Bedrock Edition 26.10/Development versions
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- Preview 26.10.20
- Changes
- Mobs
- General
- Technical
- Experimental
- Changes
- Technical
- Fixes
- Preview 26.10.21
- Additions
- Blocks
- General
- Changes
- Mobs
- General
- Technical
- Experimental
- Changes
- Technical
- Fixes
- Preview 26.10.23
- Additions
- General
- Sounds
- Changes
- Items
- Mobs
- General
- Technical
- Experimental
- Changes
- Technical
- Fixes
- Preview 26.10.24
- Changes
- Blocks
- Mobs
- General
- Technical
- Experimental
- Additions
- Changes
- Technical
- Fixes
- Trivia
- Preview 26.10.25
- Changes
- Mobs
- Items
- General
- Technical
- Experimental
- Changes
- Technical
- Fixes
- Preview 26.10.26
- Changes
- Gameplay
- Fixes
This is a list of Bedrock Edition 26.10 development versions.
Beta 26.10.20 (ChromeOS, Android) or Preview 26.10.20 (Windows, iOS, iPadOS, Xbox, PlayStation) is the first beta/Preview for Bedrock Edition 26.10, released on January 27, 2026,[1] which retextures various baby mobs and fixes bugs.
Changes
Mobs
- Changed the textures and models of the following baby mobs:




Axolotl
- Increased the bounding box of baby axolotls to better fit the new model.
- Has new baby animations.
Dolphin
Donkey
Glow Squid
- Increased the bounding box of baby glow squid to better fit the new model.


































Horse
- Increased the bounding box of baby horses to better fit the new model.
Mule
Skeleton Horse
- Increased the bounding box of baby skeleton horses to better fit the new model.
Squid
- Increased the bounding box of baby squid to better fit the new model.
Turtle
Zombie Horse
- Increased the bounding box of baby zombie horses to better fit the new model.
- Gave the baby axolotl animations to match its new model.
- Added new sounds for baby horses and chickens.
- Added missing textures beneath baby chicken wings.
- Updated the bone hierarchy and renamed the bones of baby donkeys and baby mules to match the horse hierarchy and bones.
- Updated the UVs for the rear legs of both baby donkeys and baby mules.
- The new rabbit models and textures are now version sliced.
- Textures are prefixed with
rabbit_.
- Textures are prefixed with
General
- Removed the "Drop 1 of 2026" experimental toggle and implemented all features in regular gameplay.
Technical
AI Goals
- Migrated
"minecraft:behavior.ocelotattack"('_' misname is legacy and cannot safely be changed). - Made schemas for the following goals stricter when parsing, and will fail to load an entity json that has invalid data in versions 1.26.10 and newer. Also unified and updated documentation:
minecraft:behavior.drop_item_forminecraft:behavior.fertilize_farm_blockminecraft:behavior.harvest_farm_blockminecraft:behavior.inspect_bookshelfminecraft:behavior.lay_egg
- Float Range field
time_of_day_rangeinminecraft:behavior.drop_item_fornow only accepts an object withminandmaxvalues. - Field
lay_secondsinminecraft:behavior.lay_eggnow only accepts numbers greater than or equal to 0.
- Now generates JSON metadata for Molang queries available in the game.
- Released
@minecraft/serverversion 2.6.0. - Added
@minecraft/serverversion 2.7.0-beta. - Released
Block.getComponentsandBlock.hasComponentinto 2.6.0. - Released
EntityHealBeforeEventfrombetatov2.6.0. - Released
EntityHealAfterEventfrombetatov2.6.0. - Released
EntityHealCausefrombetatov2.6.0. - Released
EntityHealSourcefrombetatov2.6.0. - Released
EntityHealEventOptionsfrombetatov2.6.0. - Released
EntityHealBeforeEventSignalfrombetatov2.6.0. - Released
EntityHealAfterEventSignalfrombetatov2.6.0. - Released
WorldBeforeEvents.entityHealfrombetatov2.6.0. - Released
WorldAfterEvents.entityHealfrombetatov2.6.0. - Released
EntityHurtBeforeEventfrombetatov2.6.0. - Released
EntityHurtBeforeEventOptionsfrombetatov2.6.0. - Released
EntityHurtBeforeEventSignalfrombetatov2.6.0. - Released
WorldBeforeEvents.entityHurtfrombetatov2.6.0. - Released
EntityHurtAfterEventOptionsfrombetatov2.6.0. - Released change of
EntityHurtAfterEventSignalto useEntityHurtAfterEventOptionsfrombetatov2.6.0. - Released
EntityItemPickupAfterEventfrombetatov2.6.0 - Released
EntityItemPickupBeforeEventfrombetatov2.6.0 - Released
EntityItemPickupEventOptionsfrombetatov2.6.0 - Released
ItemFilterfrombetatov2.6.0 - Released
EntityItemPickupAfterEventSignalfrombetatov2.6.0 - Released
EntityItemPickupBeforeEventSignalfrombetatov2.6.0 - Released
WorldAfterEvents.entityItemPickupfrombetatov2.6.0 - Released
WorldBeforeEvents.entityItemPickupfrombetatov2.6.0 - Moved
world.getSeedto stable. query.get_level_seed_based_fractionis no longer restricted to the Upcoming Creator Features toggle.- Added minimum, maximum, or both bounds to several APIs.
- API metadata now list any bounds, minimum value, or maximum value if applicable on interfaces and class methods and properties.
- Moved
localizationKeyproperty onItemType,EntityType,BlockType, andBlockPermutationfrom beta to stable.
@minecraft/server-net
- Added additional error types for HTTP requests:
HttpRequestBodyTooLargeError- Request body exceeds configured limit.HttpRequestLimitExceededError- Concurrent request limit reached.HttpRequestNotAllowedError- Request targets a URI not in the allow list.HttpsOnlyError- HTTPS required but non-HTTPS URI provided.
- Replaced the
simulate_wavesfield of theminecraft:buoyantcomponent with the newmovement_typefield.- The
movement_typefield accepts one of three values:waves, makes the entity move up and down based on its speed (default value).bobbing, makes the entity move up and down at a constant pace.nonedoes nothing.
- The
big_wave_probabilityandbig_wave_speedfields are only used whenmovement_typeis set towaves.
- The
- Added the
can_auto_step_from_liquidfield to theminecraft:buoyantcomponent.- Defines whether the entity can move out of a liquid block to a neighboring solid block if pushed against it.
Dedicated Server
- Added HTTP configuration capabilities for the
@minecraft/server-netscripting module on dedicated servers. Server operators can now configure HTTP request limits and restrictions via thepermissions.jsonfile. All of the configurable options are optional. If not specified, limits for the particular setting will not be enforced.
Graphical
- The colored block lighting feature is no longer restricted to the Render Dragon Features for Creator Experiment.
- To enable this feature, PBR resource packs must include a
local_lighting.jsonwithstatic_lightentries. Blocks that do not have astatic_lightandlight_colorspecified via a provided resource pack will be treated as non-colored lighting and use the standard uniform light color.
- To enable this feature, PBR resource packs must include a
- Static colored lighting on flowing lava and other blocks no longer appears too dark in Vibrant Visuals.
- Adding
static_lightshading to data driven entities in Vibrant Visuals. - Added
static_lightshading to more entities and items in Vibrant Visuals. - Static colored lighting no longer leaks through corners in Vibrant Visuals.
- Adjusted the light attenuation of static colored block lighting to be less intense.
- Custom blocks with ambient occlusion disabled do not have the occasional black vertex issue anymore.
- Improve ambient occlusion for blocks using a custom geometry.
- Removed ESSL_300 shader language support.
Realms
- Added message and logic for error joining realm whose owner is banned.
UI
- Added button enumeration narration to the death screen when text to speech is enabled.
- Text input fields now support arrow key navigation between lines and keyboard shortcuts such as Ctrl+V on Android.
- Input fields in Ore UI now support mouse caret positioning and selection on Android.
Experimental
These additions and changes are accessible by enabling the "Beta APIs", and new "Experimental Voxel Shape Features" experimental toggles.
Changes
Technical
Add-Ons and Script Engine
- Added experimental toggle "Voxel Shapes" which enables the use of voxel shapes on blocks.
- Voxel shapes are currently only used for occlusion/culling.
- Currently, only unit cube Vanilla blocks have a voxel shape associated. With this experiment enabled, custom blocks with a voxel shape will only cull against Vanilla unit cube blocks or other custom blocks with a voxel shape.
Blocks
- Added
culling_shapefield tominecraft:geometrycomponent behind the VoxelShapes toggle.- The value should be an identifier of a voxel shape and can refer to either a custom voxel shape file,
minecraft:unit_cube, orminecraft:empty. - If the VoxelShapes experiment is enabled and a shape is not specified,
minecraft:emptywill be used by default if the block does not useminecraft:geometry.full_block.
- The value should be an identifier of a voxel shape and can refer to either a custom voxel shape file,
- Blocks can handle the following entity events in scripting through the
onEntityhandler:- Custom named events:
on_homefromminecraft:behavior.go_homeon_escapefromminecraft:behavior.avoid_blockon_reachfromminecraft:behavior.move_to_blockon_placefromminecraft:behavior.place_blockon_takefromminecraft:behavior.take_block
- Unlike the current Vanilla blocks that handle those events, custom blocks may receive those events up to one tick after they were emitted, depending on how late in the tick the event was emitted.
- Custom named events:
Fixes
From released versions before Bedrock Edition 26.10
- MCPE-168787 – Conflict Between The Game And Mouse "Show Location Of Point When I press the CTRL key" windows setting.
- MCPE-170242 – Clicking fast when hitting mobs results in insane knockback
- MCPE-173833 – Baby Polar Bear becomes Hostile.
- MCPE-174103 – Adding an Illager Banner to an enchanted shield removes enchantments.
- MCPE-177148 – Performance Issues on Nintendo Switch.
- MCPE-218741 – Ghast changes back to old texture when shooting fireballs.
- MCPE-226307 – The "Time" button in the chat/command window prevents you from changing the time from day to night if the "Always Day" option is enabled.
- MCPE-229542 – Zombie horses can burn even while standing in water.
- MCPE-229843 – Quick moving custom blocks displays a version of the block with backface culling enabled.
- MCPE-231488 – Windows' "Click lock" mouse setting no longer working as of 1.21.120.
- MCPE-231719 – Horse, Donkey, Mule, and Boat movement is extremely sluggish, delayed, and visually unstable.
- MCPE-232019 – Block State for minecraft:corner doesn't update properly in specific circumstances.
- MCPE-232109 – inputpermission command causes movement stutter.
- MCPE-232900 – minecraft://?addExternalServer links are broken on GDK versions.
- MCPE-233168 – Resizing the game window in Minecraft also resizes it in Minecraft Preview, and vice-versa.
- MCPE-234715 – Updated full-block model rotated incorrectly in item frames.
- MCPE-234722 – /reload all doesn't reload resource packs in "resource_packs" folder, but exiting and re-entering a world manually does.
- MCPE-234734 – New baby Rabbits, Mooshrooms, Ocelots, and Sheep are invisible with the Classic Texture Pack activated.
- MCPE-234744 – New rabbit textures were not given a separate "rabbit_v2" folder, breaking all existing resource packs.
- MCPE-234784 – the new baby cows, pigs, and chickens are the size of adult mobs, with even bigger heads while using the Classic texture pack.
- MCPE-234785 – The baby cats and wolves use the new 2026 drop 1 models, despite having the Classic texture pack enabled.
- MCPE-235024 – Death screen no longer fading in.
Other
- Fixed an issue preventing some item related achievements from being obtained.
- Fixed incorrect allele range syntax for pandas and goats.
- This was actually fixed in Preview 26.0.29.
- Fixed an issue where Marketplace textures would be cached when re-entering worlds and could potentially degrade performance on some platforms.
- Fixed screen narration reading previously typed chat messages letter by letter when context changed.
- Fixed feature loading to allow for sub-directories and any filename, will now only use identifier in JSON.
- Fixed an issue with z-fighting on brewing stands and stonecutters on PlayStation in certain lighting conditions.
- Fixed an issue that caused the spyglass full screen effect to brighten the scene in Vibrant Visuals.
- Fixed an issue that caused end portals to have invisible panels in Vibrant Visuals.
- Fixed long running sounds such as jukebox music from playing in the menu when leaving a multiplayer world.
- Fixed a bug that made buttons at the top of the Marketplace screen difficult to select with a controller.
- Fixed
EntityHurtBeforeEvent.cancelto not allow some sources of knockback (sprint bonus, enchantment, mace smash, projectiles) when set totrue. - Fixed issues with the MERS texture for tamed baby wolves.
- Added missing texture for the tamed woods variant for baby wolves.
Beta 26.10.21 (ChromeOS, Android), Preview 26.10.21 (Windows, Xbox, PlayStation), or Preview 26.10.22 (iOS, iPadOS) is the second beta/Preview for Bedrock Edition 26.10, released on February 3, 2026,[2] which adds golden dandelions, retextures several baby mobs, and fixes bugs.
Additions
Blocks
- Crafted with a dandelion and 8 gold nuggets:
| Ingredients | Crafting recipe |
|---|---|
| Gold Nugget + Dandelion |
- When used on a baby mob, it will stop aging. This sets NBT attribute
GrowthPausedto 1.- When used again, it will continue to age again. This sets NBT attribute
GrowthPausedto 0.
- When used again, it will continue to age again. This sets NBT attribute
- Cannot be used on monsters (including undead mounts) and villagers.
- Can be placed and potted like other flowers.
General
- Added a setting for texture streaming on some devices to the Video settings, which will reduce the GPU memory for some textures, especially with more add-ons.
- Added an option on Windows to disable pausing when the application loses focus.
- Added a keybind, F4 by default, to open the social drawer in-game.
Changes
Mobs
Baby mobs
- Changed the textures of the following baby mobs:
- Added unique animations for baby foxes, camels, and armadillos.
General
- Updated the inventory and SDL screens to properly reflect purchases made when navigating back to it from a related page.
- Updated the interact button design for touch controls.
Technical
AI Goals
- Made the schema for
minecraft:behavior.ram_attackstricter when parsing, now will fail to load an entity json that has invalid data in versions 26.10 and newer. - Float Range field
cooldown_rangenow only accepts an object withminandmaxvalues.- Other formats will fail to parse.
- Made the schema for
minecraft:behavior.celebratestricter when parsing, now will fail to load an entity json that has invalid data in versions 26.10 and newer. - Float Range fields
sound_intervaland jump_interval now only accepts an object withminandmaxvalues.- Other formats will fail to parse.
- Added
isSupersetparameter toworld.containsBiomes. - Moved
world.containsBiomestostable. - Removed
supersetproperty fromBiomeFilter. - Moved
ScriptBiomeFiltertostable. - Released
BlockComponentRedstoneUpdateEvent.previousPowerLevelfrombetatov2.6.0. - Released
property ItemDurabilityComponent.unbreakablefrombetatov2.6.0.
- Added check for usage of banned skin in persona delegate and added case to display default appearance and inform user when banned skin is detected.
- Exiting the game after changing your appearance will immediately cache all changes.
Entity components
- Added the ability to pause and reset growth of entities in
minecraft:ageableusing specified items.- Introduced fields
pause_growth_itemsandreset_growth_items, which are a list of items that can be fed to the entity to pause or reset growth for baby entities. - Introduced
ActorDefinitionTriggerfieldspause_growthandreset_growthto trigger an event when aging is paused or reset for baby entities.
- Introduced fields
Scripting
- Added new widget render primitive types to the
@minecraft/server-editormodule:WidgetComponentRenderPrimitiveTypeCylinder- Cylinder primitive with elliptical cross-section (radiusX, radiusZ, height)WidgetComponentRenderPrimitiveTypeCone- Cone primitive with elliptical base (radiusX, radiusZ, height)WidgetComponentRenderPrimitiveTypeCuboid- Cuboid primitive with independent dimensions (lengthX, lengthY, lengthZ)WidgetComponentRenderPrimitiveTypePyramid- Pyramid primitive with rectangular base (xWidth, zWidth, height)WidgetComponentRenderPrimitiveTypeEllipsoid- Ellipsoid primitive with Vector3 radii
- Added corresponding
PrimitiveTypeenum values:Cone,Cuboid,Cylinder,Ellipsoid, andPyramid.
Experimental
These additions and changes are accessible by enabling the "Beta APIs" experimental toggle.
Changes
Technical
- Introduced new UI capabilities called Data-Driven UI (DDUI).[3]
- These APIs introduce a new way to create modal forms with new capabilities and an all new look.
- Reload command now closes all the Data Driven UI screens as part of the execution.
ScriptSetBannerDetailsFunctionnow includes base color and pattern data.
Fixes
From released versions before Bedrock Edition 26.10
- MCPE-158584 – Chat command completion on new iOS keyboard does not work when cursor at end of partial parameter.
- MCPE-183866 – Villager names appear in a different font when the language is set to English (United Kingdom).
- MCPE-191027 – Pick Block button opacity cannot be adjusted when customizing. controls.
- MCPE-225207 – Wolf Armor & Undyed Bundle render incorrectly in Shelves and Item Frames if their textures are higher than 16x.
- MCPE-234684 – Adult mooshroom's head mushroom floating.
- MCPE-234733 – Baby skeleton horses grow up, unlike baby zombie horses.
- MCPE-235095 – Party icon doesn't match the old UI style in the new settings screen.
- MCPE-235400 – “Go to Settings” button opens JSON Settings menu instead of Ore UI.
- MCPE-235419 – Game Crashes When Writing High-Data-Volume Text (e.g., Chinese/Japanese) on Single Book Page Due to New Character Limit in Beta 26.0.29.
Other
- Fixed a crash that sometimes happened when players were climbing.
- Fixed a crash when opening Realms tab with 150+ joined realms.
- Fixed client crash on world load from out of bounds
minecraft:geometryin theminecraft:item_visualcomponent. - Fixed an issue with
DebugBoxwhere the position was being used as the bottom-left corner, instead of the centre. - Fixed an issue with
DebugShape.attachedTowhere the attachment position was unintentionally using the height offset of the entity.
Beta 26.10.23 (ChromeOS, Android) or Preview 26.10.23 (Windows, iOS, iPadOS, Xbox, PlayStation) is the third beta/Preview for Bedrock Edition 26.10, released on February 11, 2026,[4] which adds new textures and models for baby zombies, their variants, piglins, and villagers. It also adds the trumpet note block sound, adds the "Describe" keybind, and fixes bugs.
Additions
General
- Added a key binding for Describe, a feature that displays with text or text to speech which block or mob is in front of the player.
Sounds
- Added the trumpet instrument.
- It can be heard when a note block is placed on top of a block of copper.
- The sound is different based on the oxidation level of the copper block.
- It can be heard when a note block is placed on top of a block of copper.
Changes
Items
- Can now be crafted into yellow dye.
- Can now be used to craft suspicious stew.
- Can now be used to distract piglins.
- Can now be picked up by endermen and mobs who can pick up items.
- Can now be sold by the wandering trader.
- Now produces particles and sounds on use.
- Bone meal can no longer be used on it to spawn more flowers around it.
Mobs
- Changed the textures and models of the following baby mobs:
- Updated adult horse's blackdot markings to match the new baby horse markings.
General
- Added a Beta Feedback button in Preview and betas, which opens the feedback site.
- This replaces the Browse Add-ons! button, which has been moved to the small buttons below.
- The small buttons now show a tooltip similar to hotbar tooltips on hover.
- Hardcore worlds now show the amount of days played if the game rule
showdaysplayedis enabled.
- Updated the Controller and Touch settings tabs with Ore UI.
Technical
AI Goals
- Made the schemas for the following goals stricter when parsing and will fail to load an entity json that has invalid data in versions 26.10 and newer:
minecraft:behavior.celebrate_surviveminecraft:behavior.random_search_and_digminecraft:behavior.swim_with_entityminecraft:behavior.take_flowerminecraft:behavior.trade_with_playerminecraft:behavior.teleport_to_ownerminecraft:behavior.workminecraft:behavior.work_composter
- The following float range fields now only accepts an object with
minandmaxvalues.fireworks_intervalinminecraft:behavior.celebrate_survive.cooldown_rangeanddigging_duration_rangeinminecraft:behavior.random_search_and_dig.
- Included the built in math functions in generated metadata for molang.
- Changed
resultItemonEntityDefinitionFeedItemandFeedItemto be of typestringundefined. - Released
resultItemonEntityDefinitionFeedItemandFeedItemfrombetatov2.6.0. - Released
EntityItemDropAfterEventfrom beta tov2.6.0. - Released
EntityItemDropAfterEventSignalfrom beta tov2.6.0. - Released
EntityItemDropEventOptionsfrom beta tov2.6.0. - Released
WorldAfterEvents.entityItemDropfrom beta tov2.6.0.
- The
minecraft:block_placeritem component has a new boolean field,aligned_placement.- When
true, block placement through this item will be aligned while holding the interaction button down. - Defaulted to
false.
- When
JSON Schema
- Updated the
canopy_decoratorschemato support placing several blocks in a row as a decorator. - New schema includes
decoration_blocks_sequenceas a list of blocks and a count per block to be placed.
Rendering
- Armor attachables for players now use a new render controller called
controller.render.armor.player.
UI
- Changed screen narration to not read the Marketplace Pass banner.
Experimental
These additions and changes are accessible by enabling the "Beta APIs" and "Upcoming Creator Features" experimental toggles.
Changes
Technical
- Added the
Observableclass that fires change events when the data it is wrapping changes.CustomFormandMessageBoxuse these to sync data between the client and the server and you can use observables to get notifications if data changes.- Localizable messages can be provided by using the interface
UIRawMessage.
- Added block trait
minecraft:multi_blockbehind the "Upcoming Creator Features" experiment.
Graphical
- Removed the legacy format for specifying light colors in the "Render Dragon for Creators" experiment.
point_lights/global.jsonwill no longer be loaded.
Server-UI DDUI
- Renamed the interface
LabelOptionstoTextOptions. - Class
CustomForm:- Added the method
label(text: Observable<string>stringUIRawMessage, options?: TextOptions): CustomForm.
- Added the method
- Class
MessageBox:- Removed the method
title(text: Observable<string>stringUIRawMessage): MessageBox. - Added the parameter
titleto static methodcreate:static create(player: Player, title: Observable<string>stringUIRawMessage): MessageBox.
- Removed the method
Fixes
From released versions before Bedrock Edition 26.10
- MCPE-119736 – Villagers sleep on the floor.
- MCPE-232736 – All Back navigation options stop functioning in the Profile page after viewing another player’s Profile page through the friends list.
- MCPE-234686 – “Fast bridging” disabled when replacing a custom block’s item
- MCPE-234762 – Icons inside the Ore UI screen become invisible when the UI scale is set to small.
- MCPE-235009 – Villager trading items overlap with arrow and lock icon when using Pocket UI.
- MCPE-235141 – Marketplace content (add-ons, mash-ups, skin packs, etc.) is unable to be downloaded.
From the Bedrock Edition 26.10 development versions
- MCPE-235767 – Baby Sea Turtle mers mapping is incorrect.
Other
- Fixed warm baby chicken texture not being symmetrical.
- Fixed incorrect baby brown rabbit texture.
- Corrected baby turtle texture colors.
- Fixed incorrect baby British shorthair cat texture.
- Corrected baby pig texture colors.
- Fixed a bug where some light source blocks held in hand would appear unlit when near other light source blocks in Vibrant Visuals.
- Fixed a bug where
isValidcould return false for a validSimulatedPlayerafter it had been spawned. - Fixed an issue with images for the Marketplace Pass and Realms FAQs pages being excessively large.
- Fixed gamma encoding of the sun, moon, weather, and end sky in Vibrant Visuals.
Beta 26.10.24 (ChromeOS, Android) or Preview 26.10.24 (Windows, iOS, iPadOS, Xbox, PlayStation) is the fourth beta/Preview for Bedrock Edition 26.10, released on February 17, 2026,[5] which adds new textures and models for the remaining baby mobs: the hoglin, panda, sniffer, strider, and zoglin. It also adds new sound variants, adds the furnace recipe book as an experiment, and fixes bugs.
Changes
Blocks
- Can now be placed on farmland.
- Now displays green particles when used on a baby mob.
- Particles moving downwards indicate that aging is paused.
- Particles moving upwards indicate that age has been reset and is now resumed.
- Now plays pause growth and reset growth sounds on use.
- Deepslate can now be directly crafted into its cobbled, polished, brick, and tile variants in the stonecutter.
- Stone can now be directly crafted into its cobblestone variants in the stonecutter.
- Due to a bug (MCPE-236401), the granite, polished granite, diorite, polished diorite, andesite and polished andesite can also be used to make cobblestone.
- This was fixed in the next Preview.
- Due to a bug (MCPE-236401), the granite, polished granite, diorite, polished diorite, andesite and polished andesite can also be used to make cobblestone.
Mobs
- Changed the textures and models of the following baby mobs:
- Adjusted the hitbox of baby zombies and variants, piglins, and villagers to fit in 1 block high and 0.5 block wide spaces.
- Added distinct sound variants similar to wolves, in addition to the original "classic" variant:
- Cats have a new "royal" variant.
- Pigs have new "mini" and "big" variants.
- Cows have a new "moody" variant.
- Chickens have a new "picky" variant.
General
Play screen
- Custom servers are now always available on the "Servers" tab even when no featured servers could be found.
- The "world_replica_based_backup" flag and the old Realms backup system have been removed, and now the new backups system, Realms Saves, is now enabled at all times.
Technical
AI Goals
- Made schemas for the following goals stricter when parsing and will fail to load an entity json that has invalid data in versions 26.10 and newer:
minecraft:behavior.move_to_landminecraft:behavior.move_to_waterminecraft:behavior.ocelot_sit_on_blockminecraft:behavior.raid_gardenminecraft:behavior.stomp_turtle_eggminecraft:behavior.offer_flowerminecraft:behavior.play
- Made the schema for
minecraft:behavior.play_deadstricter when parsing, it will now fail to load an entity json that has invalid data in versions 26.10 and newer. Int Range fieldrandom_damage_rangenow only accepts an object withminandmaxvalues.
- Released
AimAssistCategoryfrombetatov2.6.0. - Released
AimAssistCategorySettingsfrombetatov2.6.0. - Released
AimAssistPresetfrombetatov2.6.0. - Released
AimAssistPresetSettingsfrombetatov2.6.0. - Released
AimAssistRegistryfrombetatov2.6.0. - Released
PlayerAimAssistfrombetatov2.6.0. - Released
PlayerAimAssistSettingsfrombetatov2.6.0. - Released
AimAssistTargetModefrombetatov2.6.0. - Released
World.getAimAssistfrombetatov2.6.0. - Released
Player.getAimAssistfrombetatov2.6.0. - Released
BlockComponentEntityEventfrombetatov2.6.0.
Client Entities
- Added
held_item_scalefield to entity.json schema.- Allows items held by mobs to be scaled by a factor greater than zero.
- Defaults to 1.0.
Entity components
- A content warning will now throw if the amount of experience orbs requested to be spawned in a single tick exceeds the recommended max of 512.
General
- Upgraded actor JSON resources to Cereal slice 26.0 and re-serialized to align with the updated schema.[more information needed]
Experimental
These additions and changes are accessible by enabling the "Beta APIs", "Upcoming Creator Features", "Experimental Voxel Shape Features", and "Furnace Recipe Book" experimental toggles.
Additions
- Added experimental toggle to enable the new furnace recipe book.

Changes
Technical
- Game Test:
- When running
/gametest run <test>on game tests with invalid structures, the game tests are no longer spawned at the world ceiling.
- When running
- Added
dedicatedServeroptional global to beta of server-admin for accessing dedicated server only APIs. - Added
DedicatedServerUtilsto beta ofserver-adminwith dedicated server only APIs. - Added
LevelStorageto beta ofserver-adminwith dedicated server save state management APIs. - Added
LevelStorageQuerySnapshotFiletobetaofserver-admin. - Added
AllowListto beta ofserver-adminwith dedicated server allow list management APIs. - Added the function
Entity.addItemfor directly giving items to a mob or player. - Added
Block.getPartsmethod behindbeta. Returns an array of Block parts if the block has theminecraft:multi_blocktrait.
Server-UI DDUI
- Changed Class
CustomForm:- Changed return of method
show(): Promise<void>toPromise<boolean>where returning true means it was shown and false means it was not shown. - Added
isShowing(): booleanmethod.
- Changed return of method
- Changed Class
MessageBox:- Added
isShowing(): booleanmethod.
- Added
- Changed interface
MessageBoxResult:- Added the property
wasShownwhich is set to true if the message box was shown to the player.
- Added the property
Fixes
From released versions before Bedrock Edition 26.10
- MCPE-173775 – Clocks, Compasses, and Recovery Compasses have a corrupted appearance after turning HD texture packs on/off.
- MCPE-174365 – Can't reposition caret by clicking or tapping on some screens.
- MCPE-224638 – Certain area in the Nether causes extreme lag or a game/server crash when entered.
- MCPE-232634 – Scrolling Direction setting in Windows no longer applies in-game when using an external mouse.
- MCPE-234672 – Baby cats, ocelots and wolves spawned by using spawn eggs on untamed mobs come in a broken state.
- MCPE-234763 – Featured server profile picture turns into small dot when UI scale is set to small.
- MCPE-235481 – Game crash when using liquid detection block component with an empty detection rules array.
- MCPE-235655 – Picking up arrows dropped by Skeletons while holding arrows in off-hand causes slot errors.
From the Bedrock Edition 26.10 development versions
- MCPE-235690 – "Full keyboard mode" and "Invert camera Y-axis" options do not take effect until the world is reloaded.
- MCPE-235741 – Baby skeleton horses spawned by using
minecraft:entity_bornspawn event are rideable - MCPE-235789 – Voxel shape box validation incorrect.
Other
- Fixed tamed baby British shorthair cat variant texture.
- Fixed a bug where baby mobs would be incorrectly scaled when using classic texture packs.
- Fixed a regression where striders and piglins over enthusiastically scream.
- Fixed an issue where baby armadillos would not peek out while rolled up.
- Fixed narration for elements outside a scroller.
- Fixed characters rotating incorrectly in UI when riding a mob.
- Fixed localization string for tile.sticky_piston_arm_collision.name to Sticky Piston Arm Collision.
- Fixed
/setblockand/fillcommands from placing partial double blocks, like the upper part of a door. - Fixed sky light calculations being applied multiple times per chunk, causing excessive memory usage.
- Fixed baby husk jockeys not being able to mount mobs due to a typo in a parameter in
minecraft:type_familyin theminecraft:zombie_husk_babycomponent group inhusk.json(baby_undead→baby_undead).- This fix was not mentioned in the changelog.
Trivia
- All
minecraft:entityJSON files in the vanilla behavior pack (except for the enderman, happy ghast, nautilus, ravager, and the tadpole) were changed/re-organized.- Most of the entities behavior files were re-organized to have the base
componentslist to be first and to be in alphabetical order.
- Most of the entities behavior files were re-organized to have the base
Beta 26.10.25 (ChromeOS, Android) or Preview 26.10.25 (Windows, iOS, iPadOS, Xbox, PlayStation) is the fifth beta/Preview for Bedrock Edition 26.10, released on February 24, 2026,[6] which makes some minor changes, updates the panorama, and fixes bugs.
Changes
Mobs
- Reduced the head size of the baby mob models.
Items
- Can no longer be bought from librarians.
- Can now be sold by wandering traders as a common trade for 1 emerald with a 7% chance, and 5 trades in stock.
- Can no longer be found in chests in woodland mansions and ancient cities.
General
- Updated the name for the Describe control to Identify.
Graphical
- Added static/colorized block light shading to particles in Vibrant Visuals.
- Updated the panorama to reflect Tiny Takeover.
Technical
AI Goals
- The
minecraft:behavior.panicgoal has been made more robust in how it calculates an entity's desired path.
- Moved the interface
TickingAreaOptionsfrombetatoV2.6.0. - Moved the class
TickingAreaManagerfrombetatoV2.6.0. - Moved the interface
TickingAreafrombetatoV2.6.0. - Moved the error
TickingAreaErrorfrombetatoV2.6.0. - Moved the enum
TickingAreaErrorReasonfrombetatoV2.6.0. - Camera:
- Released
playAnimationmethod frombetatov2.6.0. - Released
attachToEntitymethod frombetatov2.6.0. - Released
EntityAttachPointfrombetatov2.6.0. - Released
CatmullRomSplinefrombetatov2.6.0. - Released
LinearSplinefrombetatov2.6.0. - Released
AnimationOptionsfrombetatov2.6.0. - Released
CameraAttachOptionsfrombetatov2.6.0. - Released
ProgressKeyFramefrombetatov2.6.0. - Released
RotationKeyFramefrombetatov2.6.0. - Released SplineAnimation from
betatov2.6.0.
- Released
- World:
- Moved the property
readonly tickingAreaManager: TickingAreaManagerfrombetatoV2.6.0.
- Moved the property
- Added some JSON constraints for blocks with trait
minecraft:multi_block:- Component
minecraft:movablemust be defined and cannot be defined in permutations. - Valid values for
movement_typearepoppedorimmovable. - Component
minecraft:placement_filtercannot be defined in permutations.
- Component
Entity components
- Split the
minecraft:pushablecomponent into two new components:minecraft:pushable_by_blockis the equivalent of setting"is_pushable_by_piston": true.- If
minecraft:pushable_by_blockexists on the entity, then pistons and shulker boxes can attempt to push it. - Removing
minecraft:pushable_by_blockis the equivalent of setting"is_pushable_by_piston": false.
- If
minecraft:pushable_by_entityis the equivalent of setting"is_pushable": true.- If
minecraft:pushable_by_entityexists on the entity, then other entities can attempt to push it. - Removing
minecraft:pushable_by_entityis the equivalent of setting"is_pushable": false.
- If
- The component
minecraft:pushablewill no longer be parsed.
Experimental
These additions and changes are accessible by enabling the "Beta APIs", "Upcoming Creator Features", and "Experimental Voxel Shape Features" experimental toggles.
Changes
Technical
- TickingAreaManager:
- Changed
createTickingArea()to returnPromise<void>instead ofPromise<TickingArea>inbeta.
- Changed
- Added
locatorBarproperty tobeta:- Manages the collection of waypoints displayed on the player's locator bar.
- Added
Waypointclass tobeta:- Base class for waypoints displayed on the player's locator bar.
- Added
EntityWaypointclass tobeta:- Waypoint that tracks an entity's position.
- Added
PlayerWaypointclass tobeta:- Waypoint that tracks a player's position with player specific visibility rules.
- Added
LocationWaypointclass tobeta:- Waypoint that points to a fixed location in the world.
- Added
WaypointTextureenum tobeta:- Enum representing different texture icons for waypoints.
- Added
WaypointTextureBoundsinterface tobeta:- Defines a texture and distance range for waypoint display.
- Added
WaypointTextureSelectorinterface tobeta:- Defines how waypoint textures change based on distance.
- Added
EntityVisibilityRulesinterface tobeta:- Controls waypoint visibility based on entity state.
- Added
PlayerVisibilityRulesinterface tobeta:- Controls waypoint visibility based on player-specific states.
- Added
LocatorBarclass tobeta:- Manages the collection of waypoints displayed on a player's locator bar.
- Added
LocatorBarErrorerror class tobeta:- Error thrown when a locator bar operation fails.
- Added
LocatorBarErrorReasonenum tobeta:- Enum representing reasons why locator bar operations fail.
- Added
InvalidWaypointErrorerror class tobeta:- Error thrown when attempting operations on an invalid waypoint.
- Added
InvalidWaypointTextureSelectorErrorerror class tobeta:- Error thrown when using
WaypointTextureSelectorsize over limit.
- Error thrown when using
- Added
minecraft:chest_obstructioncomponent under the Upcoming Creator Features toggle.- It defines how a block placed above a chest or ender chest should obstruct their opening.
obstruction_rulespecifies how the block is evaluated during opening if placed above;shapeis the default when not specified.always: Will always obstruct a chest from opening.never: Will never obstruct a chest from opening.shape: Will use the Blocks AABB shape to determine if the chest is obstructed from opening.
- Blocks prior to 26.10 will behave as expected based on their defined geometry and material instances.
- It defines how a block placed above a chest or ender chest should obstruct their opening.
Fixes
From released versions before Bedrock Edition 26.10
- MCPE-104070 – Water leaks through stair blocks when not all of same type.
- MCPE-186092 – Trial chambers are over spawning mobs.
- MCPE-232505 – Cannot download the add-on “RealismCraft 2.2” from the "Create from template" screen.
- MCPE-233116 – Incorrect or Missing Closed Captions.
- MCPE-233144 – Sounds played through entity or attachables animations do not produces subtitles.
- MCPE-234709 – Subtitles text slightly offset to the right when showing subtitle with "<" direction.
- MCPE-234792 – The UI looks small even if GUI Scale is set to max.
From the Bedrock Edition 26.10 development versions
- MCPE-235469 – Baby glow squid is not emissive.
- MCPE-235739 – Golden dandelions can't be used on squid and baby squid.
- MCPE-236101 – Baby Leather armor lacks from its not tinted leather overlay from Java.
- MCPE-236105 – Armor Trims not showing.
- MCPE-236401 – Cobblestone recipes incorrectly appear for other stone types in stonecutters.
Other
- Fixed an issue that could cause invalid classic skins to be shown as blank skins.
- Fixed an issue where some players on PS5 had vertical sync disabled, causing image tearing.
- Fixed a hole in the snifflet texture.
- Fixed broken modals shown when client attempts to play on a Realm.
- Fixed
placement_filterandblock_placercomponents to support placing on liquid blocks when used withliquid_clipped. - Fixed rare crash on PS5 native due to inconsistency of packet ordering.
- Fixed content warnings for unit cube and empty shapes that appear when joining a voxel shape enabled world as a client.
- Fixed a missing pixel in the robe of the baby plains zombie villager texture.
- Mirrored baby hoglin and baby zoglin left ear texture.
Beta 26.10.26 (ChromeOS, Android) or Preview 26.10.26 (Windows, iOS, iPadOS, Xbox, PlayStation) is the sixth beta and sixth and final Preview version for Bedrock Edition 26.10, released on March 4, 2026,[7] which fixes bugs.
Changes
Gameplay
- Re-added the master librarian level, where they will now offer red and yellow candles for three emeralds each.
Fixes
From the Bedrock Edition 26.10 development versions
- MCPE-236650 – Librarians cannot level up to Master due to having no master-level trade
- MCPE-236656 – Villager movement is choppy and extremely fast
Other
- Fixed the baby sheep texture causing layers to turn invisible when dithering was enabled.
- Mob and player heads are now scaled correctly when worn by humanoid baby mobs.
Beta 26.10.27 is the seventh and final beta version for Bedrock Edition 26.10, released on March 7, 2026 for Android only, which fixes a bug.[8]
Fixes
Other
- Fixed issues with inputting text while using a physical keyboard on Android devices.
Notes and references
- ↑ "Minecraft Beta & Preview - 26.10.20" – Minecraft Feedback, January 27, 2026.
- ↑ "Minecraft Beta & Preview - 26.10.21" – Minecraft Feedback, February 3, 2026.
- ↑ "I'm so impressed by what people have been making in the latest Minecraft Preview with the new Data-Driven UI!" – @CornerHardMC on X (formerly Twitter), February 6, 2026
- ↑ "Minecraft Beta & Preview - 26.10.23" – Minecraft Feedback, February 11, 2026.
- ↑ "Minecraft Beta & Preview - 26.10.24" – Minecraft Feedback, February 17, 2026.
- ↑ "Minecraft Beta & Preview - 26.10.25" – Minecraft Feedback, February 25, 2026.
- ↑ "Minecraft Beta & Preview - 26.10.26/27" – Minecraft Feedback, March 4, 2026.
- ↑ "Minecraft Beta & Preview - 26.10.26/27" – Minecraft Feedback, March 6, 2026.
Navigation
Sources
- Bedrock Edition 26.10/Development versions — Minecraft Wiki, CC BY-NC-SA 3.0, revision 3494993.