Bastion Remnant/Structure
Minecraft Wiki article. Categories: Minecraft_Work_in_progress, Minecraft_Work_in_progress_without_a_note, Structure_blueprints, Bastion_Remnant_structure_subpages
This article is reproduced from Bastion Remnant/Structure on the Minecraft Wiki. Mirrored from revision 3595047. It is licensed CC BY-NC-SA 3.0 by the Minecraft Wiki contributors — not under the Codex’s CC BY-SA 4.0, and it may not be used commercially. Edits belong upstream, not here.
- Bridge
- bastion/bridge/bridge_pieces/bridge
- bastion/bridge/connectors/back_bridge_bottom
- bastion/bridge/connectors/back_bridge_top
- bastion/bridge/legs/leg_0
- bastion/bridge/legs/leg_1
- bastion/bridge/rampart_plates/plate_0
- bastion/bridge/ramparts/rampart_0
- bastion/bridge/ramparts/rampart_1
- bastion/bridge/starting_pieces/entrance
- bastion/bridge/starting_pieces/entrance_base
- bastion/bridge/starting_pieces/entrance_face
- bastion/bridge/walls/wall_base_0
- bastion/bridge/walls/wall_base_1
- Hoglin stables
- bastion/hoglin_stable/large_stables/inner_0
- bastion/hoglin_stable/large_stables/inner_1
- bastion/hoglin_stable/large_stables/inner_2
- bastion/hoglin_stable/large_stables/inner_3
- bastion/hoglin_stable/large_stables/inner_4
- bastion/hoglin_stable/large_stables/outer_0
- bastion/hoglin_stable/large_stables/outer_1
- bastion/hoglin_stable/large_stables/outer_2
- bastion/hoglin_stable/large_stables/outer_3
- bastion/hoglin_stable/large_stables/outer_4
- bastion/hoglin_stable/posts/end_post
- bastion/hoglin_stable/posts/stair_post
- bastion/hoglin_stable/rampart_plates/rampart_plate_1
- bastion/hoglin_stable/ramparts/ramparts_1
- bastion/hoglin_stable/ramparts/ramparts_2
- bastion/hoglin_stable/ramparts/ramparts_3
- bastion/hoglin_stable/small_stables/inner_0
- bastion/hoglin_stable/small_stables/inner_1
- bastion/hoglin_stable/small_stables/inner_2
- bastion/hoglin_stable/small_stables/inner_3
- bastion/hoglin_stable/small_stables/outer_0
- bastion/hoglin_stable/small_stables/outer_1
- bastion/hoglin_stable/small_stables/outer_2
- bastion/hoglin_stable/small_stables/outer_3
- bastion/hoglin_stable/stairs/stairs_1_0
- bastion/hoglin_stable/stairs/stairs_1_1
- bastion/hoglin_stable/stairs/stairs_1_2
- bastion/hoglin_stable/stairs/stairs_1_3
- bastion/hoglin_stable/stairs/stairs_1_4
- bastion/hoglin_stable/stairs/stairs_2_0
- bastion/hoglin_stable/stairs/stairs_2_1
- bastion/hoglin_stable/stairs/stairs_2_2
- bastion/hoglin_stable/stairs/stairs_2_3
- bastion/hoglin_stable/stairs/stairs_2_4
- bastion/hoglin_stable/stairs/stairs_3_0
- bastion/hoglin_stable/stairs/stairs_3_1
- bastion/hoglin_stable/stairs/stairs_3_2
- bastion/hoglin_stable/stairs/stairs_3_3
- bastion/hoglin_stable/stairs/stairs_3_4
- bastion/hoglin_stable/starting_pieces/stairs_0_mirrored
- bastion/hoglin_stable/starting_pieces/stairs_1_mirrored
- bastion/hoglin_stable/starting_pieces/stairs_2_mirrored
- bastion/hoglin_stable/starting_pieces/stairs_3_mirrored
- bastion/hoglin_stable/starting_pieces/stairs_4_mirrored
- bastion/hoglin_stable/starting_pieces/starting_stairs_0
A bastion remnant is a structure that generates in all Nether biomes except for the basalt deltas. It has four variants: Bridge bastions, Hoglin stables bastions, Housing units bastions, and Treasure bastions. Its mobs are piglins, piglin brutes, and hoglins. It is the only place to find the snout banner pattern, Pigstep music disk, gilded blackstone, snout armor trim smithing template, the magma cube monster spawner, and the netherite upgrade smithing template.
Bridge
The bridge leads to a building designed to resemble a piglin head, with its mouth serving as the entrance.
Hoglin stables
The hoglin stables consist of a three-part rampart with damaged hoglin stables on either side. Hoglin stables' pieces are contained in the subfolder hoglin_stable. They contain the hoglin stable chests.
| Structure name | Description | Consists of | Image |
|---|---|---|---|
bastion/hoglin_stable/air_base
|
A technical connecting part. | None | N/A |
bastion/hoglin_stable/connectors/end_post_connector
|
A technical connecting part between posts. | None | N/A |
Housing units
The housing unit consists of multiple ruined two-part ramparts arranged around a central courtyard with nether wart growing in the middle. Housing unit pieces are contained in the subfolder units.
| Structure name | Description | Consists of | Image |
|---|---|---|---|
bastion/units/center_pieces/center_0
|
Central courtyards with nether wart growing in the middle. Only 1 generates per bastion. |
72 |
|
bastion/units/center_pieces/center_1
|
Central courtyards with nether wart growing in the middle. Only 1 generates per bastion. |
32 |
|
bastion/units/center_pieces/center_2
|
Central courtyards with nether wart growing in the middle. Only 1 generates per bastion. |
71 |
|
bastion/units/pathways/pathway_0
|
Pathways connecting the center and the house units. | ||
bastion/units/pathways/pathway_wall_0
|
Pathways connecting the center and the house units. | ||
bastion/units/rampart_plates/plate_0
|
A wall on bastion/units/ramparts/ramparts_0.
|
260 |
|
bastion/units/ramparts/ramparts_0
|
The upper half of one side of the rampart. 2 of these generate per bastion. |
4441 |
|
bastion/units/ramparts/ramparts_1
|
The upper half of one side of the rampart. 2 of these generate per bastion. |
3022 |
|
bastion/units/ramparts/ramparts_2
|
The upper half of one side of the rampart. 2 of these generate per bastion. |
1417 |
|
bastion/units/edges/edge_0
|
House units and some roofs. They generate a stage_0, then a stage_1, a stage_2, and finally a stage_3 on top.
|
240 |
|
bastion/units/fillers/stage_0
|
House units and some roofs. They generate a stage_0, then a stage_1, a stage_2, and finally a stage_3 on top.
|
241 |
|
bastion/units/stages/rot/stage_1_0
|
House units and some roofs. They generate a stage_0, then a stage_1, a stage_2, and finally a stage_3 on top.
|
177 |
|
bastion/units/stages/stage_0_0
|
House units and some roofs. They generate a stage_0, then a stage_1, a stage_2, and finally a stage_3 on top.
|
239 |
|
bastion/units/stages/stage_0_1
|
House units and some roofs. They generate a stage_0, then a stage_1, a stage_2, and finally a stage_3 on top.
|
268 |
|
bastion/units/stages/stage_0_2
|
House units and some roofs. They generate a stage_0, then a stage_1, a stage_2, and finally a stage_3 on top.
|
279 |
|
bastion/units/stages/stage_0_3
|
House units and some roofs. They generate a stage_0, then a stage_1, a stage_2, and finally a stage_3 on top.
|
231 |
|
bastion/units/stages/stage_1_0
|
House units and some roofs. They generate a stage_0, then a stage_1, a stage_2, and finally a stage_3 on top.
|
178 |
|
bastion/units/stages/stage_1_1
|
House units and some roofs. They generate a stage_0, then a stage_1, a stage_2, and finally a stage_3 on top.
|
281 |
|
bastion/units/stages/stage_1_2
|
House units and some roofs. They generate a stage_0, then a stage_1, a stage_2, and finally a stage_3 on top.
|
244 |
|
bastion/units/stages/stage_1_3
|
House units and some roofs. They generate a stage_0, then a stage_1, a stage_2, and finally a stage_3 on top.
|
279 |
|
bastion/units/stages/stage_2_0
|
House units and some roofs. They generate a stage_0, then a stage_1, a stage_2, and finally a stage_3 on top.
|
176 |
|
bastion/units/stages/stage_2_1
|
House units and some roofs. They generate a stage_0, then a stage_1, a stage_2, and finally a stage_3 on top.
|
170 |
|
bastion/units/stages/stage_3_0
|
House units and some roofs. They generate a stage_0, then a stage_1, a stage_2, and finally a stage_3 on top.
|
79 |
|
bastion/units/stages/stage_3_1
|
House units and some roofs. They generate a stage_0, then a stage_1, a stage_2, and finally a stage_3 on top.
|
69 |
|
bastion/units/stages/stage_3_2
|
House units and some roofs. They generate a stage_0, then a stage_1, a stage_2, and finally a stage_3 on top.
|
69 |
|
bastion/units/stages/stage_3_3
|
House units and some roofs. They generate a stage_0, then a stage_1, a stage_2, and finally a stage_3 on top.
|
60 |
|
bastion/units/wall_units/edge_0_large
|
House units and some roofs. They generate a stage_0, then a stage_1, a stage_2, and finally a stage_3 on top.
|
290 |
|
bastion/units/wall_units/unit_0
|
House units and some roofs. They generate a stage_0, then a stage_1, a stage_2, and finally a stage_3 on top.
|
241 |
|
bastion/units/walls/connected_wall
|
The lower half of the rampart on the side. Only 1 generates per bastion. |
4806 |
|
bastion/units/walls/wall_base
|
The lower half of one side of the rampart that connects with house units. Only 1 generates per bastion. |
4654 |
|
bastion/units/air_base
|
A technical connection part. |
Treasure
The player can get many great drops from the chests such as netherite scraps, ancient debris, enchanted diamond tools, and enchanted diamond armor.
It is also very likely that you will find in generic chests spectral arrows [Java Edition only] (11.2%), arrows (54.6%), magma cream (44.1%), iron chains (24.4%), bone block (24.4%), gold ingot (19%), block of gold (19%), and the pigstep music disc (2.27%)
| Structure name | Description | Consists of | Image |
|---|---|---|---|
bastion/treasure/bases/centers/center_0
|
Center loot areas on the lava basin in the treasure room. Only 1 generates per bastion. |
121 |
|
bastion/treasure/bases/centers/center_1
|
Center loot areas on the lava basin in the treasure room. Only 1 generates per bastion. |
118 |
|
bastion/treasure/bases/centers/center_2
|
Center loot areas on the lava basin in the treasure room. Only 1 generates per bastion. |
134 |
|
bastion/treasure/bases/centers/center_3
|
Center loot areas on the lava basin in the treasure room. Only 1 generates per bastion. |
75 |
|
bastion/treasure/bases/lava_basin
|
The lava basin at the bottom of the treasure room and a bridge on it. Only 1 generates per bastion. |
956 |
|
bastion/treasure/brains/center_brain
|
Technical connection parts. | N/A | N/A |
bastion/treasure/connectors/center_to_wall_middle
|
Technical connection parts. | N/A | N/A |
bastion/treasure/connectors/center_to_wall_top
|
Technical connection parts. | N/A | N/A |
bastion/treasure/connectors/center_to_wall_top_entrance
|
Technical connection parts. | N/A | N/A |
bastion/treasure/corners/bottom/corner_0
|
The corners of the corridors of the first, second, and third floors are shown in the treasure room. |
191 |
|
bastion/treasure/corners/bottom/corner_1
|
The corners of the corridors of the first, second, and third floors are shown in the treasure room. |
89 |
|
bastion/treasure/corners/edges/bottom
|
The corners of walls. | ||
bastion/treasure/corners/edges/middle
|
The corners of walls. | ||
bastion/treasure/corners/edges/top
|
The corners of walls. | ||
bastion/treasure/corners/middle/corner_0
|
The corners of the corridors of the fourth, fifth, and sixth floors of the treasure room. |
86 |
|
bastion/treasure/corners/middle/corner_1
|
The corners of the corridors of the fourth, fifth, and sixth floors of the treasure room. |
74 |
|
bastion/treasure/corners/top/corner_0
|
The corners of the corridors of the seventh and eighth floors of the treasure room. |
67 |
|
bastion/treasure/corners/top/corner_1
|
The corners of the corridors of the seventh and eighth floors of the treasure room. |
74 |
|
bastion/treasure/entrances/entrance_0
|
The bridge going between the entrance and the treasure room. |
292 |
|
bastion/treasure/extensions/empty
|
Structures extending from the corridors. | 1 |
|
bastion/treasure/extensions/fire_room
|
Structures extending from the corridors. |
355 |
|
bastion/treasure/extensions/house_0
|
Structures extending from the corridors. |
124 |
|
bastion/treasure/extensions/house_1
|
Structures extending from the corridors. |
151 |
|
bastion/treasure/extensions/large_bridge_0
|
Large bridges extending from the corridors. | ||
bastion/treasure/extensions/large_bridge_1
|
Large bridges extending from the corridors. | ||
bastion/treasure/extensions/large_bridge_2
|
Large bridges extending from the corridors. |
37 |
|
bastion/treasure/extensions/large_bridge_3
|
Large bridges extending from the corridors. | ||
bastion/treasure/extensions/roofed_bridge
|
A bridge with a roof that extending from the corridors. | ||
bastion/treasure/extensions/small_bridge_0
|
Small bridges extending from the corridors. | ||
bastion/treasure/extensions/small_bridge_1
|
Small bridges extending from the corridors. | ||
bastion/treasure/extensions/small_bridge_2
|
Small bridges extending from the corridors. | ||
bastion/treasure/extensions/small_bridge_3
|
Small bridges extending from the corridors. | ||
bastion/treasure/ramparts/bottom_wall_0
|
One side of the lower half of the rampart. |
2571 |
|
bastion/treasure/ramparts/lava_basin_main
|
Lava basin under the bridge between the rampart and the treasure room. Only 1 generates per bastion. |
7250 |
|
bastion/treasure/ramparts/lava_basin_side
|
Lava basin on the left between the rampart and the treasure room. Only 1 generates per bastion. |
7250 |
|
bastion/treasure/ramparts/mid_wall_main
|
The middle right part of the rampart that connects to the bridge. Only 1 generates per bastion. |
3088 |
|
bastion/treasure/ramparts/mid_wall_side
|
The middle left part of the rampart. Only 1 generates per bastion. |
2941 |
|
bastion/treasure/ramparts/top_wall
|
The upper half of one side of the rampart. |
1187 |
|
bastion/treasure/roofs/center_roof
|
The roof of the treasure room. | ||
bastion/treasure/roofs/corner_roof
|
The roof of the treasure room. | ||
bastion/treasure/roofs/wall_roof
|
The roof of the treasure room. | ||
bastion/treasure/stairs/lower_stairs
|
Stairs on the bridge of bastion/treasure/bases/lava_basin.
|
13 |
|
bastion/treasure/walls/bottom/wall_0
|
The corridors of the first, second, and third floors of the treasure room. 4 generate per bastion, 1 on each side. |
1043 |
|
bastion/treasure/walls/bottom/wall_1
|
The corridors of the first, second, and third floors of the treasure room. 4 generate per bastion, 1 on each side. |
983 |
|
bastion/treasure/walls/bottom/wall_2
|
The corridors of the first, second, and third floors of the treasure room. 4 generate per bastion, 1 on each side. |
1075 |
|
bastion/treasure/walls/bottom/wall_3
|
The corridors of the first, second, and third floors of the treasure room. 4 generate per bastion, 1 on each side. |
952 |
|
bastion/treasure/walls/mid/wall_0
|
The corridors of the fourth, fifth, and sixth floors of the treasure room. 4 generate per bastion, 1 on each side. |
434 |
|
bastion/treasure/walls/mid/wall_1
|
The corridors of the fourth, fifth, and sixth floors of the treasure room. 4 generate per bastion, 1 on each side. |
412 |
|
bastion/treasure/walls/mid/wall_2
|
The corridors of the fourth, fifth, and sixth floors of the treasure room. 4 generate per bastion, 1 on each side. |
575 |
|
bastion/treasure/walls/outer/bottom_corner
|
The walls of the treasure room. | ||
bastion/treasure/walls/outer/medium_outer_wall
|
The walls of the treasure room. | ||
bastion/treasure/walls/outer/mid_corner
|
The walls of the treasure room. | ||
bastion/treasure/walls/outer/outer_wall
|
The walls of the treasure room. | ||
bastion/treasure/walls/outer/tall_outer_wall
|
The walls of the treasure room. | ||
bastion/treasure/walls/outer/top_corner
|
The walls of the treasure room. | ||
bastion/treasure/walls/top/main_entrance
|
The corridors of the seventh and eighth floors of the treasure room connect to the bridge outside. |
593 |
|
bastion/treasure/walls/top/wall_0
|
The corridors of the seventh and eighth floors of the treasure room. |
502 |
|
bastion/treasure/walls/top/wall_1
|
The corridors of the seventh and eighth floors of the treasure room. |
602 |
|
bastion/treasure/walls/entrance_wall
|
The wall of the treasure room connects with the bridge outside. |
763 |
|
bastion/treasure/walls/lava_wall
|
The wall between the treasure room and the lava basin on the left. | ||
bastion/treasure/big_air_full
|
A technical connection part. | None | N/A |
- ↑ a b c d e f g h i j k l m n o p q r s t u v w There is a 10% chance of spawning a piglin brute, a 40% chance of spawning a piglin with a golden sword, a 40% of spawning a piglin with a crossbow, and a 10% chance of not spawning at all.
- ↑ a b c d e f g h i There is a 5⁄6 chance of spawning a piglin brute and a 1⁄6 chance of spawning a piglin with a golden sword.
- ↑ a b c d e f g This gold block has only a 25% chance of appearing. Otherwise, air is generated in its place.
- ↑ Each gold block has a 70% chance of appearing. Otherwise, air, polished blackstone, or cracked polished blackstone is generated instead.
Sources
- Bastion Remnant/Structure — Minecraft Wiki, CC BY-NC-SA 3.0, revision 3595047.
































































