairs,
slabs,
fences,
fence gates,
signs,
hanging signs,
buttons,
pressure plates,
doors,
trapdoors,
boats,
boats with chests, and
shelves.
- A bush-like plant block found in dappled forests.
- Can be composted and renewed by applying bone meal.
- A mushroom variant found on the sides of log blocks.
- Comes in two sizes.
- Small shelf mushrooms can be grown into large with bone meal.
- Large shelf mushrooms drop two shelf mushroom items.
- Is bouncy when fallen on by entities.
- Can be used to make mushroom stew and suspicious stew.
- Sold by wandering traders.
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Wool stairs and slabs
- New variants of wool blocks that can be dyed in sixteen colors.
Non-mob entities
- A new entity that players can interact with to sit on.
- Has 16 color variants, crafted with its respective variant of wool slab.
| Ingredients | Crafting recipe |
|---|---|
| Matching Wool Slab |
- Can be placed on any flat surface.
- Always aligns horizontally to the grid, but vertically sit on top of the supporting surface.
- Breaks if the supporting block is removed.
- Cannot be moved.
- Does not have collision and can overlap with other objects (except other cushions).
World generation
- An autumn-themed forest biome which can be found near cold biomes that consists of poplar trees, red shrubs, leaf litter, brown mushrooms, shelf mushrooms, and rarely spruce trees.
- Poplar trees and fallen poplar trees generate here. Fallen poplar trees generate more frequently than other trees.
- Shelf mushrooms can be found here, placed on poplar trees and fallen poplar trees.
- The following passive and neutral mobs spawn in dappled forests, using their cold variants where applicable:
- A tree that generates in dappled forests.
- Has three different colors of leaves: red, orange, and yellow, randomly chosen at generation or sapling growth.
Fallen poplar trees have shelf mushrooms on them.
- A structure that generates in the following biomes:
- Abandoned camps of each structure have their own different variants, consisting of wool stairs of various colors, or having leaves, cobwebs, a tree, or a crop farm.
- Chests and barrels can be found around the structure with loot.
Changes
Technical
- Improved the experimental JSON document upgrader:
- Configuration parsing errors are now surfaced through the upgrader's error logging. Errors that abort an upgrade are recorded in the error log, and files found outside of a pack are ignored instead of failing the run.
- Added a new loot function
CarryOverBlockEntityDataFunctionwith a single boolean fielddynamic_propertiesbehindbeta. - Added
ItemBlockDynamicPropertiesComponentitem component behindbeta.- It may be retrieved on an item that resulted from a
carry_over_block_entity_dataloot function. - It has two methods,
getandtotalByteCountwhich work like their block component counterparts.
- It may be retrieved on an item that resulted from a
- Added
EntityStartSneakingAfterEventandEntityStartSneakingAfterEventSignaltobeta. - Added
EntityStopSneakingAfterEventandEntityStopSneakingAfterEventSignaltobeta. - Added
clear()toAllowListin@minecraft/server-admininbeta. - Added
setVolume,setPitch,fade, andseekTomethods toSoundInstanceinbeta. - Added
loopCountoption toPlayerSoundOptionsandWorldSoundOptionsinbeta. - Infinitely-looping sounds (
loopCount: -1) stop automatically when the lastSoundInstancereference is dropped; retain the handle to keep the sound playing. - Added
enum CameraShakeTypetobeta. - Added
interface CameraShakeOptionstobeta. - Added
function Camera.addShaketobeta. - Added
function Camera.stopShakingtobeta. - Added class
EntityTamedAfterEventtobeta. - Added class
EntityTamedAfterEventSignaltobeta. - Added interface
EntityTamedEventFiltertobeta. - Added property
WorldAfterEvents.entityTamedtobeta. - Added interface
BlockQueryOptionstobeta. - Changed
Dimension.getBlocksinbetato acceptBlockQueryOptionsinstead ofBlockFilterwhich adds support forclosest,farthest, andlocationoptions. SoundInstanceinbetanow exposes asoundEventIdproperty that reports the sound event the instance was started with.SoundInstancein beta now exposes arecipientproperty that returns the Player the sound was played for, orundefinedfor broadcast sounds.SoundInstancein beta now exposes adurationInfoproperty that returns aSoundDurationInfowhen the underlying sound definition includes duration information, otherwise undefined.- Added
SoundDurationInfoinbetawith adurationproperty, anisActiveproperty, and agetPlaybackPosition()getter that returns the elapsed playback time in seconds. SoundInstancenow exposes anidproperty that returns a unique identifier for the instance.WorldAfterEventsin beta now exposes asoundCompletedsignal with asoundInstanceIdproperty that matches the id of theSoundInstancethat completed that fires when a tracked sound's declared duration elapses.- Added API for
minecraft:instrument_soundcomponent.- It has a
getInstrumentNamefunction to get the assigned instrument given a valid facing direction. - It has a
playInstrumentSoundfunction to play the instrument sound assinged to a given valid facing direction. - The component can be obtained from any block; if a block does not have the component explicitly defined, then a component with the default sounds will be returned.
- It has a
- Changed property name
playfabIdonPlayerclass topersistentIdin@minecraft/serverin beta. - Added the property
splitScreenSlotto@minecraft/server-admin'sAsyncPlayerJoinBeforeEventin beta. - Added the enum
PlayerScriptScreenSlotto@minecraft/serverin2.9.0. - Added the method getSplitScreenSlot to
@minecraft/server'sPlayerinbeta. - Changed the
betamethodgetPingof@minecraft/server'sPlayerto have restricted execution privilege. - Added
BlockVolumeBase.getClosesttobeta. Returns the closest N block positions in a volume to a given location sorted by distance. - Added
BlockVolumeBase.getFarthesttobeta. Returns the farthest N block positions in a volume from a given location sorted by distance. - Added
class EntityTamedBeforeEventtobeta. - Added
class EntityTamedBeforeEventSignaltobeta. - Added
property WorldBeforeEvents.entityTamedtobeta. - Added the
SoundDefinitionclass to beta with read-onlysoundEventIdanddurationInfoproperties. - Added the
SoundDefinitionDurationInfointerface to beta with adurationproperty. - Added the
SoundDefinitionFilterinterface to beta with optionalminDurationandmaxDurationproperties. - Added the
SoundDefinitionRegistryclass to beta with agetDefinitionsmethod that returns the loaded sound definitions, optionally narrowed by a filter. - Added the
World.soundDefinitionRegistryproperty to beta that provides read-only access to the sound definitions loaded for the world. Player.playSoundnow accepts aSoundDefinitionin addition to a sound id string in beta.- The
minecraft:server_sound_definitionspayload insounds/sound_definitions.jsonnow accepts an optionalmusic_infoblock on each definition with optional genres (array of strings), moods (array of strings), artist (string), and title (string) fields that describe the music content of the sound. - The
minecraft:server_sound_definitionspayload now accepts an optional tags map on each definition where each entry is a tag name mapped to either a single string value or an array of string values, letting behavior packs attach arbitrary metadata to a server sound definition. - Added new beta
interface SoundDefinitionMusicInfowith optional genres, moods, artist, and title properties describing the music content of a sound definition. - Added new optional beta
property SoundDefinition.musicInfoexposing the music metadata declared on a server sound definition. - Added new optional beta
property SoundDefinition.tagsexposing the arbitrary tag metadata declared on a server sound definition. - Added new optional beta properties on
SoundDefinitionFilterfor filtering by music metadata and tags: genres, moods, artists, titles, and tags. All comparisons are case-insensitive. An omitted field does not filter; a non-empty array matches when any provided value overlaps the definition's values. - Added
getShapesmethod onPrimitiveShapesManager. - Added interface
PrimitiveShapeQueryOptionsfor use withgetShapes. - Added
AllowListEntryto@minecraft/server-adminwith optional name and xuid properties in beta. - Changed
AllowListin@minecraft/server-admin allin beta.- Added entries:
AllowListEntry[] property- Changed
add()to accept either aPlayerorAllowListEntryand removed accepting string as parameter. AddsInvalidArgumentErrorto this function whenAllowListEntryhas both name and xuid properties set to undefined. - Changed
remove()to accept either aPlayerorAllowListEntryand removed accepting string as parameter. AddsInvalidArgumentErrorto this function whenAllowListEntryhas both name and xuid properties set to undefined. - Changed
contains()to accept either aPlayerorAllowListEntryand removed accepting string as parameter. AddsInvalidArgumentErrorto this function whenAllowListEntryhas both name and xuid properties set to undefined.
- Changed
- Added entries:
- Added new beta enum
CloneModewith valuesCopy,ForceCopy, andMovethat specifies how blocks are cloned between regions.
Blocks
- When applying a
minecraft:sixteen_way_rotationvalue via console command, autocomplete suggestions will now correctly show numbers 0-15. Sixteen-way placement direction block trait now applies its rotation with the same orientation as existing Cardinal Direction and Facing Direction traits. - Added some trait restrictions for blocks with the
minecraft:multi_blocktrait:- Cannot also define the
minecraft:connectiontrait. - Cannot also define the
minecraft:placement_positiontrait. - If the
minecraft:placement_directionis defined, only theminecraft:cardinal_directionstate is allowed to be enabled. - The component
minecraft:geometry cannotdefinen_way_visual_rotationfor multi-blocks. - Cannot also define the
minecraft:block_entitycomponent.
- Cannot also define the
- Each pack now has its own 1KBytes block dynamic properties limit instead of being global.
- The storage structure was updated, the saved properties will be lost.
- Block-entity's dynamic-properties are now serialized in a readable NBT format, similar to their item-stack and entity counterparts.
- Block-entity's dynamic-properties stored on an item-stack can now be modified through the new
setmethod. - Block dynamic properties are now bucketed by manifest-UUID rather than module-UUID.
- Added support for
y_rotation_offsetwhen using theminecraft:sixteen_way_rotationplacement direction block trait. - Added horizontal
directionsupport for theminecraft:multi_blocktrait.- These new directions
north,south,west, andeaststill require Upcoming Creator Features experiment to be enabled. - When placing horizontal multi-blocks, if one or more parts go into an unloaded
LevelChunk, then the placement of all parts is delayed until bothLevelChunksare loaded. Delayed placement actions are persistent and saved to Level storage until they are executed. - If placing the horizontal multi-block in a structure template, then rotating the structure, the block parts will only rotate properly if the multi-block is also defined with the
minecraft:placement_directiontrait enabling theminecraft:cardinal_directionstate. Otherwise, the multi-block parts will not respect the structures rotation.
- These new directions
DDUI
- Added image method onto
CustomFormin@minecraft/server-uito allow showing images onCustomForms. - Added
ImageOptions.onClickandImageOptions.tooltip, which allow for a callback on click of an image and a tooltip on images for use withCustomForm.image.
Dimension
- Added
cloneBlocksmethod to beta that clones a region of blocks from one area of the dimension to another, with support for clone modes and an optional block filter.
Graphical
- Re-enabled colored block light migration to GPU as well as their influence on volumetric fog.
- Added a system to dynamically scale per-point-light shadow resources.
- Increased the maximum number of point lights.
Items
- Added a new loot function
carry_over_block_entity_datawith a single boolean fielddynamic_propertiesdefaulted tofalse.- When looting a block with a block-entity and dynamic-properties, it will try to carry its dynamic-properties over to the created item-stack.
- Requires "Upcoming Creator Features Experiment".
- A Jigsaw Structure's layout will now be persisted to disk if any intersecting chunks are saved. This makes partially saved Jigsaw Structures less prone to breaking because of configuration changes. The feature will be incrementally rolled out to online devices and Realms.
SoundDurationInfo
- The playback position now reflects calls to
SoundInstance.seekTo. - While a sound is paused via
SoundInstance.pause, the playback position no longer advances;SoundInstance.resumecontinues from where it was paused.
- Added a new
minecraft:server_sound_definitionspayload tosounds/sound_definitions.jsonthat lets behavior packs declare server-side sound definitions for sounds played from script.- Each definition can include an optional duration_info with a seconds length and a mode that controls how playback time is tracked.
- A
modeofgame_timemeans the duration is tracked by ticks. - A
modeofreal_timemeans the duration is tracked by wall-clock time.
- Added the
minecaft:soundblock component:- It requires the Upcoming Creator Features experiment.
- It can be used to assign a set of sounds to block and its permutations similar to sound field in
blocks.json. blocks.jsonoverrides values ofminecraft:soundcomponent, including values in all permutations.
Voxel Shapes
- Added occlusion voxel shapes for one-arm, two-arm, three-arm, four-arm, and full-arm wall connections. These shapes will be applied to all Wall variations when the Voxel Shapes experiment is enabled.
- These shapes improve face culling so that hidden faces of custom blocks are correctly removed when attached to different Wall geometries: single posts, wall runs, corners, T-junctions, intersections, and wall clusters.
Fixes
From released versions before 26.0
- MCPE-31166 – Playing music discs does not stop background music.
- MCPE-44493 – Arrows shot at perched ender dragons pass right through them.
- MCPE-49850 – Beds still use the old color palette in the inventory.
- MCPE-60799 – Block breaking sounds originate on the South-East corner of the block.
- MCPE-62683 – Boats have 40 health (20 hearts).
- MCPE-123918 – Splitscreen - crosshair flickers or disappears when one player opens a UI.
- MCPE-128988 – Fire overlay is much higher compared to previous versions.
- MCPE-161077 – Skeleton arrow damage is random no matter the proximity.
- MCPE-182130 – When activating or deactivating a resource pack, the formatting in toast notifications extends to regular text.
- MCPE-184669 – Tutorial option does not appear sometimes.
- MCPE-185730 – Unflattened enchanted golden apple ID is used for rarity in vanilla resources, causing issues changing rarity with flattened ID.
- MCPE-189683 – Decorated Pot Ghost Block.
- MCPE-194395 – Desert flat world preset uses an inaccurate world thumbnail.
- MCPE-216837 – Parity: minecart entity separation no longer works since 1.21.0.
- MCPE-217896 – Azalea outer layer is transparent on the inside.
- MCPE-218532 – PBR textures in worlds with the official RTX texture packs enabled no longer load.
- MCPE-221546 – Vibrant Visuals: It takes a long time for water reflections to be rendered correctly after using "/time set midnight".
- MCPE-223126 – Atlas compositing no longer working as of 1.21.90.
- MCPE-229796 – "Watch out, game is no longer paused!" notification doesn't appear in the Dressing Room or the Achievements, Profile, and Social screens.
- MCPE-231750 – Game lags while scrolling down the list of crafting recipes.
- MCPE-231879 – Video Settings menu no longer provides an explanation for why Vibrant Visuals or Ray Traced graphics modes cannot be selected.
- MCPE-234423 – Simultaneously uncrouching and opening a block GUI places a ghost block.
- MCPE-234752 – Disabling custom block icon auto-scaling in GUIs results in incorrect visual shift.
- MCPE-235811 – Crafting/Inventory UI causes lag while opening.
- MCPE-236296 – Vibrant Visuals: Green noise / outline appears on distant blocks.
- MCPE-236783 – Sliding up and down in the Creative inventory sometimes lags or is unresponsive on touch devices.
- MCPE-237101 – Enable Game Pause toggle can no longer be accessed from main menu.
- MCPE-237155 – Anti-Aliasing resets to 1 when launching the game in fullscreen mode.
- MCPE-237394 – Items go under the searchbar in the recipe book.
- MCPE-237456 – PlayStation: Can no longer play split screen.
- MCPE-237493 – Ambient occlusion differs between custom blocks and Vanilla blocks.
- MCPE-237517 – MER not applied to all model types for custom blocks with component driven rendering.
- MCPE-237752 – Sulfur cube loses gravity when hit by a mace with Wind Burst and Density enchantments.
- MCPE-237830 – Split-screen: Additional players can no longer change settings.
- MCPE-237893 – Sulfur spring structure templates do not use the "minecraft" namespace.
- MCPE-238051 – The skybox in custom dimensions is messed up.
- MCPE-238160 – Controller settings menu inverts A, B, Y and X buttons, and Emote menu inverts X and Y buttons on Nintendo Switch.
- MCPE-238162 – Sulfur cube buckets containing named sulfur cubes with blocks don't show the block tooltip.
- MCPE-238265 – Getting hurt by sweet berry bush does not produce subtitles.
- MCPE-238269 – Blocks absorbed by sulfur cube face forward.
- MCPE-238275 – Sulfur cubes in buckets preserve momentum and other unwanted data.
- MCPE-238293 – End crystal beam texture displays incorrectly when respawning or healing the ender dragon.
- MCPE-238317 – Enchantment glint animation freezes when Texture Streaming is enabled.
- MCPE-238348 – Sulfur Spike block MERS textures don't work in-game because of the missing texture set json files.
- MCPE-238380 – Texture Streaming causes high resolution textures to appear pixelated in inventory.
- MCPE-238382 – "Grow" tooltip appears when looking at sea pickles while holding bone meal, even if the bone meal cannot be used.
- MCPE-238393 – Guardian, elder guardian, and End crystal beams render incorrectly when Texture Streaming is enabled.
- MCPE-238423 – Sulfur Cubes push entities without touching.
- MCPE-238660 – Sulfur cave water fog green shade still does not match Java.
- MCPE-238662 – Parity: Frost Walker cannot prevent magma block damage from sulfur cube.
- MCPE-238747 – Zombie Nautilus swim subtitle appears as placeholder string.
- MCPE-238790 – Particles with format version >= 1.20.80 give erroneous content log errors when using a texture file not in the "textures" folder.
- MCPE-238865 – Baby chickens die in chicken farms, when standing on top of a slab with lava above them.
- MCPE-238935 – In the new storage settings screen, there's no option for file storage location.
- MCPE-239038 – Sulfur cubes do not spawn on surface in surface-level sulfur cave biomes.
- MCPE-239039 – Sulfur cubes only spawn at light level 0 in Bedrock Edition, unlike Java Edition.
- MCPE-239091 – Hotbar pop animation no longer plays when picking up a shulker box.
- MCPE-239096 – Worlds in the “Shared” folder cannot be uploaded to the cloud and show misleading error.
- MCPE-239103 – Duplicating cloud-synced worlds may trigger false "Cloud storage is full / almost full" warning.
- MCPE-239104 – Uploading a world with full cloud storage shows misleading “check your internet connection” error.
- MCPE-239128 – Thrown projectiles briefly render as solid colors when Texture Streaming is enabled.
- MCPE-239135 – Ignited TNT smoke particles don't resemble Java Edition.
- MCPE-239136 – Importing an invalid skin file no longer displays an error message.
- MCPE-239139 – Sulfur cube prevents players from sleeping in Bedrock Edition.
- MCPE-239180 – Conduit attacks sulfur cubes in Bedrock Edition.
- MCPE-239318 – Sulfur cubes with blocks don't play squish animations or particles.
- MCPE-239433 – Hardcore icon on Hardcore mode shows incorrectly.
- MCPE-239513 – Game launch time increases significantly when the skin_packs folder contains a large number of files
- MCPE-239589 – NPC Dialogues Edits Lead to Crash.
- MCPE-239689 – Sulfur Stairs and Cinnabar Stairs Prevent Chests from Opening.
- MCPE-239698 – If you drink milk in a sulphur spring, the screen flickers.
- MCPE-239742 – Vibrant Visuals is no longer supported on Samsung devices with One UI 8.5 or above installed
- MCPE-239753 – Writing in a book and quill and closing it doesn't allow you to interact with anything in pre-26.30 worlds.
- MCPE-239951 – Suspicious sand/gravel produce different loot in the same seed.
Other
- Fixed text field narration restarting label and description on every keypress.
- Fixed a rare crash that could occur when relaunching the game near an End gateway beam after changing graphics mode.
- Fixed the spacing in the Realms Hub Side.
- Fixed an issue in Realms hub admin logs where gamertags of players who are no longer members of the Realm were delayed on loading.
- Fixed shulker hurt sounds not playing due to mismatched audio file names.
- Fixed normal, aggressive, and worried panda idle sounds referencing non-existent audio files, which could cause missing audio.
- Fixed a memory leak in the Character Creator that could cause crashes after extended use on memory-constrained platforms.
- Fixed missing localized text for the Follow Me, Over There, Simple Clap, and Wave emotes.
- Fixed a bug that caused the New Settings Screen to display a deprecated warning modal when enabling text-to-speech while an unsupported language is selected.
- Fixed invulnerable timer bypass when changing before hurt event damage below source amount.
- Fixed the
minecraft:shootercomponent not being able to shoot if no ammunition was defined. - Fixed
PlayerStartBreakingBlockandPlayerCancelBreakingBlockfrom firing when a block cannot be broken using an item in Creative. - Fixed corrupted visuals on mobs when using Vibrant Visuals with PBR resource packs that include heightmap textures for actors.
- Fixed a bug where sulfur cubes would sink or not be able to move after ejecting their block.
- Fixed an issue where the profanity popup would not show when using profanity in the Realm title or description.
- Fixed an issue where Realms specific tips were not showing when loading into a Realm.
- Fixed a bug where available storage was not being correctly measured when downloading resource packs to join multiplayer worlds.
- Fixed a potential rare crash related to dimension changes on PlayStation.
- Fixed strikethrough alignment for sale prices.
- Fixed a bug where some pack configurations would load locally but not when uploaded to Realms.
- Fixed Fullscreen mode to remember which screen it was last on.
- Fixed invulnerability bypass when changing damage of entity hurt before event during lethal damage.
- Fixed invulnerability timer floating-point cycling issue for very small damage diffs.
- Fixed a crash that occurred when loading a behavior pack containing a
sounds/sound_definitions.jsonfile with theminecraft:server_sound_definitionspayload. - Fixed an issue where a friend's world could not be joined with the "A" button after dismissing the "Online play is not rated" warning screen.
- Fixed transparent blocks such as water and ice rendering in front of clouds when Vibrant Visuals is off.
- Fixed an issue where insides of a block would not be rendered while taking a screenshot inside the block.
- Fixed bundles not reliably playing the pickup-pop animation in the Hotbar when picked up.
- Fixed an issue where character creator changes could revert to their previous appearance after restarting the game.
- Fixed an error that occurred when opening Realms Hub without Admin permissions.
- Fixed an issue where the Active Behaviour or Resource pack tab in Edit World would not be selected by default when there was at least 1 active pack.
- Fixed restart modal showing for region settings when no changes were made.
- Fixed critical hit sounds and some jumping/landing sounds not being affected by the "Player" sounds volume control.
- Fixed a bug where selected resource and behavior packs were removed from the active list after viewing a pack's technical details when creating a new world.
- Fixed the side panel on the Report Player screen narrating itself as a story post instead of describing the player being reported.
- Fixed an issue where non-operator players connected to a dedicated server could see the world seed in the Game Settings menu.
- Fixed an issue where
Dimension.fillBlockswould not work when called with a block filter. - Fixed an occasional crash when loading structures.
- Fixed a crash that could occur when loading NBT data with excessively deep nesting of compound and list tags.
- Fixed an issue where game sessions were unable to be joined when the system clock was off by over a year.
- Fixed an issue where the game would crash when opening the game from an invite notification on Android.
- Fixed arm animations triggering when no blocks are affected.
- Fixed clouds rendering in front of transparent blocks, such as glass, when Vibrant Visuals is enabled.
- Fixed an issue where content obtained from Marketplace while editing your Realm would not immediately appear in available items.
- Fixed an issue where downloading a world from the Realms Hub slot screen from the Realms Edit World screens would result in different names.
- Fixed a softlock where cancelling a resource pack download during a server transfer would leave the player stuck on the "Connecting to Server" modal.
- Fixed a rare crash that occurred when interacting with items in the UI.
- Fixed Fullscreen mode to remember which screen it was last on.
- Fixed the 'Remove' button not eliminating blocks from the Creative inventory on mobile UI.
- Fixed the focus indicator on the "More options" button on the start screen so it no longer relies on color alone, but adds an underline when the button is focused.
- Fixed a miscolored pixel in one of the sulfur spike textures.
- Fixed a rendering issue with Vibrant Visuals where some items and text could be invisible on certain Android GPUs.
- Fixed a crash that could occur when spawning more than one iron golem at a time.
- Fixed a crash that could occur during world generation when placing structures containing double chests.
- Fixed a crash that could occur when concrete powder converts into concrete.
- Fixed a bug where button touch areas did not align with the buttons in windowed Android modes with a title bar, such as Samsung DeX and pop up view.
- Fixed a soft-lock that prevented further join attempts after a party leader's Experience join was blocked by the party eligibility check.
- Fixed the "How to Play" button being missing from the Settings menu in Minecraft Education.
- Fixed the beacon screen displaying a duplicated header in the Pocket UI.
- Fixed the skin info button not working on expanded skin pack page.
- Fixed the
/clonecommand cloning partial beds. - Fixed the
/fillcommand from improperly placing blocks defined with theminecraft:multi_blocktrait. - Fixed custom blocks rendering a stray solid face that could bleed through textures when a model face was hidden by setting one of its UV size dimensions to zero.
- Fixed texture bleeding on custom blocks using automatic block face UV assignment with undersized textures.
- Fixed a bug where the
on_killevent in the following behavior components was incorrectly mapped to theon_attackfield, causing the event to never fire when an entity killed its target. The fix applies to entity definitions with format version 1.26.40 and above:minecraft:behavior.melee_attackminecraft:behavior.melee_box_attackminecraft:behavior.delayed_attackminecraft:behavior.stomp_attackminecraft:behavior.use_kinetic_weapon
- Fixed
minecraft:hopper_minecartto fireEntityItemPickupAfterEventandEntityItemPickupBeforeEventfor items above the cart. - Fixed Images in
CustomFormsnot being centered in the form. - Fixed incorrect example json for Height Difference Filter documentation.
- Fixed a performance issue when in the Nether.
- Fixed a bug where point light shadows would flicker during dynamic scaling.
- Fixed a bug where WinHTTP would not honor a 3 second timeout when probing for NetherNet under certain conditions.
Trivia
- This release was delayed to have a release on https://github.com/Mojang/bedrock-samples, as the person formerly responsible for managing Bedrock samples, Mike Ammerlaan, left Mojang Studios on July 1st, 2026.
- This release was finally released on August 5th, 2026, by Bryce Bortree, but in a different branch, rather than a tag. However, it was later merged with the main one.
- This is the first version in a long time that does not have a video posted on YouTube for creators.
Notes
- ↑ Although this component does not exist, it was mentioned in the changelog.
References
- ↑ "Minecraft Bedrock 1.26.40 Update Notes for Creators" – Microsoft Learn.
- ↑ "Minecraft: Bedrock Edition 26.40" by Jay Wells – Minecraft.net, August 4, 2026.
- ↑ "Minecraft: Bedrock Edition 26.40" – Minecraft Feedback, August 4, 2026.
Navigation
Sources
- Bedrock Edition 26.40 — Minecraft Wiki, CC BY-NC-SA 3.0, revision 3719315.