Abandoned Camp
Minecraft Wiki article. Categories: In_development, Pages_using_calculator, Needs_updating, Java_Edition_upcoming, Bedrock_Edition_upcoming, Generated_structures
This article is reproduced from Abandoned Camp on the Minecraft Wiki. Mirrored from revision 3722070. It is licensed CC BY-NC-SA 3.0 by the Minecraft Wiki contributors — not under the Codex’s CC BY-SA 4.0, and it may not be used commercially. Edits belong upstream, not here.
- Description
- Generation
- Structure
- File structure
- Blocks
- Components
- Tent
- Campsite
- Default
- Biome-specific
- Loot
- Barrels
- Common chests
- Secret chests
- Data values
- ID
- History
- Announcement
- Java Edition
- Bedrock Edition
- Issues
- Trivia
- Gallery
- Screenshots
- Mojang screenshots
- Development screenshots
- Notes
- References
- Navigation
{
"title": "Abandoned Camp",
"rows": [
{
"field": "(values exceeds 1000 characters...)",
"label": "(link to Biome article, displayed as Biomes)"
},
{
"field": "\n* See (link to #Structure article, displayed as <span nowrap;\">§ Structure</span>) \n* See (link to #Blocks article, displayed as <span nowrap;\">§ Blocks</span>)",
"label": "Consists of"
}
],
"invimages": [],
"images": [
"Abandoned Camp.png",
"Abandoned Camp Cutout.png"
]
}
An abandoned camp is a small structure consisting of a wool tent with chests and barrels that generates in various Overworld surface biomes. Its appearance can be varied, such as being covered in leaves or featuring a crop farm nearby.
Description

Abandoned camps can generate in eighteen surface biomes in the Overworld featuring tents made of white wool stairs with an array of chests, barrels, straw beds, cushions, and other utility blocks inside. Rarely, an oxidized copper chest can be found with more valuable loot than the standard containers, often being hidden under other blocks.
The floor of the tent and surrounding ground is comprised of dirt, gravel and path blocks, and nearby the tent is an unlit campfire along with a chest or a barrel. Cobwebs and leaves sometimes replace the wool stairs that make up the tent, giving it an abandoned appearance. Other features can sometimes generate around the tent, such as a tree or small crop farm. The fences supporting the tent are different depending on the biome. For example, a tent that generated in a pale garden would have pale oak fences.
Generation
Abandoned camps generate in the following biomes:
The generation of abandoned camps follows a grid of 34×34 chunk regions centered on the world origin. Each region contains a single generation attempt at a random location within the region; if the selected location is not within a valid biome, the camp does not generate.
Provided non-valid biomes do not cancel their generation, abandoned camps are spaced a minimum of 8 chunks and a maximum of 60 chunks apart. The average distance between two neighboring camps is therefore 34.5 chunks.
Structure
An abandoned camp consists of a tent and a campsite generated in front of it. The tent variant is determined by the biome in which the camp generates. The campsite variant is selected from a pool of 45 default variants and 4 additional biome-specific variants corresponding to the biome in which the camp generates, with each variant having an equal probability of being chosen.
As a result, a total of 8,820 unique abandoned camp configurations are possible.
File structure
All abandoned camps structures found below are located in the folder client.jar/data/minecraft/structure/abandoned_camp in Java Edition and data/behavior_packs/experimental_y_2026_drop_3/structures/abandoned_camp in Bedrock Edition.
| List |
|---|
Blocks
This is a list of blocks and cushions that can generate as a part of an abandoned camp:
Acacia Fence
Acacia Leaves
Acacia Log
Allium
Azure Bluet
Bamboo Fence
Bamboo
Barrel
Birch Fence
Birch Leaves
Birch Log
Birch Stairs
Black Cushion
Block of Resin
Blue Cushion
Blue Orchid
Brown Cushion
Brown Mushroom Block
Brown Mushroom
Bush
Cactus Flower
Cactus
Campfire (unlit)
Carrots
Cauldron
Cherry Fence
Cherry Leaves
Cherry Log
Cherry Sapling
Chest
Clay
Closed Eyeblossom
Coal Ore
Coarse Dirt
Cobblestone
Cobweb
Cocoa
Cornflower
Crafting Table
Creaking Heart
Cyan Cushion
Dandelion
Dead Bush
Dirt Path
Dirt
Fern
Firefly Bush
Gold Ore
Grass Block
Gravel
Gray Cushion
Green Cushion
Hay Bale
Iron Ore
Jungle Fence
Jungle Leaves
Jungle Log
Jungle Sapling
Large Fern
Leaf Litter
Light Blue Cushion
Light Gray Cushion
Lilac
Lily of the Valley
Lily Pad
Lime Cushion
Magenta Cushion
Melon
Mossy Cobblestone
Mushroom Stem
Mycelium
Oak Fence
Oak Leaves
Oak Log
Oak Planks
Oak Sapling
Oak Stairs
Orange Cushion
Orange Poplar Leaves
Orange Tulip
Oxeye Daisy
Oxidized Copper Chest
Oxidized Copper Golem Statue
Oxidized Copper Lantern
Pale Hanging Moss
Pale Moss Block
Pale Moss Carpet
Pale Oak Fence
Pale Oak Leaves
Pale Oak Log
Peony
Pink Cushion
Pink Petals
Pink Tulip
Podzol
Poplar Fence
Poplar Log
Poppy
Potatoes
Powder Snow
Pumpkin
Purple Cushion
Red Cushion
Red Mushroom Block
Red Mushroom
Red Poplar Leaves
Red Sand
Red Sandstone
Red Tulip
Rose Bush
Sand
Seagrass
Short Dry Grass
Short Grass
Snow Block
Snow
Spruce Fence
Spruce Leaves
Spruce Log
Spruce Planks
Stone
Straw Bed
Stripped Spruce Log
Sugar Cane
Sweet Berry Bush
Tall Dry Grass
Tall Grass
Terracotta
Vines
Water
Wheat
White Cushion
White Terracotta
White Tulip
White Wool Stairs
Wildflowers
Yellow Cushion
Yellow Poplar Leaves
Components
Tent
Campsite
Default
Reason: Cushion placement has been changed in Java Edition 26.3 Snapshot 6 and Bedrock Edition Preview 26.50.22.
Biome-specific
Loot
Reason: Update Bedrock Edition loot table
Barrels
In Java Edition 26.3, each abandoned camp barrel chest contains items drawn from 2 pools, with the following distribution:
| Item | Stack Size [A] | Weight [B] | Chance [C] | Avg. per barrel [D] |
Avg. # barrels to open [E] |
||
|---|---|---|---|---|---|---|---|
| 4–8× | 1× | 4–8× | 1× | ||||
| 2–4 | — | 1⁄14 | — | 35.5% | 1.286 | 2.8 | |
| 2–4 | — | 1⁄14 | — | 35.5% | 1.286 | 2.8 | |
| 2–4 | — | 1⁄14 | — | 35.5% | 1.286 | 2.8 | |
| 1–4 | — | 1⁄14 | — | 35.5% | 1.071 | 2.8 | |
| 1–4 | — | 1⁄14 | — | 35.5% | 1.071 | 2.8 | |
| 1–3 | — | 1⁄14 | — | 35.5% | 0.857 | 2.8 | |
| 1–3 | — | 1⁄14 | — | 35.5% | 0.857 | 2.8 | |
| 1–3 | — | 1⁄14 | — | 35.5% | 0.857 | 2.8 | |
| 1–3 | — | 1⁄14 | — | 35.5% | 0.857 | 2.8 | |
| 1–3 | — | 1⁄14 | — | 35.5% | 0.857 | 2.8 | |
| 1–2 | — | 1⁄14 | — | 35.5% | 0.643 | 2.8 | |
| 1–2 | — | 1⁄14 | — | 35.5% | 0.643 | 2.8 | |
| 1–2 | — | 1⁄14 | — | 35.5% | 0.643 | 2.8 | |
| 1 | — | 1⁄14 | — | 35.5% | 0.429 | 2.8 | |
| — | 1 | — | 1⁄3 | 33.3% | 0.333 | 3.0 | |
| — | 1 | — | 1⁄3 | 33.3% | 0.333 | 3.0 | |
| — | 1 | — | 1⁄3 | 33.3% | 0.333 | 3.0 | |
{ "chestNames": [ "abandoned-camp-barrel" ], "gameVersion": "JavaUpcoming", "loot": { "abandoned-camp-barrel": { "poolsJava": [], "poolsBedrockUpcoming": [ { "items": { "wheat": [ 1, 4, 1 ], "string": [ 1, 2, 1 ], "arrow": [ 1, 3, 1 ], "wooden-axe": [ 1, 1, 1 ], "bundle": [ 1, 1, 1 ], "bowl": [ 1, 2, 1 ], "coal": [ 2, 4, 1 ], "leather": [ 1, 3, 1 ], "fishing-rod": [ 1, 1, 1 ], "rabbit-hide": [ 1, 4, 1 ], "bone": [ 2, 4, 1 ], "glass-bottle": [ 1, 3, 1 ], "bread": [ 1, 3, 1 ], "cobweb": [ 1, 1, 1 ], "white-candle": [ 1, 3, 1 ] }, "rolls": [ 4, 8 ], "totalweight": 15 } ], "itemDataJava": [], "structID": "abandoned-camp", "poolsJavaUpcoming": [ { "items": { "wheat": [ 1, 4, 1 ], "string": [ 1, 2, 1 ], "straw-bed": [ 2, 4, 1 ], "arrow": [ 1, 3, 1 ], "white-cushion": [ 1, 2, 1 ], "bowl": [ 1, 2, 1 ], "leather": [ 1, 3, 1 ], "coal": [ 2, 4, 1 ], "rabbit-hide": [ 1, 4, 1 ], "bone": [ 2, 4, 1 ], "glass-bottle": [ 1, 3, 1 ], "bread": [ 1, 3, 1 ], "cobweb": [ 1, 1, 1 ], "white-candle": [ 1, 3, 1 ] }, "rolls": [ 4, 8 ], "totalweight": 14 }, { "items": { "wooden-axe": [ 1, 1, 1 ], "bundle": [ 1, 1, 1 ], "fishing-rod": [ 1, 1, 1 ] }, "rolls": [ 1, 1 ], "totalweight": 3 } ], "structure": "Abandoned Camp", "container": "Barrel", "itemDataJavaUpcoming": { "wheat": { "sortsize": [ 2.5, 0 ], "weights": [ "<sup>1</sup>⁄<sub>14</sub>", "—" ], "chanceany": 0.35542388369628897, "sizes": [ "1–4", "—" ], "sortweight": [ 1, 0 ], "armor": 0, "material": 0, "avgamount": 1.0714285714285714, "itemname": "wheat" }, "string": { "sortsize": [ 1.5, 0 ], "weights": [ "<sup>1</sup>⁄<sub>14</sub>", "—" ], "chanceany": 0.35542388369628897, "sizes": [ "1–2", "—" ], "sortweight": [ 1, 0 ], "armor": 0, "material": 0, "avgamount": 0.6428571428571429, "itemname": "string" }, "straw-bed": { "sortsize": [ 3, 0 ], "weights": [ "<sup>1</sup>⁄<sub>14</sub>", "—" ], "chanceany": 0.35542388369628897, "sizes": [ "2–4", "—" ], "sortweight": [ 1, 0 ], "armor": 0, "material": 0, "avgamount": 1.2857142857142858, "itemname": "straw-bed" }, "arrow": { "sortsize": [ 2, 0 ], "weights": [ "<sup>1</sup>⁄<sub>14</sub>", "—" ], "chanceany": 0.35542388369628897, "sizes": [ "1–3", "—" ], "sortweight": [ 1, 0 ], "armor": 0, "material": 0, "avgamount": 0.8571428571428571, "itemname": "arrow" }, "white-cushion": { "sortsize": [ 1.5, 0 ], "weights": [ "<sup>1</sup>⁄<sub>14</sub>", "—" ], "chanceany": 0.35542388369628897, "sizes": [ "1–2", "—" ], "sortweight": [ 1, 0 ], "armor": 0, "material": 0, "avgamount": 0.6428571428571429, "itemname": "white-cushion" }, "coal": { "sortsize": [ 3, 0 ], "weights": [ "<sup>1</sup>⁄<sub>14</sub>", "—" ], "chanceany": 0.35542388369628897, "sizes": [ "2–4", "—" ], "sortweight": [ 1, 0 ], "armor": 0, "material": 0, "avgamount": 1.2857142857142858, "itemname": "coal" }, "wooden-axe": { "sortsize": [ 0, 1 ], "weights": [ "—", "<sup>1</sup>⁄<sub>3</sub>" ], "chanceany": 0.33333333333333337, "sizes": [ "—", 1 ], "sortweight": [ 0, 1 ], "armor": 0, "material": 0, "avgamount": 0.3333333333333333, "itemname": "wooden-axe" }, "fishing-rod": { "sortsize": [ 0, 1 ], "weights": [ "—", "<sup>1</sup>⁄<sub>3</sub>" ], "chanceany": 0.33333333333333337, "sizes": [ "—", 1 ], "sortweight": [ 0, 1 ], "armor": 0, "material": 0, "avgamount": 0.3333333333333333, "itemname": "fishing-rod" }, "bone": { "sortsize": [ 3, 0 ], "weights": [ "<sup>1</sup>⁄<sub>14</sub>", "—" ], "chanceany": 0.35542388369628897, "sizes": [ "2–4", "—" ], "sortweight": [ 1, 0 ], "armor": 0, "material": 0, "avgamount": 1.2857142857142858, "itemname": "bone" }, "bread": { "sortsize": [ 2, 0 ], "weights": [ "<sup>1</sup>⁄<sub>14</sub>", "—" ], "chanceany": 0.35542388369628897, "sizes": [ "1–3", "—" ], "sortweight": [ 1, 0 ], "armor": 0, "material": 0, "avgamount": 0.8571428571428571, "itemname": "bread" }, "white-candle": { "sortsize": [ 2, 0 ], "weights": [ "<sup>1</sup>⁄<sub>14</sub>", "—" ], "chanceany": 0.35542388369628897, "sizes": [ "1–3", "—" ], "sortweight": [ 1, 0 ], "armor": 0, "material": 0, "avgamount": 0.8571428571428571, "itemname": "white-candle" }, "bundle": { "sortsize": [ 0, 1 ], "weights": [ "—", "<sup>1</sup>⁄<sub>3</sub>" ], "chanceany": 0.33333333333333337, "sizes": [ "—", 1 ], "sortweight": [ 0, 1 ], "armor": 0, "material": 0, "avgamount": 0.3333333333333333, "itemname": "bundle" }, "rabbit-hide": { "sortsize": [ 2.5, 0 ], "weights": [ "<sup>1</sup>⁄<sub>14</sub>", "—" ], "chanceany": 0.35542388369628897, "sizes": [ "1–4", "—" ], "sortweight": [ 1, 0 ], "armor": 0, "material": 0, "avgamount": 1.0714285714285714, "itemname": "rabbit-hide" }, "leather": { "sortsize": [ 2, 0 ], "weights": [ "<sup>1</sup>⁄<sub>14</sub>", "—" ], "chanceany": 0.35542388369628897, "sizes": [ "1–3", "—" ], "sortweight": [ 1, 0 ], "armor": 0, "material": 1, "avgamount": 0.8571428571428571, "itemname": "leather" }, "glass-bottle": { "sortsize": [ 2, 0 ], "weights": [ "<sup>1</sup>⁄<sub>14</sub>", "—" ], "chanceany": 0.35542388369628897, "sizes": [ "1–3", "—" ], "sortweight": [ 1, 0 ], "armor": 0, "material": 0, "avgamount": 0.8571428571428571, "itemname": "glass-bottle" }, "cobweb": { "itemname": "cobweb", "sizes": [ 1, "—" ], "sortsize": [ 1, 0 ], "sortweight": [ 1, 0 ], "weights": [ "<sup>1</sup>⁄<sub>14</sub>", "—" ], "avgamount": 0.42857142857142855, "chanceany": 0.35542388369628897 }, "bowl": { "sortsize": [ 1.5, 0 ], "weights": [ "<sup>1</sup>⁄<sub>14</sub>", "—" ], "chanceany": 0.35542388369628897, "sizes": [ "1–2", "—" ], "sortweight": [ 1, 0 ], "armor": 0, "material": 0, "avgamount": 0.6428571428571429, "itemname": "bowl" } }, "allRollsJavaUpcoming": [ "4–8", 1 ], "itemDataBedrock": [], "poolsBedrock": [], "allRollsBedrockUpcoming": [ "4–8" ], "allRollsBedrock": [], "itemDataBedrockUpcoming": { "wheat": { "sortsize": [ 2.5 ], "weights": [ "<sup>1</sup>⁄<sub>15</sub>" ], "chanceany": 0.3358200203334857, "sizes": [ "1–4" ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 1, "itemname": "wheat" }, "string": { "sortsize": [ 1.5 ], "weights": [ "<sup>1</sup>⁄<sub>15</sub>" ], "chanceany": 0.3358200203334857, "sizes": [ "1–2" ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.6, "itemname": "string" }, "arrow": { "sortsize": [ 2 ], "weights": [ "<sup>1</sup>⁄<sub>15</sub>" ], "chanceany": 0.3358200203334857, "sizes": [ "1–3" ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.8, "itemname": "arrow" }, "coal": { "sortsize": [ 3 ], "weights": [ "<sup>1</sup>⁄<sub>15</sub>" ], "chanceany": 0.3358200203334857, "sizes": [ "2–4" ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 1.2, "itemname": "coal" }, "bundle": { "sortsize": [ 1 ], "weights": [ "<sup>1</sup>⁄<sub>15</sub>" ], "chanceany": 0.3358200203334857, "sizes": [ 1 ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.4, "itemname": "bundle" }, "bowl": { "sortsize": [ 1.5 ], "weights": [ "<sup>1</sup>⁄<sub>15</sub>" ], "chanceany": 0.3358200203334857, "sizes": [ "1–2" ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.6, "itemname": "bowl" }, "wooden-axe": { "sortsize": [ 1 ], "weights": [ "<sup>1</sup>⁄<sub>15</sub>" ], "chanceany": 0.3358200203334857, "sizes": [ 1 ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.4, "itemname": "wooden-axe" }, "leather": { "sortsize": [ 2 ], "weights": [ "<sup>1</sup>⁄<sub>15</sub>" ], "chanceany": 0.3358200203334857, "sizes": [ "1–3" ], "sortweight": [ 1 ], "armor": 0, "material": 1, "avgamount": 0.8, "itemname": "leather" }, "fishing-rod": { "sortsize": [ 1 ], "weights": [ "<sup>1</sup>⁄<sub>15</sub>" ], "chanceany": 0.3358200203334857, "sizes": [ 1 ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.4, "itemname": "fishing-rod" }, "rabbit-hide": { "sortsize": [ 2.5 ], "weights": [ "<sup>1</sup>⁄<sub>15</sub>" ], "chanceany": 0.3358200203334857, "sizes": [ "1–4" ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 1, "itemname": "rabbit-hide" }, "bone": { "sortsize": [ 3 ], "weights": [ "<sup>1</sup>⁄<sub>15</sub>" ], "chanceany": 0.3358200203334857, "sizes": [ "2–4" ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 1.2, "itemname": "bone" }, "glass-bottle": { "sortsize": [ 2 ], "weights": [ "<sup>1</sup>⁄<sub>15</sub>" ], "chanceany": 0.3358200203334857, "sizes": [ "1–3" ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.8, "itemname": "glass-bottle" }, "bread": { "sortsize": [ 2 ], "weights": [ "<sup>1</sup>⁄<sub>15</sub>" ], "chanceany": 0.3358200203334857, "sizes": [ "1–3" ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.8, "itemname": "bread" }, "cobweb": { "sortsize": [ 1 ], "weights": [ "<sup>1</sup>⁄<sub>15</sub>" ], "chanceany": 0.3358200203334857, "sizes": [ 1 ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.4, "itemname": "cobweb" }, "white-candle": { "sortsize": [ 2 ], "weights": [ "<sup>1</sup>⁄<sub>15</sub>" ], "chanceany": 0.3358200203334857, "sizes": [ "1–3" ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.8, "itemname": "white-candle" } }, "header": "[[Abandoned Camp]]", "allRollsJava": [], "link": "[[abandoned camp]] barrel" } } }In Bedrock Edition 26.50, each abandoned camp barrel chest contains 4–8 item stacks, with the following distribution:
| Item | Stack Size [A] | Weight [B] | Chance [C] | Avg. per barrel [D] |
Avg. # barrels to open [E] |
|---|---|---|---|---|---|
| 2–4 | 1⁄15 | 33.6% | 1.200 | 3.0 | |
| 2–4 | 1⁄15 | 33.6% | 1.200 | 3.0 | |
| 1–4 | 1⁄15 | 33.6% | 1.000 | 3.0 | |
| 1–4 | 1⁄15 | 33.6% | 1.000 | 3.0 | |
| 1–3 | 1⁄15 | 33.6% | 0.800 | 3.0 | |
| 1–3 | 1⁄15 | 33.6% | 0.800 | 3.0 | |
| 1–3 | 1⁄15 | 33.6% | 0.800 | 3.0 | |
| 1–3 | 1⁄15 | 33.6% | 0.800 | 3.0 | |
| 1–3 | 1⁄15 | 33.6% | 0.800 | 3.0 | |
| 1–2 | 1⁄15 | 33.6% | 0.600 | 3.0 | |
| 1–2 | 1⁄15 | 33.6% | 0.600 | 3.0 | |
| 1 | 1⁄15 | 33.6% | 0.400 | 3.0 | |
| 1 | 1⁄15 | 33.6% | 0.400 | 3.0 | |
| 1 | 1⁄15 | 33.6% | 0.400 | 3.0 | |
| 1 | 1⁄15 | 33.6% | 0.400 | 3.0 |
{ "chestNames": [ "abandoned-camp-barrel" ], "gameVersion": "BedrockUpcoming", "loot": { "abandoned-camp-barrel": { "poolsJava": [], "poolsBedrockUpcoming": [ { "items": { "wheat": [ 1, 4, 1 ], "string": [ 1, 2, 1 ], "arrow": [ 1, 3, 1 ], "wooden-axe": [ 1, 1, 1 ], "bundle": [ 1, 1, 1 ], "bowl": [ 1, 2, 1 ], "coal": [ 2, 4, 1 ], "leather": [ 1, 3, 1 ], "fishing-rod": [ 1, 1, 1 ], "rabbit-hide": [ 1, 4, 1 ], "bone": [ 2, 4, 1 ], "glass-bottle": [ 1, 3, 1 ], "bread": [ 1, 3, 1 ], "cobweb": [ 1, 1, 1 ], "white-candle": [ 1, 3, 1 ] }, "rolls": [ 4, 8 ], "totalweight": 15 } ], "itemDataJava": [], "structID": "abandoned-camp", "poolsJavaUpcoming": [ { "items": { "wheat": [ 1, 4, 1 ], "string": [ 1, 2, 1 ], "straw-bed": [ 2, 4, 1 ], "arrow": [ 1, 3, 1 ], "white-cushion": [ 1, 2, 1 ], "bowl": [ 1, 2, 1 ], "leather": [ 1, 3, 1 ], "coal": [ 2, 4, 1 ], "rabbit-hide": [ 1, 4, 1 ], "bone": [ 2, 4, 1 ], "glass-bottle": [ 1, 3, 1 ], "bread": [ 1, 3, 1 ], "cobweb": [ 1, 1, 1 ], "white-candle": [ 1, 3, 1 ] }, "rolls": [ 4, 8 ], "totalweight": 14 }, { "items": { "wooden-axe": [ 1, 1, 1 ], "bundle": [ 1, 1, 1 ], "fishing-rod": [ 1, 1, 1 ] }, "rolls": [ 1, 1 ], "totalweight": 3 } ], "structure": "Abandoned Camp", "container": "Barrel", "itemDataJavaUpcoming": { "wheat": { "sortsize": [ 2.5, 0 ], "weights": [ "<sup>1</sup>⁄<sub>14</sub>", "—" ], "chanceany": 0.35542388369628897, "sizes": [ "1–4", "—" ], "sortweight": [ 1, 0 ], "armor": 0, "material": 0, "avgamount": 1.0714285714285714, "itemname": "wheat" }, "string": { "sortsize": [ 1.5, 0 ], "weights": [ "<sup>1</sup>⁄<sub>14</sub>", "—" ], "chanceany": 0.35542388369628897, "sizes": [ "1–2", "—" ], "sortweight": [ 1, 0 ], "armor": 0, "material": 0, "avgamount": 0.6428571428571429, "itemname": "string" }, "straw-bed": { "sortsize": [ 3, 0 ], "weights": [ "<sup>1</sup>⁄<sub>14</sub>", "—" ], "chanceany": 0.35542388369628897, "sizes": [ "2–4", "—" ], "sortweight": [ 1, 0 ], "armor": 0, "material": 0, "avgamount": 1.2857142857142858, "itemname": "straw-bed" }, "arrow": { "sortsize": [ 2, 0 ], "weights": [ "<sup>1</sup>⁄<sub>14</sub>", "—" ], "chanceany": 0.35542388369628897, "sizes": [ "1–3", "—" ], "sortweight": [ 1, 0 ], "armor": 0, "material": 0, "avgamount": 0.8571428571428571, "itemname": "arrow" }, "white-cushion": { "sortsize": [ 1.5, 0 ], "weights": [ "<sup>1</sup>⁄<sub>14</sub>", "—" ], "chanceany": 0.35542388369628897, "sizes": [ "1–2", "—" ], "sortweight": [ 1, 0 ], "armor": 0, "material": 0, "avgamount": 0.6428571428571429, "itemname": "white-cushion" }, "coal": { "sortsize": [ 3, 0 ], "weights": [ "<sup>1</sup>⁄<sub>14</sub>", "—" ], "chanceany": 0.35542388369628897, "sizes": [ "2–4", "—" ], "sortweight": [ 1, 0 ], "armor": 0, "material": 0, "avgamount": 1.2857142857142858, "itemname": "coal" }, "wooden-axe": { "sortsize": [ 0, 1 ], "weights": [ "—", "<sup>1</sup>⁄<sub>3</sub>" ], "chanceany": 0.33333333333333337, "sizes": [ "—", 1 ], "sortweight": [ 0, 1 ], "armor": 0, "material": 0, "avgamount": 0.3333333333333333, "itemname": "wooden-axe" }, "fishing-rod": { "sortsize": [ 0, 1 ], "weights": [ "—", "<sup>1</sup>⁄<sub>3</sub>" ], "chanceany": 0.33333333333333337, "sizes": [ "—", 1 ], "sortweight": [ 0, 1 ], "armor": 0, "material": 0, "avgamount": 0.3333333333333333, "itemname": "fishing-rod" }, "bone": { "sortsize": [ 3, 0 ], "weights": [ "<sup>1</sup>⁄<sub>14</sub>", "—" ], "chanceany": 0.35542388369628897, "sizes": [ "2–4", "—" ], "sortweight": [ 1, 0 ], "armor": 0, "material": 0, "avgamount": 1.2857142857142858, "itemname": "bone" }, "bread": { "sortsize": [ 2, 0 ], "weights": [ "<sup>1</sup>⁄<sub>14</sub>", "—" ], "chanceany": 0.35542388369628897, "sizes": [ "1–3", "—" ], "sortweight": [ 1, 0 ], "armor": 0, "material": 0, "avgamount": 0.8571428571428571, "itemname": "bread" }, "white-candle": { "sortsize": [ 2, 0 ], "weights": [ "<sup>1</sup>⁄<sub>14</sub>", "—" ], "chanceany": 0.35542388369628897, "sizes": [ "1–3", "—" ], "sortweight": [ 1, 0 ], "armor": 0, "material": 0, "avgamount": 0.8571428571428571, "itemname": "white-candle" }, "bundle": { "sortsize": [ 0, 1 ], "weights": [ "—", "<sup>1</sup>⁄<sub>3</sub>" ], "chanceany": 0.33333333333333337, "sizes": [ "—", 1 ], "sortweight": [ 0, 1 ], "armor": 0, "material": 0, "avgamount": 0.3333333333333333, "itemname": "bundle" }, "rabbit-hide": { "sortsize": [ 2.5, 0 ], "weights": [ "<sup>1</sup>⁄<sub>14</sub>", "—" ], "chanceany": 0.35542388369628897, "sizes": [ "1–4", "—" ], "sortweight": [ 1, 0 ], "armor": 0, "material": 0, "avgamount": 1.0714285714285714, "itemname": "rabbit-hide" }, "leather": { "sortsize": [ 2, 0 ], "weights": [ "<sup>1</sup>⁄<sub>14</sub>", "—" ], "chanceany": 0.35542388369628897, "sizes": [ "1–3", "—" ], "sortweight": [ 1, 0 ], "armor": 0, "material": 1, "avgamount": 0.8571428571428571, "itemname": "leather" }, "glass-bottle": { "sortsize": [ 2, 0 ], "weights": [ "<sup>1</sup>⁄<sub>14</sub>", "—" ], "chanceany": 0.35542388369628897, "sizes": [ "1–3", "—" ], "sortweight": [ 1, 0 ], "armor": 0, "material": 0, "avgamount": 0.8571428571428571, "itemname": "glass-bottle" }, "cobweb": { "itemname": "cobweb", "sizes": [ 1, "—" ], "sortsize": [ 1, 0 ], "sortweight": [ 1, 0 ], "weights": [ "<sup>1</sup>⁄<sub>14</sub>", "—" ], "avgamount": 0.42857142857142855, "chanceany": 0.35542388369628897 }, "bowl": { "sortsize": [ 1.5, 0 ], "weights": [ "<sup>1</sup>⁄<sub>14</sub>", "—" ], "chanceany": 0.35542388369628897, "sizes": [ "1–2", "—" ], "sortweight": [ 1, 0 ], "armor": 0, "material": 0, "avgamount": 0.6428571428571429, "itemname": "bowl" } }, "allRollsJavaUpcoming": [ "4–8", 1 ], "itemDataBedrock": [], "poolsBedrock": [], "allRollsBedrockUpcoming": [ "4–8" ], "allRollsBedrock": [], "itemDataBedrockUpcoming": { "wheat": { "sortsize": [ 2.5 ], "weights": [ "<sup>1</sup>⁄<sub>15</sub>" ], "chanceany": 0.3358200203334857, "sizes": [ "1–4" ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 1, "itemname": "wheat" }, "string": { "sortsize": [ 1.5 ], "weights": [ "<sup>1</sup>⁄<sub>15</sub>" ], "chanceany": 0.3358200203334857, "sizes": [ "1–2" ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.6, "itemname": "string" }, "arrow": { "sortsize": [ 2 ], "weights": [ "<sup>1</sup>⁄<sub>15</sub>" ], "chanceany": 0.3358200203334857, "sizes": [ "1–3" ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.8, "itemname": "arrow" }, "coal": { "sortsize": [ 3 ], "weights": [ "<sup>1</sup>⁄<sub>15</sub>" ], "chanceany": 0.3358200203334857, "sizes": [ "2–4" ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 1.2, "itemname": "coal" }, "bundle": { "sortsize": [ 1 ], "weights": [ "<sup>1</sup>⁄<sub>15</sub>" ], "chanceany": 0.3358200203334857, "sizes": [ 1 ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.4, "itemname": "bundle" }, "bowl": { "sortsize": [ 1.5 ], "weights": [ "<sup>1</sup>⁄<sub>15</sub>" ], "chanceany": 0.3358200203334857, "sizes": [ "1–2" ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.6, "itemname": "bowl" }, "wooden-axe": { "sortsize": [ 1 ], "weights": [ "<sup>1</sup>⁄<sub>15</sub>" ], "chanceany": 0.3358200203334857, "sizes": [ 1 ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.4, "itemname": "wooden-axe" }, "leather": { "sortsize": [ 2 ], "weights": [ "<sup>1</sup>⁄<sub>15</sub>" ], "chanceany": 0.3358200203334857, "sizes": [ "1–3" ], "sortweight": [ 1 ], "armor": 0, "material": 1, "avgamount": 0.8, "itemname": "leather" }, "fishing-rod": { "sortsize": [ 1 ], "weights": [ "<sup>1</sup>⁄<sub>15</sub>" ], "chanceany": 0.3358200203334857, "sizes": [ 1 ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.4, "itemname": "fishing-rod" }, "rabbit-hide": { "sortsize": [ 2.5 ], "weights": [ "<sup>1</sup>⁄<sub>15</sub>" ], "chanceany": 0.3358200203334857, "sizes": [ "1–4" ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 1, "itemname": "rabbit-hide" }, "bone": { "sortsize": [ 3 ], "weights": [ "<sup>1</sup>⁄<sub>15</sub>" ], "chanceany": 0.3358200203334857, "sizes": [ "2–4" ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 1.2, "itemname": "bone" }, "glass-bottle": { "sortsize": [ 2 ], "weights": [ "<sup>1</sup>⁄<sub>15</sub>" ], "chanceany": 0.3358200203334857, "sizes": [ "1–3" ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.8, "itemname": "glass-bottle" }, "bread": { "sortsize": [ 2 ], "weights": [ "<sup>1</sup>⁄<sub>15</sub>" ], "chanceany": 0.3358200203334857, "sizes": [ "1–3" ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.8, "itemname": "bread" }, "cobweb": { "sortsize": [ 1 ], "weights": [ "<sup>1</sup>⁄<sub>15</sub>" ], "chanceany": 0.3358200203334857, "sizes": [ 1 ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.4, "itemname": "cobweb" }, "white-candle": { "sortsize": [ 2 ], "weights": [ "<sup>1</sup>⁄<sub>15</sub>" ], "chanceany": 0.3358200203334857, "sizes": [ "1–3" ], "sortweight": [ 1 ], "armor": 0, "material": 0, "avgamount": 0.8, "itemname": "white-candle" } }, "header": "[[Abandoned Camp]]", "allRollsJava": [], "link": "[[abandoned camp]] barrel" } } }- ↑ a b The size of stacks (or for unstackable items, number) of this item on any given roll.
- ↑ a b The weight of this item relative to other items in the pool.
- ↑ a b The odds of finding any of this item in a single chest.
- ↑ a b The number of items expected per chest, averaged over a large number of chests.
- ↑ a b The average number of chests the player should expect to search to find any of this item.
Common chests
In Java Edition 26.3, each abandoned camp common chest chest contains items drawn from 3 pools, with the following distribution:
| Item | Stack Size [A] | Weight [B] | Chance [C] | Avg. per chest [D] |
Avg. # chests to search [E] |
||||
|---|---|---|---|---|---|---|---|---|---|
| 4–6× | 2× | 1× | 4–6× | 2× | 1× | ||||
| 4 | — | — | 1⁄16 | — | — | 27.5% | 1.250 | 3.6 | |
| 2–4 | — | — | 1⁄16 | — | — | 27.5% | 0.938 | 3.6 | |
| 2–4 | — | — | 1⁄16 | — | — | 27.5% | 0.938 | 3.6 | |
| 1–4 | — | — | 1⁄16 | — | — | 27.5% | 0.781 | 3.6 | |
| 1–4 | — | — | 1⁄16 | — | — | 27.5% | 0.781 | 3.6 | |
| 1–4 | — | — | 1⁄16 | — | — | 27.5% | 0.781 | 3.6 | |
| 1–3 | — | — | 1⁄16 | — | — | 27.5% | 0.625 | 3.6 | |
| 1–3 | — | — | 1⁄16 | — | — | 27.5% | 0.625 | 3.6 | |
| 1–2 | — | — | 1⁄16 | — | — | 27.5% | 0.469 | 3.6 | |
| 1 | — | — | 1⁄16 | — | — | 27.5% | 0.312 | 3.6 | |
| 1 | — | — | 1⁄16 | — | — | 27.5% | 0.312 | 3.6 | |
| 1 | — | — | 1⁄16 | — | — | 27.5% | 0.312 | 3.6 | |
| 1 | — | — | 1⁄16 | — | — | 27.5% | 0.312 | 3.6 | |
| 1 | — | — | 1⁄16 | — | — | 27.5% | 0.312 | 3.6 | |
| 1 | — | — | 1⁄16 | — | — | 27.5% | 0.312 | 3.6 | |
| 1 | — | — | 1⁄16 | — | — | 27.5% | 0.312 | 3.6 | |
| — | 1 | — | — | 1⁄10 | — | 19.0% | 0.200 | 5.3 | |
| — | 1 | — | — | 1⁄10 | — | 19.0% | 0.200 | 5.3 | |
| — | 1 | — | — | 1⁄10 | — | 19.0% | 0.200 | 5.3 | |
| — | 1 | — | — | 1⁄10 | — | 19.0% | 0.200 | 5.3 | |
| — | 1 | — | — | 1⁄10 | — | 19.0% | 0.200 | 5.3 | |
| — | 1 | — | — | 1⁄10 | — | 19.0% | 0.200 | 5.3 | |
| — | 1 | — | — | 1⁄10 | — | 19.0% | 0.200 | 5.3 | |
| — | 1 | — | — | 1⁄10 | — | 19.0% | 0.200 | 5.3 | |
| — | 1 | — | — | 1⁄10 | — | 19.0% | 0.200 | 5.3 | |
| — | 1 | — | — | 1⁄10 | — | 19.0% | 0.200 | 5.3 | |
| — | — | 1 | — | — | 1⁄8 | 12.5% | 0.125 | 8.0 | |
| — | — | 1 | — | — | 1⁄8 | 12.5% | 0.125 | 8.0 | |
| — | — | 1 | — | — | 1⁄8 | 12.5% | 0.125 | 8.0 | |
| — | — | 1 | — | — | 1⁄8 | 12.5% | 0.125 | 8.0 | |
| — | — | 1 | — | — | 1⁄8 | 12.5% | 0.125 | 8.0 | |
| — | — | 1 | — | — | 1⁄8 | 12.5% | 0.125 | 8.0 | |
| — | — | 1 | — | — | 1⁄8 | 12.5% | 0.125 | 8.0 | |
| — | — | 1 | — | — | 1⁄8 | 12.5% | 0.125 | 8.0 | |
{ "chestNames": [ "abandoned-camp-common-chest" ], "gameVersion": "JavaUpcoming", "loot": { "abandoned-camp-common-chest": { "poolsJava": [], "poolsBedrockUpcoming": [ { "items": { "firework-rocket": [ 2, 4, 1 ], "empty-map": [ 1, 1, 1 ], "saddle": [ 1, 1, 1 ], "arrow": [ 4, 4, 1 ], "fishing-rod": [ 1, 1, 1 ], "bundle": [ 1, 1, 1 ], "rabbit-hide": [ 1, 4, 1 ], "lead": [ 1, 3, 1 ], "leather": [ 1, 4, 1 ], "empty-map-2": [ 1, 2, 1 ], "flint-and-steel": [ 1, 1, 1 ], "bone": [ 2, 4, 1 ], "glass-bottle": [ 1, 4, 1 ], "compass": [ 1, 1, 1 ], "cobweb": [ 1, 1, 1 ], "white-candle": [ 1, 3, 1 ] }, "rolls": [ 4, 6 ], "totalweight": 16 }, { "items": { "copper-leggings": [ 1, 1, 1 ], "copper-chestplate": [ 1, 1, 1 ], "shears": [ 1, 1, 1 ], "bucket": [ 1, 1, 1 ], "copper-spear": [ 1, 1, 1 ], "copper-sword": [ 1, 1, 1 ], "copper-axe": [ 1, 1, 1 ], "spyglass": [ 1, 1, 1 ], "bow": [ 1, 1, 1 ], "copper-boots": [ 1, 1, 1 ] }, "rolls": [ 2, 2 ], "totalweight": 10 } ], "itemDataJava": [], "structID": "abandoned-camp", "poolsJavaUpcoming": [ { "items": { "empty-map": [ 1, 1, 1 ], "gunpowder": [ 2, 4, 1 ], "saddle": [ 1, 1, 1 ], "arrow": [ 4, 4, 1 ], "flint-and-steel": [ 1, 1, 1 ], "bundle": [ 1, 1, 1 ], "rabbit-hide": [ 1, 4, 1 ], "lead": [ 1, 3, 1 ], "leather": [ 1, 4, 1 ], "empty-map-2": [ 1, 2, 1 ], "fishing-rod": [ 1, 1, 1 ], "bone": [ 2, 4, 1 ], "glass-bottle": [ 1, 4, 1 ], "compass": [ 1, 1, 1 ], "cobweb": [ 1, 1, 1 ], "white-candle": [ 1, 3, 1 ] }, "rolls": [ 4, 6 ], "totalweight": 16 }, { "items": { "copper-leggings": [ 1, 1, 1 ], "copper-chestplate": [ 1, 1, 1 ], "shears": [ 1, 1, 1 ], "bucket": [ 1, 1, 1 ], "copper-spear": [ 1, 1, 1 ], "copper-sword": [ 1, 1, 1 ], "copper-axe": [ 1, 1, 1 ], "spyglass": [ 1, 1, 1 ], "bow": [ 1, 1, 1 ], "copper-boots": [ 1, 1, 1 ] }, "rolls": [ 2, 2 ], "totalweight": 10 }, { "items": { "flower-forest-camp-map": [ 1, 1, 1 ], "windswept-forest-camp-map": [ 1, 1, 1 ], "dappled-forest-camp-map": [ 1, 1, 1 ], "pale-garden-camp-map": [ 1, 1, 1 ], "cherry-grove-camp-map": [ 1, 1, 1 ], "swamp-camp-map": [ 1, 1, 1 ], "bamboo-camp-map": [ 1, 1, 1 ], "birch-forest-camp-map": [ 1, 1, 1 ] }, "rolls": [ 1, 1 ], "totalweight": 8 } ], "structure": "Abandoned Camp", "container": "Common chest", "itemDataJavaUpcoming": { "flower-forest-camp-map": { "sortsize": [ 0, 0, 1 ], "weights": [ "—", "—", "<sup>1</sup>⁄<sub>8</sub>" ], "chanceany": 0.125, "sizes": [ "—", "—", 1 ], "sortweight": [ 0, 0, 1 ], "armor": 0, "material": 0, "avgamount": 0.125, "itemname": "flower-forest-camp-map" }, "arrow": { "itemname": "arrow", "sizes": [ 4, "—", "—" ], "sortsize": [ 4, 0, 0 ], "sortweight": [ 1, 0, 0 ], "weights": [ "<sup>1</sup>⁄<sub>16</sub>", "—", "—" ], "avgamount": 1.25, "chanceany": 0.2747977375984192 }, "copper-leggings": { "sortsize": [ 0, 1, 0 ], "weights": [ "—", "<sup>1</sup>⁄<sub>10</sub>", "—" ], "chanceany": 0.18999999999999995, "sizes": [ "—", 1, "—" ], "sortweight": [ 0, 1, 0 ], "armor": 3, "material": 0, "avgamount": 0.2, "itemname": "copper-leggings" }, "copper-spear": { "sortsize": [ 0, 1, 0 ], "weights": [ "—", "<sup>1</sup>⁄<sub>10</sub>", "—" ], "chanceany": 0.18999999999999995, "sizes": [ "—", 1, "—" ], "sortweight": [ 0, 1, 0 ], "armor": 0, "material": 0, "avgamount": 0.2, "itemname": "copper-spear" }, "flint-and-steel": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>1</sup>⁄<sub>16</sub>", "—", "—" ], "chanceany": 0.2747977375984192, "sizes": [ 1, "—", "—" ], "sortweight": [ 1, 0, 0 ], "armor": 0, "material": 0, "avgamount": 0.3125, "itemname": "flint-and-steel" }, "white-candle": { "sortsize": [ 2, 0, 0 ], "weights": [ "<sup>1</sup>⁄<sub>16</sub>", "—", "—" ], "chanceany": 0.2747977375984192, "sizes": [ "1–3", "—", "—" ], "sortweight": [ 1, 0, 0 ], "armor": 0, "material": 0, "avgamount": 0.625, "itemname": "white-candle" }, "windswept-forest-camp-map": { "sortsize": [ 0, 0, 1 ], "weights": [ "—", "—", "<sup>1</sup>⁄<sub>8</sub>" ], "chanceany": 0.125, "sizes": [ "—", "—", 1 ], "sortweight": [ 0, 0, 1 ], "armor": 0, "material": 0, "avgamount": 0.125, "itemname": "windswept-forest-camp-map" }, "empty-map": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>1</sup>⁄<sub>16</sub>", "—", "—" ], "chanceany": 0.2747977375984192, "sizes": [ 1, "—", "—" ], "sortweight": [ 1, 0, 0 ], "armor": 0, "material": 0, "avgamount": 0.3125, "itemname": "empty-map" }, "copper-sword": { "sortsize": [ 0, 1, 0 ], "weights": [ "—", "<sup>1</sup>⁄<sub>10</sub>", "—" ], "chanceany": 0.18999999999999995, "sizes": [ "—", 1, "—" ], "sortweight": [ 0, 1, 0 ], "armor": 0, "material": 0, "avgamount": 0.2, "itemname": "copper-sword" }, "rabbit-hide": { "sortsize": [ 2.5, 0, 0 ], "weights": [ "<sup>1</sup>⁄<sub>16</sub>", "—", "—" ], "chanceany": 0.2747977375984192, "sizes": [ "1–4", "—", "—" ], "sortweight": [ 1, 0, 0 ], "armor": 0, "material": 0, "avgamount": 0.78125, "itemname": "rabbit-hide" }, "leather": { "sortsize": [ 2.5, 0, 0 ], "weights": [ "<sup>1</sup>⁄<sub>16</sub>", "—", "—" ], "chanceany": 0.2747977375984192, "sizes": [ "1–4", "—", "—" ], "sortweight": [ 1, 0, 0 ], "armor": 0, "material": 1, "avgamount": 0.78125, "itemname": "leather" }, "bucket": { "sortsize": [ 0, 1, 0 ], "weights": [ "—", "<sup>1</sup>⁄<sub>10</sub>", "—" ], "chanceany": 0.18999999999999995, "sizes": [ "—", 1, "—" ], "sortweight": [ 0, 1, 0 ], "armor": 0, "material": 0, "avgamount": 0.2, "itemname": "bucket" }, "glass-bottle": { "sortsize": [ 2.5, 0, 0 ], "weights": [ "<sup>1</sup>⁄<sub>16</sub>", "—", "—" ], "chanceany": 0.2747977375984192, "sizes": [ "1–4", "—", "—" ], "sortweight": [ 1, 0, 0 ], "armor": 0, "material": 0, "avgamount": 0.78125, "itemname": "glass-bottle" }, "cobweb": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>1</sup>⁄<sub>16</sub>", "—", "—" ], "chanceany": 0.2747977375984192, "sizes": [ 1, "—", "—" ], "sortweight": [ 1, 0, 0 ], "armor": 0, "material": 0, "avgamount": 0.3125, "itemname": "cobweb" }, "birch-forest-camp-map": { "sortsize": [ 0, 0, 1 ], "weights": [ "—", "—", "<sup>1</sup>⁄<sub>8</sub>" ], "chanceany": 0.125, "sizes": [ "—", "—", 1 ], "sortweight": [ 0, 0, 1 ], "armor": 0, "material": 0, "avgamount": 0.125, "itemname": "birch-forest-camp-map" }, "dappled-forest-camp-map": { "sortsize": [ 0, 0, 1 ], "weights": [ "—", "—", "<sup>1</sup>⁄<sub>8</sub>" ], "chanceany": 0.125, "sizes": [ "—", "—", 1 ], "sortweight": [ 0, 0, 1 ], "armor": 0, "material": 0, "avgamount": 0.125, "itemname": "dappled-forest-camp-map" }, "swamp-camp-map": { "sortsize": [ 0, 0, 1 ], "weights": [ "—", "—", "<sup>1</sup>⁄<sub>8</sub>" ], "chanceany": 0.125, "sizes": [ "—", "—", 1 ], "sortweight": [ 0, 0, 1 ], "armor": 0, "material": 0, "avgamount": 0.125, "itemname": "swamp-camp-map" }, "copper-chestplate": { "sortsize": [ 0, 1, 0 ], "weights": [ "—", "<sup>1</sup>⁄<sub>10</sub>", "—" ], "chanceany": 0.18999999999999995, "sizes": [ "—", 1, "—" ], "sortweight": [ 0, 1, 0 ], "armor": 2, "material": 0, "avgamount": 0.2, "itemname": "copper-chestplate" }, "bamboo-camp-map": { "sortsize": [ 0, 0, 1 ], "weights": [ "—", "—", "<sup>1</sup>⁄<sub>8</sub>" ], "chanceany": 0.125, "sizes": [ "—", "—", 1 ], "sortweight": [ 0, 0, 1 ], "armor": 0, "material": 0, "avgamount": 0.125, "itemname": "bamboo-camp-map" }, "empty-map-2": { "itemname": "empty-map-2", "sizes": [ "1–2", "—", "—" ], "sortsize": [ 1.5, 0, 0 ], "sortweight": [ 1, 0, 0 ], "weights": [ "<sup>1</sup>⁄<sub>16</sub>", "—", "—" ], "avgamount": 0.46875, "chanceany": 0.2747977375984192 }, "bone": { "sortsize": [ 3, 0, 0 ], "weights": [ "<sup>1</sup>⁄<sub>16</sub>", "—", "—" ], "chanceany": 0.2747977375984192, "sizes": [ "2–4", "—", "—" ], "sortweight": [ 1, 0, 0 ], "armor": 0, "material": 0, "avgamount": 0.9375, "itemname": "bone" }, "copper-axe": { "sortsize": [ 0, 1, 0 ], "weights": [ "—", "<sup>1</sup>⁄<sub>10</sub>", "—" ], "chanceany": 0.18999999999999995, "sizes": [ "—", 1, "—" ], "sortweight": [ 0, 1, 0 ], "armor": 0, "material": 0, "avgamount": 0.2, "itemname": "copper-axe" }, "compass": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>1</sup>⁄<sub>16</sub>", "—", "—" ], "chanceany": 0.2747977375984192, "sizes": [ 1, "—", "—" ], "sortweight": [ 1, 0, 0 ], "armor": 0, "material": 0, "avgamount": 0.3125, "itemname": "compass" }, "bow": { "sortsize": [ 0, 1, 0 ], "weights": [ "—", "<sup>1</sup>⁄<sub>10</sub>", "—" ], "chanceany": 0.18999999999999995, "sizes": [ "—", 1, "—" ], "sortweight": [ 0, 1, 0 ], "armor": 0, "material": 0, "avgamount": 0.2, "itemname": "bow" }, "shears": { "sortsize": [ 0, 1, 0 ], "weights": [ "—", "<sup>1</sup>⁄<sub>10</sub>", "—" ], "chanceany": 0.18999999999999995, "sizes": [ "—", 1, "—" ], "sortweight": [ 0, 1, 0 ], "armor": 0, "material": 0, "avgamount": 0.2, "itemname": "shears" }, "saddle": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>1</sup>⁄<sub>16</sub>", "—", "—" ], "chanceany": 0.2747977375984192, "sizes": [ 1, "—", "—" ], "sortweight": [ 1, 0, 0 ], "armor": 0, "material": 0, "avgamount": 0.3125, "itemname": "saddle" }, "pale-garden-camp-map": { "sortsize": [ 0, 0, 1 ], "weights": [ "—", "—", "<sup>1</sup>⁄<sub>8</sub>" ], "chanceany": 0.125, "sizes": [ "—", "—", 1 ], "sortweight": [ 0, 0, 1 ], "armor": 0, "material": 0, "avgamount": 0.125, "itemname": "pale-garden-camp-map" }, "lead": { "sortsize": [ 2, 0, 0 ], "weights": [ "<sup>1</sup>⁄<sub>16</sub>", "—", "—" ], "chanceany": 0.2747977375984192, "sizes": [ "1–3", "—", "—" ], "sortweight": [ 1, 0, 0 ], "armor": 0, "material": 0, "avgamount": 0.625, "itemname": "lead" }, "gunpowder": { "sortsize": [ 3, 0, 0 ], "weights": [ "<sup>1</sup>⁄<sub>16</sub>", "—", "—" ], "chanceany": 0.2747977375984192, "sizes": [ "2–4", "—", "—" ], "sortweight": [ 1, 0, 0 ], "armor": 0, "material": 0, "avgamount": 0.9375, "itemname": "gunpowder" }, "cherry-grove-camp-map": { "sortsize": [ 0, 0, 1 ], "weights": [ "—", "—", "<sup>1</sup>⁄<sub>8</sub>" ], "chanceany": 0.125, "sizes": [ "—", "—", 1 ], "sortweight": [ 0, 0, 1 ], "armor": 0, "material": 0, "avgamount": 0.125, "itemname": "cherry-grove-camp-map" }, "fishing-rod": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>1</sup>⁄<sub>16</sub>", "—", "—" ], "chanceany": 0.2747977375984192, "sizes": [ 1, "—", "—" ], "sortweight": [ 1, 0, 0 ], "armor": 0, "material": 0, "avgamount": 0.3125, "itemname": "fishing-rod" }, "spyglass": { "sortsize": [ 0, 1, 0 ], "weights": [ "—", "<sup>1</sup>⁄<sub>10</sub>", "—" ], "chanceany": 0.18999999999999995, "sizes": [ "—", 1, "—" ], "sortweight": [ 0, 1, 0 ], "armor": 0, "material": 0, "avgamount": 0.2, "itemname": "spyglass" }, "bundle": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>1</sup>⁄<sub>16</sub>", "—", "—" ], "chanceany": 0.2747977375984192, "sizes": [ 1, "—", "—" ], "sortweight": [ 1, 0, 0 ], "armor": 0, "material": 0, "avgamount": 0.3125, "itemname": "bundle" }, "copper-boots": { "sortsize": [ 0, 1, 0 ], "weights": [ "—", "<sup>1</sup>⁄<sub>10</sub>", "—" ], "chanceany": 0.18999999999999995, "sizes": [ "—", 1, "—" ], "sortweight": [ 0, 1, 0 ], "armor": 4, "material": 0, "avgamount": 0.2, "itemname": "copper-boots" } }, "allRollsJavaUpcoming": [ "4–6", 2, 1 ], "itemDataBedrock": [], "poolsBedrock": [], "allRollsBedrockUpcoming": [ "4–6", 2 ], "allRollsBedrock": [], "itemDataBedrockUpcoming": { "firework-rocket": { "sortsize": [ 3, 0 ], "weights": [ "<sup>1</sup>⁄<sub>16</sub>", "—" ], "chanceany": 0.2747977375984192, "sizes": [ "2–4", "—" ], "sortweight": [ 1, 0 ], "armor": 0, "material": 0, "avgamount": 0.9375, "itemname": "firework-rocket" }, "arrow": { "itemname": "arrow", "sizes": [ 4, "—" ], "sortsize": [ 4, 0 ], "sortweight": [ 1, 0 ], "weights": [ "<sup>1</sup>⁄<sub>16</sub>", "—" ], "avgamount": 1.25, "chanceany": 0.2747977375984192 }, "copper-leggings": { "sortsize": [ 0, 1 ], "weights": [ "—", "<sup>1</sup>⁄<sub>10</sub>" ], "chanceany": 0.18999999999999995, "sizes": [ "—", 1 ], "sortweight": [ 0, 1 ], "armor": 3, "material": 0, "avgamount": 0.2, "itemname": "copper-leggings" }, "copper-chestplate": { "sortsize": [ 0, 1 ], "weights": [ "—", "<sup>1</sup>⁄<sub>10</sub>" ], "chanceany": 0.18999999999999995, "sizes": [ "—", 1 ], "sortweight": [ 0, 1 ], "armor": 2, "material": 0, "avgamount": 0.2, "itemname": "copper-chestplate" }, "empty-map-2": { "itemname": "empty-map-2", "sizes": [ "1–2", "—" ], "sortsize": [ 1.5, 0 ], "sortweight": [ 1, 0 ], "weights": [ "<sup>1</sup>⁄<sub>16</sub>", "—" ], "avgamount": 0.46875, "chanceany": 0.2747977375984192 }, "bone": { "sortsize": [ 3, 0 ], "weights": [ "<sup>1</sup>⁄<sub>16</sub>", "—" ], "chanceany": 0.2747977375984192, "sizes": [ "2–4", "—" ], "sortweight": [ 1, 0 ], "armor": 0, "material": 0, "avgamount": 0.9375, "itemname": "bone" }, "copper-spear": { "sortsize": [ 0, 1 ], "weights": [ "—", "<sup>1</sup>⁄<sub>10</sub>" ], "chanceany": 0.18999999999999995, "sizes": [ "—", 1 ], "sortweight": [ 0, 1 ], "armor": 0, "material": 0, "avgamount": 0.2, "itemname": "copper-spear" }, "compass": { "sortsize": [ 1, 0 ], "weights": [ "<sup>1</sup>⁄<sub>16</sub>", "—" ], "chanceany": 0.2747977375984192, "sizes": [ 1, "—" ], "sortweight": [ 1, 0 ], "armor": 0, "material": 0, "avgamount": 0.3125, "itemname": "compass" }, "flint-and-steel": { "sortsize": [ 1, 0 ], "weights": [ "<sup>1</sup>⁄<sub>16</sub>", "—" ], "chanceany": 0.2747977375984192, "sizes": [ 1, "—" ], "sortweight": [ 1, 0 ], "armor": 0, "material": 0, "avgamount": 0.3125, "itemname": "flint-and-steel" }, "white-candle": { "sortsize": [ 2, 0 ], "weights": [ "<sup>1</sup>⁄<sub>16</sub>", "—" ], "chanceany": 0.2747977375984192, "sizes": [ "1–3", "—" ], "sortweight": [ 1, 0 ], "armor": 0, "material": 0, "avgamount": 0.625, "itemname": "white-candle" }, "fishing-rod": { "sortsize": [ 1, 0 ], "weights": [ "<sup>1</sup>⁄<sub>16</sub>", "—" ], "chanceany": 0.2747977375984192, "sizes": [ 1, "—" ], "sortweight": [ 1, 0 ], "armor": 0, "material": 0, "avgamount": 0.3125, "itemname": "fishing-rod" }, "bow": { "sortsize": [ 0, 1 ], "weights": [ "—", "<sup>1</sup>⁄<sub>10</sub>" ], "chanceany": 0.18999999999999995, "sizes": [ "—", 1 ], "sortweight": [ 0, 1 ], "armor": 0, "material": 0, "avgamount": 0.2, "itemname": "bow" }, "saddle": { "sortsize": [ 1, 0 ], "weights": [ "<sup>1</sup>⁄<sub>16</sub>", "—" ], "chanceany": 0.2747977375984192, "sizes": [ 1, "—" ], "sortweight": [ 1, 0 ], "armor": 0, "material": 0, "avgamount": 0.3125, "itemname": "saddle" }, "empty-map": { "sortsize": [ 1, 0 ], "weights": [ "<sup>1</sup>⁄<sub>16</sub>", "—" ], "chanceany": 0.2747977375984192, "sizes": [ 1, "—" ], "sortweight": [ 1, 0 ], "armor": 0, "material": 0, "avgamount": 0.3125, "itemname": "empty-map" }, "shears": { "sortsize": [ 0, 1 ], "weights": [ "—", "<sup>1</sup>⁄<sub>10</sub>" ], "chanceany": 0.18999999999999995, "sizes": [ "—", 1 ], "sortweight": [ 0, 1 ], "armor": 0, "material": 0, "avgamount": 0.2, "itemname": "shears" }, "bundle": { "sortsize": [ 1, 0 ], "weights": [ "<sup>1</sup>⁄<sub>16</sub>", "—" ], "chanceany": 0.2747977375984192, "sizes": [ 1, "—" ], "sortweight": [ 1, 0 ], "armor": 0, "material": 0, "avgamount": 0.3125, "itemname": "bundle" }, "rabbit-hide": { "sortsize": [ 2.5, 0 ], "weights": [ "<sup>1</sup>⁄<sub>16</sub>", "—" ], "chanceany": 0.2747977375984192, "sizes": [ "1–4", "—" ], "sortweight": [ 1, 0 ], "armor": 0, "material": 0, "avgamount": 0.78125, "itemname": "rabbit-hide" }, "lead": { "sortsize": [ 2, 0 ], "weights": [ "<sup>1</sup>⁄<sub>16</sub>", "—" ], "chanceany": 0.2747977375984192, "sizes": [ "1–3", "—" ], "sortweight": [ 1, 0 ], "armor": 0, "material": 0, "avgamount": 0.625, "itemname": "lead" }, "leather": { "sortsize": [ 2.5, 0 ], "weights": [ "<sup>1</sup>⁄<sub>16</sub>", "—" ], "chanceany": 0.2747977375984192, "sizes": [ "1–4", "—" ], "sortweight": [ 1, 0 ], "armor": 0, "material": 1, "avgamount": 0.78125, "itemname": "leather" }, "bucket": { "sortsize": [ 0, 1 ], "weights": [ "—", "<sup>1</sup>⁄<sub>10</sub>" ], "chanceany": 0.18999999999999995, "sizes": [ "—", 1 ], "sortweight": [ 0, 1 ], "armor": 0, "material": 0, "avgamount": 0.2, "itemname": "bucket" }, "copper-axe": { "sortsize": [ 0, 1 ], "weights": [ "—", "<sup>1</sup>⁄<sub>10</sub>" ], "chanceany": 0.18999999999999995, "sizes": [ "—", 1 ], "sortweight": [ 0, 1 ], "armor": 0, "material": 0, "avgamount": 0.2, "itemname": "copper-axe" }, "copper-sword": { "sortsize": [ 0, 1 ], "weights": [ "—", "<sup>1</sup>⁄<sub>10</sub>" ], "chanceany": 0.18999999999999995, "sizes": [ "—", 1 ], "sortweight": [ 0, 1 ], "armor": 0, "material": 0, "avgamount": 0.2, "itemname": "copper-sword" }, "glass-bottle": { "sortsize": [ 2.5, 0 ], "weights": [ "<sup>1</sup>⁄<sub>16</sub>", "—" ], "chanceany": 0.2747977375984192, "sizes": [ "1–4", "—" ], "sortweight": [ 1, 0 ], "armor": 0, "material": 0, "avgamount": 0.78125, "itemname": "glass-bottle" }, "spyglass": { "sortsize": [ 0, 1 ], "weights": [ "—", "<sup>1</sup>⁄<sub>10</sub>" ], "chanceany": 0.18999999999999995, "sizes": [ "—", 1 ], "sortweight": [ 0, 1 ], "armor": 0, "material": 0, "avgamount": 0.2, "itemname": "spyglass" }, "cobweb": { "sortsize": [ 1, 0 ], "weights": [ "<sup>1</sup>⁄<sub>16</sub>", "—" ], "chanceany": 0.2747977375984192, "sizes": [ 1, "—" ], "sortweight": [ 1, 0 ], "armor": 0, "material": 0, "avgamount": 0.3125, "itemname": "cobweb" }, "copper-boots": { "sortsize": [ 0, 1 ], "weights": [ "—", "<sup>1</sup>⁄<sub>10</sub>" ], "chanceany": 0.18999999999999995, "sizes": [ "—", 1 ], "sortweight": [ 0, 1 ], "armor": 4, "material": 0, "avgamount": 0.2, "itemname": "copper-boots" } }, "header": "[[Abandoned Camp]]", "allRollsJava": [], "link": "[[abandoned camp]] common chest" } } }In Bedrock Edition 26.50, each abandoned camp common chest chest contains items drawn from 2 pools, with the following distribution:
| Item | Stack Size [A] | Weight [B] | Chance [C] | Avg. per chest [D] |
Avg. # chests to search [E] |
||
|---|---|---|---|---|---|---|---|
| 4–6× | 2× | 4–6× | 2× | ||||
| 4 | — | 1⁄16 | — | 27.5% | 1.250 | 3.6 | |
| 2–4 | — | 1⁄16 | — | 27.5% | 0.938 | 3.6 | |
| 2–4 | — | 1⁄16 | — | 27.5% | 0.938 | 3.6 | |
| 1–4 | — | 1⁄16 | — | 27.5% | 0.781 | 3.6 | |
| 1–4 | — | 1⁄16 | — | 27.5% | 0.781 | 3.6 | |
| 1–4 | — | 1⁄16 | — | 27.5% | 0.781 | 3.6 | |
| 1–3 | — | 1⁄16 | — | 27.5% | 0.625 | 3.6 | |
| 1–3 | — | 1⁄16 | — | 27.5% | 0.625 | 3.6 | |
| 1–2 | — | 1⁄16 | — | 27.5% | 0.469 | 3.6 | |
| 1 | — | 1⁄16 | — | 27.5% | 0.312 | 3.6 | |
| 1 | — | 1⁄16 | — | 27.5% | 0.312 | 3.6 | |
| 1 | — | 1⁄16 | — | 27.5% | 0.312 | 3.6 | |
| 1 | — | 1⁄16 | — | 27.5% | 0.312 | 3.6 | |
| 1 | — | 1⁄16 | — | 27.5% | 0.312 | 3.6 | |
| 1 | — | 1⁄16 | — | 27.5% | 0.312 | 3.6 | |
| 1 | — | 1⁄16 | — | 27.5% | 0.312 | 3.6 | |
| — | 1 | — | 1⁄10 | 19.0% | 0.200 | 5.3 | |
| — | 1 | — | 1⁄10 | 19.0% | 0.200 | 5.3 | |
| — | 1 | — | 1⁄10 | 19.0% | 0.200 | 5.3 | |
| — | 1 | — | 1⁄10 | 19.0% | 0.200 | 5.3 | |
| — | 1 | — | 1⁄10 | 19.0% | 0.200 | 5.3 | |
| — | 1 | — | 1⁄10 | 19.0% | 0.200 | 5.3 | |
| — | 1 | — | 1⁄10 | 19.0% | 0.200 | 5.3 | |
| — | 1 | — | 1⁄10 | 19.0% | 0.200 | 5.3 | |
| — | 1 | — | 1⁄10 | 19.0% | 0.200 | 5.3 | |
| — | 1 | — | 1⁄10 | 19.0% | 0.200 | 5.3 | |
{ "chestNames": [ "abandoned-camp-common-chest" ], "gameVersion": "BedrockUpcoming", "loot": { "abandoned-camp-common-chest": { "poolsJava": [], "poolsBedrockUpcoming": [ { "items": { "firework-rocket": [ 2, 4, 1 ], "empty-map": [ 1, 1, 1 ], "saddle": [ 1, 1, 1 ], "arrow": [ 4, 4, 1 ], "fishing-rod": [ 1, 1, 1 ], "bundle": [ 1, 1, 1 ], "rabbit-hide": [ 1, 4, 1 ], "lead": [ 1, 3, 1 ], "leather": [ 1, 4, 1 ], "empty-map-2": [ 1, 2, 1 ], "flint-and-steel": [ 1, 1, 1 ], "bone": [ 2, 4, 1 ], "glass-bottle": [ 1, 4, 1 ], "compass": [ 1, 1, 1 ], "cobweb": [ 1, 1, 1 ], "white-candle": [ 1, 3, 1 ] }, "rolls": [ 4, 6 ], "totalweight": 16 }, { "items": { "copper-leggings": [ 1, 1, 1 ], "copper-chestplate": [ 1, 1, 1 ], "shears": [ 1, 1, 1 ], "bucket": [ 1, 1, 1 ], "copper-spear": [ 1, 1, 1 ], "copper-sword": [ 1, 1, 1 ], "copper-axe": [ 1, 1, 1 ], "spyglass": [ 1, 1, 1 ], "bow": [ 1, 1, 1 ], "copper-boots": [ 1, 1, 1 ] }, "rolls": [ 2, 2 ], "totalweight": 10 } ], "itemDataJava": [], "structID": "abandoned-camp", "poolsJavaUpcoming": [ { "items": { "empty-map": [ 1, 1, 1 ], "gunpowder": [ 2, 4, 1 ], "saddle": [ 1, 1, 1 ], "arrow": [ 4, 4, 1 ], "flint-and-steel": [ 1, 1, 1 ], "bundle": [ 1, 1, 1 ], "rabbit-hide": [ 1, 4, 1 ], "lead": [ 1, 3, 1 ], "leather": [ 1, 4, 1 ], "empty-map-2": [ 1, 2, 1 ], "fishing-rod": [ 1, 1, 1 ], "bone": [ 2, 4, 1 ], "glass-bottle": [ 1, 4, 1 ], "compass": [ 1, 1, 1 ], "cobweb": [ 1, 1, 1 ], "white-candle": [ 1, 3, 1 ] }, "rolls": [ 4, 6 ], "totalweight": 16 }, { "items": { "copper-leggings": [ 1, 1, 1 ], "copper-chestplate": [ 1, 1, 1 ], "shears": [ 1, 1, 1 ], "bucket": [ 1, 1, 1 ], "copper-spear": [ 1, 1, 1 ], "copper-sword": [ 1, 1, 1 ], "copper-axe": [ 1, 1, 1 ], "spyglass": [ 1, 1, 1 ], "bow": [ 1, 1, 1 ], "copper-boots": [ 1, 1, 1 ] }, "rolls": [ 2, 2 ], "totalweight": 10 }, { "items": { "flower-forest-camp-map": [ 1, 1, 1 ], "windswept-forest-camp-map": [ 1, 1, 1 ], "dappled-forest-camp-map": [ 1, 1, 1 ], "pale-garden-camp-map": [ 1, 1, 1 ], "cherry-grove-camp-map": [ 1, 1, 1 ], "swamp-camp-map": [ 1, 1, 1 ], "bamboo-camp-map": [ 1, 1, 1 ], "birch-forest-camp-map": [ 1, 1, 1 ] }, "rolls": [ 1, 1 ], "totalweight": 8 } ], "structure": "Abandoned Camp", "container": "Common chest", "itemDataJavaUpcoming": { "flower-forest-camp-map": { "sortsize": [ 0, 0, 1 ], "weights": [ "—", "—", "<sup>1</sup>⁄<sub>8</sub>" ], "chanceany": 0.125, "sizes": [ "—", "—", 1 ], "sortweight": [ 0, 0, 1 ], "armor": 0, "material": 0, "avgamount": 0.125, "itemname": "flower-forest-camp-map" }, "arrow": { "itemname": "arrow", "sizes": [ 4, "—", "—" ], "sortsize": [ 4, 0, 0 ], "sortweight": [ 1, 0, 0 ], "weights": [ "<sup>1</sup>⁄<sub>16</sub>", "—", "—" ], "avgamount": 1.25, "chanceany": 0.2747977375984192 }, "copper-leggings": { "sortsize": [ 0, 1, 0 ], "weights": [ "—", "<sup>1</sup>⁄<sub>10</sub>", "—" ], "chanceany": 0.18999999999999995, "sizes": [ "—", 1, "—" ], "sortweight": [ 0, 1, 0 ], "armor": 3, "material": 0, "avgamount": 0.2, "itemname": "copper-leggings" }, "copper-spear": { "sortsize": [ 0, 1, 0 ], "weights": [ "—", "<sup>1</sup>⁄<sub>10</sub>", "—" ], "chanceany": 0.18999999999999995, "sizes": [ "—", 1, "—" ], "sortweight": [ 0, 1, 0 ], "armor": 0, "material": 0, "avgamount": 0.2, "itemname": "copper-spear" }, "flint-and-steel": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>1</sup>⁄<sub>16</sub>", "—", "—" ], "chanceany": 0.2747977375984192, "sizes": [ 1, "—", "—" ], "sortweight": [ 1, 0, 0 ], "armor": 0, "material": 0, "avgamount": 0.3125, "itemname": "flint-and-steel" }, "white-candle": { "sortsize": [ 2, 0, 0 ], "weights": [ "<sup>1</sup>⁄<sub>16</sub>", "—", "—" ], "chanceany": 0.2747977375984192, "sizes": [ "1–3", "—", "—" ], "sortweight": [ 1, 0, 0 ], "armor": 0, "material": 0, "avgamount": 0.625, "itemname": "white-candle" }, "windswept-forest-camp-map": { "sortsize": [ 0, 0, 1 ], "weights": [ "—", "—", "<sup>1</sup>⁄<sub>8</sub>" ], "chanceany": 0.125, "sizes": [ "—", "—", 1 ], "sortweight": [ 0, 0, 1 ], "armor": 0, "material": 0, "avgamount": 0.125, "itemname": "windswept-forest-camp-map" }, "empty-map": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>1</sup>⁄<sub>16</sub>", "—", "—" ], "chanceany": 0.2747977375984192, "sizes": [ 1, "—", "—" ], "sortweight": [ 1, 0, 0 ], "armor": 0, "material": 0, "avgamount": 0.3125, "itemname": "empty-map" }, "copper-sword": { "sortsize": [ 0, 1, 0 ], "weights": [ "—", "<sup>1</sup>⁄<sub>10</sub>", "—" ], "chanceany": 0.18999999999999995, "sizes": [ "—", 1, "—" ], "sortweight": [ 0, 1, 0 ], "armor": 0, "material": 0, "avgamount": 0.2, "itemname": "copper-sword" }, "rabbit-hide": { "sortsize": [ 2.5, 0, 0 ], "weights": [ "<sup>1</sup>⁄<sub>16</sub>", "—", "—" ], "chanceany": 0.2747977375984192, "sizes": [ "1–4", "—", "—" ], "sortweight": [ 1, 0, 0 ], "armor": 0, "material": 0, "avgamount": 0.78125, "itemname": "rabbit-hide" }, "leather": { "sortsize": [ 2.5, 0, 0 ], "weights": [ "<sup>1</sup>⁄<sub>16</sub>", "—", "—" ], "chanceany": 0.2747977375984192, "sizes": [ "1–4", "—", "—" ], "sortweight": [ 1, 0, 0 ], "armor": 0, "material": 1, "avgamount": 0.78125, "itemname": "leather" }, "bucket": { "sortsize": [ 0, 1, 0 ], "weights": [ "—", "<sup>1</sup>⁄<sub>10</sub>", "—" ], "chanceany": 0.18999999999999995, "sizes": [ "—", 1, "—" ], "sortweight": [ 0, 1, 0 ], "armor": 0, "material": 0, "avgamount": 0.2, "itemname": "bucket" }, "glass-bottle": { "sortsize": [ 2.5, 0, 0 ], "weights": [ "<sup>1</sup>⁄<sub>16</sub>", "—", "—" ], "chanceany": 0.2747977375984192, "sizes": [ "1–4", "—", "—" ], "sortweight": [ 1, 0, 0 ], "armor": 0, "material": 0, "avgamount": 0.78125, "itemname": "glass-bottle" }, "cobweb": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>1</sup>⁄<sub>16</sub>", "—", "—" ], "chanceany": 0.2747977375984192, "sizes": [ 1, "—", "—" ], "sortweight": [ 1, 0, 0 ], "armor": 0, "material": 0, "avgamount": 0.3125, "itemname": "cobweb" }, "birch-forest-camp-map": { "sortsize": [ 0, 0, 1 ], "weights": [ "—", "—", "<sup>1</sup>⁄<sub>8</sub>" ], "chanceany": 0.125, "sizes": [ "—", "—", 1 ], "sortweight": [ 0, 0, 1 ], "armor": 0, "material": 0, "avgamount": 0.125, "itemname": "birch-forest-camp-map" }, "dappled-forest-camp-map": { "sortsize": [ 0, 0, 1 ], "weights": [ "—", "—", "<sup>1</sup>⁄<sub>8</sub>" ], "chanceany": 0.125, "sizes": [ "—", "—", 1 ], "sortweight": [ 0, 0, 1 ], "armor": 0, "material": 0, "avgamount": 0.125, "itemname": "dappled-forest-camp-map" }, "swamp-camp-map": { "sortsize": [ 0, 0, 1 ], "weights": [ "—", "—", "<sup>1</sup>⁄<sub>8</sub>" ], "chanceany": 0.125, "sizes": [ "—", "—", 1 ], "sortweight": [ 0, 0, 1 ], "armor": 0, "material": 0, "avgamount": 0.125, "itemname": "swamp-camp-map" }, "copper-chestplate": { "sortsize": [ 0, 1, 0 ], "weights": [ "—", "<sup>1</sup>⁄<sub>10</sub>", "—" ], "chanceany": 0.18999999999999995, "sizes": [ "—", 1, "—" ], "sortweight": [ 0, 1, 0 ], "armor": 2, "material": 0, "avgamount": 0.2, "itemname": "copper-chestplate" }, "bamboo-camp-map": { "sortsize": [ 0, 0, 1 ], "weights": [ "—", "—", "<sup>1</sup>⁄<sub>8</sub>" ], "chanceany": 0.125, "sizes": [ "—", "—", 1 ], "sortweight": [ 0, 0, 1 ], "armor": 0, "material": 0, "avgamount": 0.125, "itemname": "bamboo-camp-map" }, "empty-map-2": { "itemname": "empty-map-2", "sizes": [ "1–2", "—", "—" ], "sortsize": [ 1.5, 0, 0 ], "sortweight": [ 1, 0, 0 ], "weights": [ "<sup>1</sup>⁄<sub>16</sub>", "—", "—" ], "avgamount": 0.46875, "chanceany": 0.2747977375984192 }, "bone": { "sortsize": [ 3, 0, 0 ], "weights": [ "<sup>1</sup>⁄<sub>16</sub>", "—", "—" ], "chanceany": 0.2747977375984192, "sizes": [ "2–4", "—", "—" ], "sortweight": [ 1, 0, 0 ], "armor": 0, "material": 0, "avgamount": 0.9375, "itemname": "bone" }, "copper-axe": { "sortsize": [ 0, 1, 0 ], "weights": [ "—", "<sup>1</sup>⁄<sub>10</sub>", "—" ], "chanceany": 0.18999999999999995, "sizes": [ "—", 1, "—" ], "sortweight": [ 0, 1, 0 ], "armor": 0, "material": 0, "avgamount": 0.2, "itemname": "copper-axe" }, "compass": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>1</sup>⁄<sub>16</sub>", "—", "—" ], "chanceany": 0.2747977375984192, "sizes": [ 1, "—", "—" ], "sortweight": [ 1, 0, 0 ], "armor": 0, "material": 0, "avgamount": 0.3125, "itemname": "compass" }, "bow": { "sortsize": [ 0, 1, 0 ], "weights": [ "—", "<sup>1</sup>⁄<sub>10</sub>", "—" ], "chanceany": 0.18999999999999995, "sizes": [ "—", 1, "—" ], "sortweight": [ 0, 1, 0 ], "armor": 0, "material": 0, "avgamount": 0.2, "itemname": "bow" }, "shears": { "sortsize": [ 0, 1, 0 ], "weights": [ "—", "<sup>1</sup>⁄<sub>10</sub>", "—" ], "chanceany": 0.18999999999999995, "sizes": [ "—", 1, "—" ], "sortweight": [ 0, 1, 0 ], "armor": 0, "material": 0, "avgamount": 0.2, "itemname": "shears" }, "saddle": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>1</sup>⁄<sub>16</sub>", "—", "—" ], "chanceany": 0.2747977375984192, "sizes": [ 1, "—", "—" ], "sortweight": [ 1, 0, 0 ], "armor": 0, "material": 0, "avgamount": 0.3125, "itemname": "saddle" }, "pale-garden-camp-map": { "sortsize": [ 0, 0, 1 ], "weights": [ "—", "—", "<sup>1</sup>⁄<sub>8</sub>" ], "chanceany": 0.125, "sizes": [ "—", "—", 1 ], "sortweight": [ 0, 0, 1 ], "armor": 0, "material": 0, "avgamount": 0.125, "itemname": "pale-garden-camp-map" }, "lead": { "sortsize": [ 2, 0, 0 ], "weights": [ "<sup>1</sup>⁄<sub>16</sub>", "—", "—" ], "chanceany": 0.2747977375984192, "sizes": [ "1–3", "—", "—" ], "sortweight": [ 1, 0, 0 ], "armor": 0, "material": 0, "avgamount": 0.625, "itemname": "lead" }, "gunpowder": { "sortsize": [ 3, 0, 0 ], "weights": [ "<sup>1</sup>⁄<sub>16</sub>", "—", "—" ], "chanceany": 0.2747977375984192, "sizes": [ "2–4", "—", "—" ], "sortweight": [ 1, 0, 0 ], "armor": 0, "material": 0, "avgamount": 0.9375, "itemname": "gunpowder" }, "cherry-grove-camp-map": { "sortsize": [ 0, 0, 1 ], "weights": [ "—", "—", "<sup>1</sup>⁄<sub>8</sub>" ], "chanceany": 0.125, "sizes": [ "—", "—", 1 ], "sortweight": [ 0, 0, 1 ], "armor": 0, "material": 0, "avgamount": 0.125, "itemname": "cherry-grove-camp-map" }, "fishing-rod": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>1</sup>⁄<sub>16</sub>", "—", "—" ], "chanceany": 0.2747977375984192, "sizes": [ 1, "—", "—" ], "sortweight": [ 1, 0, 0 ], "armor": 0, "material": 0, "avgamount": 0.3125, "itemname": "fishing-rod" }, "spyglass": { "sortsize": [ 0, 1, 0 ], "weights": [ "—", "<sup>1</sup>⁄<sub>10</sub>", "—" ], "chanceany": 0.18999999999999995, "sizes": [ "—", 1, "—" ], "sortweight": [ 0, 1, 0 ], "armor": 0, "material": 0, "avgamount": 0.2, "itemname": "spyglass" }, "bundle": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>1</sup>⁄<sub>16</sub>", "—", "—" ], "chanceany": 0.2747977375984192, "sizes": [ 1, "—", "—" ], "sortweight": [ 1, 0, 0 ], "armor": 0, "material": 0, "avgamount": 0.3125, "itemname": "bundle" }, "copper-boots": { "sortsize": [ 0, 1, 0 ], "weights": [ "—", "<sup>1</sup>⁄<sub>10</sub>", "—" ], "chanceany": 0.18999999999999995, "sizes": [ "—", 1, "—" ], "sortweight": [ 0, 1, 0 ], "armor": 4, "material": 0, "avgamount": 0.2, "itemname": "copper-boots" } }, "allRollsJavaUpcoming": [ "4–6", 2, 1 ], "itemDataBedrock": [], "poolsBedrock": [], "allRollsBedrockUpcoming": [ "4–6", 2 ], "allRollsBedrock": [], "itemDataBedrockUpcoming": { "firework-rocket": { "sortsize": [ 3, 0 ], "weights": [ "<sup>1</sup>⁄<sub>16</sub>", "—" ], "chanceany": 0.2747977375984192, "sizes": [ "2–4", "—" ], "sortweight": [ 1, 0 ], "armor": 0, "material": 0, "avgamount": 0.9375, "itemname": "firework-rocket" }, "arrow": { "itemname": "arrow", "sizes": [ 4, "—" ], "sortsize": [ 4, 0 ], "sortweight": [ 1, 0 ], "weights": [ "<sup>1</sup>⁄<sub>16</sub>", "—" ], "avgamount": 1.25, "chanceany": 0.2747977375984192 }, "copper-leggings": { "sortsize": [ 0, 1 ], "weights": [ "—", "<sup>1</sup>⁄<sub>10</sub>" ], "chanceany": 0.18999999999999995, "sizes": [ "—", 1 ], "sortweight": [ 0, 1 ], "armor": 3, "material": 0, "avgamount": 0.2, "itemname": "copper-leggings" }, "copper-chestplate": { "sortsize": [ 0, 1 ], "weights": [ "—", "<sup>1</sup>⁄<sub>10</sub>" ], "chanceany": 0.18999999999999995, "sizes": [ "—", 1 ], "sortweight": [ 0, 1 ], "armor": 2, "material": 0, "avgamount": 0.2, "itemname": "copper-chestplate" }, "empty-map-2": { "itemname": "empty-map-2", "sizes": [ "1–2", "—" ], "sortsize": [ 1.5, 0 ], "sortweight": [ 1, 0 ], "weights": [ "<sup>1</sup>⁄<sub>16</sub>", "—" ], "avgamount": 0.46875, "chanceany": 0.2747977375984192 }, "bone": { "sortsize": [ 3, 0 ], "weights": [ "<sup>1</sup>⁄<sub>16</sub>", "—" ], "chanceany": 0.2747977375984192, "sizes": [ "2–4", "—" ], "sortweight": [ 1, 0 ], "armor": 0, "material": 0, "avgamount": 0.9375, "itemname": "bone" }, "copper-spear": { "sortsize": [ 0, 1 ], "weights": [ "—", "<sup>1</sup>⁄<sub>10</sub>" ], "chanceany": 0.18999999999999995, "sizes": [ "—", 1 ], "sortweight": [ 0, 1 ], "armor": 0, "material": 0, "avgamount": 0.2, "itemname": "copper-spear" }, "compass": { "sortsize": [ 1, 0 ], "weights": [ "<sup>1</sup>⁄<sub>16</sub>", "—" ], "chanceany": 0.2747977375984192, "sizes": [ 1, "—" ], "sortweight": [ 1, 0 ], "armor": 0, "material": 0, "avgamount": 0.3125, "itemname": "compass" }, "flint-and-steel": { "sortsize": [ 1, 0 ], "weights": [ "<sup>1</sup>⁄<sub>16</sub>", "—" ], "chanceany": 0.2747977375984192, "sizes": [ 1, "—" ], "sortweight": [ 1, 0 ], "armor": 0, "material": 0, "avgamount": 0.3125, "itemname": "flint-and-steel" }, "white-candle": { "sortsize": [ 2, 0 ], "weights": [ "<sup>1</sup>⁄<sub>16</sub>", "—" ], "chanceany": 0.2747977375984192, "sizes": [ "1–3", "—" ], "sortweight": [ 1, 0 ], "armor": 0, "material": 0, "avgamount": 0.625, "itemname": "white-candle" }, "fishing-rod": { "sortsize": [ 1, 0 ], "weights": [ "<sup>1</sup>⁄<sub>16</sub>", "—" ], "chanceany": 0.2747977375984192, "sizes": [ 1, "—" ], "sortweight": [ 1, 0 ], "armor": 0, "material": 0, "avgamount": 0.3125, "itemname": "fishing-rod" }, "bow": { "sortsize": [ 0, 1 ], "weights": [ "—", "<sup>1</sup>⁄<sub>10</sub>" ], "chanceany": 0.18999999999999995, "sizes": [ "—", 1 ], "sortweight": [ 0, 1 ], "armor": 0, "material": 0, "avgamount": 0.2, "itemname": "bow" }, "saddle": { "sortsize": [ 1, 0 ], "weights": [ "<sup>1</sup>⁄<sub>16</sub>", "—" ], "chanceany": 0.2747977375984192, "sizes": [ 1, "—" ], "sortweight": [ 1, 0 ], "armor": 0, "material": 0, "avgamount": 0.3125, "itemname": "saddle" }, "empty-map": { "sortsize": [ 1, 0 ], "weights": [ "<sup>1</sup>⁄<sub>16</sub>", "—" ], "chanceany": 0.2747977375984192, "sizes": [ 1, "—" ], "sortweight": [ 1, 0 ], "armor": 0, "material": 0, "avgamount": 0.3125, "itemname": "empty-map" }, "shears": { "sortsize": [ 0, 1 ], "weights": [ "—", "<sup>1</sup>⁄<sub>10</sub>" ], "chanceany": 0.18999999999999995, "sizes": [ "—", 1 ], "sortweight": [ 0, 1 ], "armor": 0, "material": 0, "avgamount": 0.2, "itemname": "shears" }, "bundle": { "sortsize": [ 1, 0 ], "weights": [ "<sup>1</sup>⁄<sub>16</sub>", "—" ], "chanceany": 0.2747977375984192, "sizes": [ 1, "—" ], "sortweight": [ 1, 0 ], "armor": 0, "material": 0, "avgamount": 0.3125, "itemname": "bundle" }, "rabbit-hide": { "sortsize": [ 2.5, 0 ], "weights": [ "<sup>1</sup>⁄<sub>16</sub>", "—" ], "chanceany": 0.2747977375984192, "sizes": [ "1–4", "—" ], "sortweight": [ 1, 0 ], "armor": 0, "material": 0, "avgamount": 0.78125, "itemname": "rabbit-hide" }, "lead": { "sortsize": [ 2, 0 ], "weights": [ "<sup>1</sup>⁄<sub>16</sub>", "—" ], "chanceany": 0.2747977375984192, "sizes": [ "1–3", "—" ], "sortweight": [ 1, 0 ], "armor": 0, "material": 0, "avgamount": 0.625, "itemname": "lead" }, "leather": { "sortsize": [ 2.5, 0 ], "weights": [ "<sup>1</sup>⁄<sub>16</sub>", "—" ], "chanceany": 0.2747977375984192, "sizes": [ "1–4", "—" ], "sortweight": [ 1, 0 ], "armor": 0, "material": 1, "avgamount": 0.78125, "itemname": "leather" }, "bucket": { "sortsize": [ 0, 1 ], "weights": [ "—", "<sup>1</sup>⁄<sub>10</sub>" ], "chanceany": 0.18999999999999995, "sizes": [ "—", 1 ], "sortweight": [ 0, 1 ], "armor": 0, "material": 0, "avgamount": 0.2, "itemname": "bucket" }, "copper-axe": { "sortsize": [ 0, 1 ], "weights": [ "—", "<sup>1</sup>⁄<sub>10</sub>" ], "chanceany": 0.18999999999999995, "sizes": [ "—", 1 ], "sortweight": [ 0, 1 ], "armor": 0, "material": 0, "avgamount": 0.2, "itemname": "copper-axe" }, "copper-sword": { "sortsize": [ 0, 1 ], "weights": [ "—", "<sup>1</sup>⁄<sub>10</sub>" ], "chanceany": 0.18999999999999995, "sizes": [ "—", 1 ], "sortweight": [ 0, 1 ], "armor": 0, "material": 0, "avgamount": 0.2, "itemname": "copper-sword" }, "glass-bottle": { "sortsize": [ 2.5, 0 ], "weights": [ "<sup>1</sup>⁄<sub>16</sub>", "—" ], "chanceany": 0.2747977375984192, "sizes": [ "1–4", "—" ], "sortweight": [ 1, 0 ], "armor": 0, "material": 0, "avgamount": 0.78125, "itemname": "glass-bottle" }, "spyglass": { "sortsize": [ 0, 1 ], "weights": [ "—", "<sup>1</sup>⁄<sub>10</sub>" ], "chanceany": 0.18999999999999995, "sizes": [ "—", 1 ], "sortweight": [ 0, 1 ], "armor": 0, "material": 0, "avgamount": 0.2, "itemname": "spyglass" }, "cobweb": { "sortsize": [ 1, 0 ], "weights": [ "<sup>1</sup>⁄<sub>16</sub>", "—" ], "chanceany": 0.2747977375984192, "sizes": [ 1, "—" ], "sortweight": [ 1, 0 ], "armor": 0, "material": 0, "avgamount": 0.3125, "itemname": "cobweb" }, "copper-boots": { "sortsize": [ 0, 1 ], "weights": [ "—", "<sup>1</sup>⁄<sub>10</sub>" ], "chanceany": 0.18999999999999995, "sizes": [ "—", 1 ], "sortweight": [ 0, 1 ], "armor": 4, "material": 0, "avgamount": 0.2, "itemname": "copper-boots" } }, "header": "[[Abandoned Camp]]", "allRollsJava": [], "link": "[[abandoned camp]] common chest" } } }- ↑ a b The size of stacks (or for unstackable items, number) of this item on any given roll.
- ↑ a b The weight of this item relative to other items in the pool.
- ↑ a b The odds of finding any of this item in a single chest.
- ↑ a b The number of items expected per chest, averaged over a large number of chests.
- ↑ a b The average number of chests the player should expect to search to find any of this item.
Secret chests
In Java Edition 26.3, each abandoned camp secret chest chest contains items drawn from 4 pools, with the following distribution:
| Item | Stack Size [A] | Weight [B] | Chance [C] | Avg. per chest [D] |
Avg. # chests to search [E] |
||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| 2× | 4–6× | 0–1× | 1× | 2× | 4–6× | 0–1× | 1× | ||||
| — | 1–2 | — | — | — | 1⁄4 | — | — | 75.6% | 1.875 | 1.3 | |
| — | 1–2 | — | — | — | 1⁄4 | — | — | 75.6% | 1.875 | 1.3 | |
| — | 1 | — | — | — | 1⁄4 | — | — | 75.6% | 1.250 | 1.3 | |
| — | 1 | — | — | — | 1⁄4 | — | — | 75.6% | 1.250 | 1.3 | |
| 1 | — | — | — | 1⁄5 | — | — | — | 36.0% | 0.400 | 2.8 | |
| 1 | — | — | — | 1⁄5 | — | — | — | 36.0% | 0.400 | 2.8 | |
| 1 | — | — | — | 1⁄5 | — | — | — | 36.0% | 0.400 | 2.8 | |
| 1 | — | — | — | 1⁄5 | — | — | — | 36.0% | 0.400 | 2.8 | |
| 1 | — | — | — | 1⁄5 | — | — | — | 36.0% | 0.400 | 2.8 | |
| — | — | — | 1 | — | — | — | 1⁄7 | 14.3% | 0.143 | 7.0 | |
| — | — | — | 1 | — | — | — | 1⁄7 | 14.3% | 0.143 | 7.0 | |
| — | — | — | 1 | — | — | — | 1⁄7 | 14.3% | 0.143 | 7.0 | |
| — | — | — | 1 | — | — | — | 1⁄7 | 14.3% | 0.143 | 7.0 | |
| — | — | — | 1 | — | — | — | 1⁄7 | 14.3% | 0.143 | 7.0 | |
| — | — | — | 1 | — | — | — | 1⁄7 | 14.3% | 0.143 | 7.0 | |
| — | — | — | 1 | — | — | — | 1⁄7 | 14.3% | 0.143 | 7.0 | |
| — | — | 1 | — | — | — | 1⁄4 | — | 12.5% | 0.125 | 8.0 | |
| — | — | 1 | — | — | — | 1⁄4 | — | 12.5% | 0.125 | 8.0 | |
| — | — | 1 | — | — | — | 1⁄4 | — | 12.5% | 0.125 | 8.0 | |
| — | — | 1 | — | — | — | 1⁄4 | — | 12.5% | 0.125 | 8.0 | |
{ "chestNames": [ "abandoned-camp-secret-chest" ], "gameVersion": "JavaUpcoming", "loot": { "abandoned-camp-secret-chest": { "poolsJava": [], "poolsBedrockUpcoming": [ { "items": { "diamond": [ 1, 1, 1 ], "potion-of-leaping": [ 1, 1, 1 ], "potion-of-swiftness": [ 1, 1, 1 ], "potion-of-healing": [ 1, 1, 1 ], "potion-of-night-vision": [ 1, 1, 1 ] }, "rolls": [ 2, 2 ], "totalweight": 5 }, { "items": { "iron-ingot": [ 1, 1, 1 ], "copper-ingot": [ 1, 2, 1 ], "gold-ingot": [ 1, 2, 1 ], "empty-map": [ 1, 1, 1 ] }, "rolls": [ 4, 6 ], "totalweight": 4 }, { "items": { "iron-axe": [ 1, 1, 1 ], "iron-boots": [ 1, 1, 1 ], "iron-spear": [ 1, 1, 1 ], "iron-leggings": [ 1, 1, 1 ] }, "rolls": [ 0, 1 ], "totalweight": 4 } ], "itemDataJava": [], "structID": "abandoned-camp", "poolsJavaUpcoming": [ { "items": { "diamond": [ 1, 1, 1 ], "potion-of-leaping": [ 1, 1, 1 ], "potion-of-swiftness": [ 1, 1, 1 ], "potion-of-healing": [ 1, 1, 1 ], "potion-of-night-vision": [ 1, 1, 1 ] }, "rolls": [ 2, 2 ], "totalweight": 5 }, { "items": { "iron-ingot": [ 1, 1, 1 ], "copper-ingot": [ 1, 2, 1 ], "gold-ingot": [ 1, 2, 1 ], "empty-map": [ 1, 1, 1 ] }, "rolls": [ 4, 6 ], "totalweight": 4 }, { "items": { "iron-axe": [ 1, 1, 1 ], "iron-boots": [ 1, 1, 1 ], "iron-spear": [ 1, 1, 1 ], "iron-leggings": [ 1, 1, 1 ] }, "rolls": [ 0, 1 ], "totalweight": 4 }, { "items": { "woodland-explorer-map": [ 1, 1, 1 ], "trial-explorer-map": [ 1, 1, 1 ], "buried-ancient-city-map": [ 1, 1, 1 ], "jungle-explorer-map": [ 1, 1, 1 ], "buried-mineshaft-map": [ 1, 1, 1 ], "desert-pyramid-map": [ 1, 1, 1 ], "warm-ocean-ruins-map": [ 1, 1, 1 ] }, "rolls": [ 1, 1 ], "totalweight": 7 } ], "structure": "Abandoned Camp", "container": "Secret chest", "itemDataJavaUpcoming": { "potion-of-leaping": { "sortsize": [ 1, 0, 0, 0 ], "weights": [ "<sup>1</sup>⁄<sub>5</sub>", "—", "—", "—" ], "chanceany": 0.36, "sizes": [ 1, "—", "—", "—" ], "sortweight": [ 1, 0, 0, 0 ], "armor": 0, "material": 0, "avgamount": 0.4, "itemname": "potion-of-leaping" }, "gold-ingot": { "sortsize": [ 0, 1.5, 0, 0 ], "weights": [ "—", "<sup>1</sup>⁄<sub>4</sub>", "—", "—" ], "chanceany": 0.756103515625, "sizes": [ "—", "1–2", "—", "—" ], "sortweight": [ 0, 1, 0, 0 ], "armor": 0, "material": 3, "avgamount": 1.875, "itemname": "gold-ingot" }, "iron-boots": { "sortsize": [ 0, 0, 1, 0 ], "weights": [ "—", "—", "<sup>1</sup>⁄<sub>4</sub>", "—" ], "chanceany": 0.125, "sizes": [ "—", "—", 1, "—" ], "sortweight": [ 0, 0, 1, 0 ], "armor": 4, "material": 2, "avgamount": 0.125, "itemname": "iron-boots" }, "iron-leggings": { "sortsize": [ 0, 0, 1, 0 ], "weights": [ "—", "—", "<sup>1</sup>⁄<sub>4</sub>", "—" ], "chanceany": 0.125, "sizes": [ "—", "—", 1, "—" ], "sortweight": [ 0, 0, 1, 0 ], "armor": 3, "material": 2, "avgamount": 0.125, "itemname": "iron-leggings" }, "jungle-explorer-map": { "sortsize": [ 0, 0, 0, 1 ], "weights": [ "—", "—", "—", "<sup>1</sup>⁄<sub>7</sub>" ], "chanceany": 0.1428571428571429, "sizes": [ "—", "—", "—", 1 ], "sortweight": [ 0, 0, 0, 1 ], "armor": 0, "material": 0, "avgamount": 0.14285714285714285, "itemname": "jungle-explorer-map" }, "iron-ingot": { "sortsize": [ 0, 1, 0, 0 ], "weights": [ "—", "<sup>1</sup>⁄<sub>4</sub>", "—", "—" ], "chanceany": 0.756103515625, "sizes": [ "—", 1, "—", "—" ], "sortweight": [ 0, 1, 0, 0 ], "armor": 0, "material": 2, "avgamount": 1.25, "itemname": "iron-ingot" }, "diamond": { "sortsize": [ 1, 0, 0, 0 ], "weights": [ "<sup>1</sup>⁄<sub>5</sub>", "—", "—", "—" ], "chanceany": 0.36, "sizes": [ 1, "—", "—", "—" ], "sortweight": [ 1, 0, 0, 0 ], "armor": 0, "material": 4, "avgamount": 0.4, "itemname": "diamond" }, "trial-explorer-map": { "sortsize": [ 0, 0, 0, 1 ], "weights": [ "—", "—", "—", "<sup>1</sup>⁄<sub>7</sub>" ], "chanceany": 0.1428571428571429, "sizes": [ "—", "—", "—", 1 ], "sortweight": [ 0, 0, 0, 1 ], "armor": 0, "material": 0, "avgamount": 0.14285714285714285, "itemname": "trial-explorer-map" }, "iron-spear": { "sortsize": [ 0, 0, 1, 0 ], "weights": [ "—", "—", "<sup>1</sup>⁄<sub>4</sub>", "—" ], "chanceany": 0.125, "sizes": [ "—", "—", 1, "—" ], "sortweight": [ 0, 0, 1, 0 ], "armor": 0, "material": 2, "avgamount": 0.125, "itemname": "iron-spear" }, "woodland-explorer-map": { "sortsize": [ 0, 0, 0, 1 ], "weights": [ "—", "—", "—", "<sup>1</sup>⁄<sub>7</sub>" ], "chanceany": 0.1428571428571429, "sizes": [ "—", "—", "—", 1 ], "sortweight": [ 0, 0, 0, 1 ], "armor": 0, "material": 0, "avgamount": 0.14285714285714285, "itemname": "woodland-explorer-map" }, "buried-mineshaft-map": { "sortsize": [ 0, 0, 0, 1 ], "weights": [ "—", "—", "—", "<sup>1</sup>⁄<sub>7</sub>" ], "chanceany": 0.1428571428571429, "sizes": [ "—", "—", "—", 1 ], "sortweight": [ 0, 0, 0, 1 ], "armor": 0, "material": 0, "avgamount": 0.14285714285714285, "itemname": "buried-mineshaft-map" }, "potion-of-healing": { "sortsize": [ 1, 0, 0, 0 ], "weights": [ "<sup>1</sup>⁄<sub>5</sub>", "—", "—", "—" ], "chanceany": 0.36, "sizes": [ 1, "—", "—", "—" ], "sortweight": [ 1, 0, 0, 0 ], "armor": 0, "material": 0, "avgamount": 0.4, "itemname": "potion-of-healing" }, "iron-axe": { "sortsize": [ 0, 0, 1, 0 ], "weights": [ "—", "—", "<sup>1</sup>⁄<sub>4</sub>", "—" ], "chanceany": 0.125, "sizes": [ "—", "—", 1, "—" ], "sortweight": [ 0, 0, 1, 0 ], "armor": 0, "material": 2, "avgamount": 0.125, "itemname": "iron-axe" }, "copper-ingot": { "sortsize": [ 0, 1.5, 0, 0 ], "weights": [ "—", "<sup>1</sup>⁄<sub>4</sub>", "—", "—" ], "chanceany": 0.756103515625, "sizes": [ "—", "1–2", "—", "—" ], "sortweight": [ 0, 1, 0, 0 ], "armor": 0, "material": 0, "avgamount": 1.875, "itemname": "copper-ingot" }, "potion-of-night-vision": { "sortsize": [ 1, 0, 0, 0 ], "weights": [ "<sup>1</sup>⁄<sub>5</sub>", "—", "—", "—" ], "chanceany": 0.36, "sizes": [ 1, "—", "—", "—" ], "sortweight": [ 1, 0, 0, 0 ], "armor": 0, "material": 0, "avgamount": 0.4, "itemname": "potion-of-night-vision" }, "buried-ancient-city-map": { "sortsize": [ 0, 0, 0, 1 ], "weights": [ "—", "—", "—", "<sup>1</sup>⁄<sub>7</sub>" ], "chanceany": 0.1428571428571429, "sizes": [ "—", "—", "—", 1 ], "sortweight": [ 0, 0, 0, 1 ], "armor": 0, "material": 0, "avgamount": 0.14285714285714285, "itemname": "buried-ancient-city-map" }, "desert-pyramid-map": { "sortsize": [ 0, 0, 0, 1 ], "weights": [ "—", "—", "—", "<sup>1</sup>⁄<sub>7</sub>" ], "chanceany": 0.1428571428571429, "sizes": [ "—", "—", "—", 1 ], "sortweight": [ 0, 0, 0, 1 ], "armor": 0, "material": 0, "avgamount": 0.14285714285714285, "itemname": "desert-pyramid-map" }, "empty-map": { "sortsize": [ 0, 1, 0, 0 ], "weights": [ "—", "<sup>1</sup>⁄<sub>4</sub>", "—", "—" ], "chanceany": 0.756103515625, "sizes": [ "—", 1, "—", "—" ], "sortweight": [ 0, 1, 0, 0 ], "armor": 0, "material": 0, "avgamount": 1.25, "itemname": "empty-map" }, "potion-of-swiftness": { "sortsize": [ 1, 0, 0, 0 ], "weights": [ "<sup>1</sup>⁄<sub>5</sub>", "—", "—", "—" ], "chanceany": 0.36, "sizes": [ 1, "—", "—", "—" ], "sortweight": [ 1, 0, 0, 0 ], "armor": 0, "material": 0, "avgamount": 0.4, "itemname": "potion-of-swiftness" }, "warm-ocean-ruins-map": { "sortsize": [ 0, 0, 0, 1 ], "weights": [ "—", "—", "—", "<sup>1</sup>⁄<sub>7</sub>" ], "chanceany": 0.1428571428571429, "sizes": [ "—", "—", "—", 1 ], "sortweight": [ 0, 0, 0, 1 ], "armor": 0, "material": 0, "avgamount": 0.14285714285714285, "itemname": "warm-ocean-ruins-map" } }, "allRollsJavaUpcoming": [ 2, "4–6", "0–1", 1 ], "itemDataBedrock": [], "poolsBedrock": [], "allRollsBedrockUpcoming": [ 2, "4–6", "0–1" ], "allRollsBedrock": [], "itemDataBedrockUpcoming": { "diamond": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>1</sup>⁄<sub>5</sub>", "—", "—" ], "chanceany": 0.36, "sizes": [ 1, "—", "—" ], "sortweight": [ 1, 0, 0 ], "armor": 0, "material": 4, "avgamount": 0.4, "itemname": "diamond" }, "potion-of-leaping": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>1</sup>⁄<sub>5</sub>", "—", "—" ], "chanceany": 0.36, "sizes": [ 1, "—", "—" ], "sortweight": [ 1, 0, 0 ], "armor": 0, "material": 0, "avgamount": 0.4, "itemname": "potion-of-leaping" }, "empty-map": { "sortsize": [ 0, 1, 0 ], "weights": [ "—", "<sup>1</sup>⁄<sub>4</sub>", "—" ], "chanceany": 0.756103515625, "sizes": [ "—", 1, "—" ], "sortweight": [ 0, 1, 0 ], "armor": 0, "material": 0, "avgamount": 1.25, "itemname": "empty-map" }, "potion-of-swiftness": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>1</sup>⁄<sub>5</sub>", "—", "—" ], "chanceany": 0.36, "sizes": [ 1, "—", "—" ], "sortweight": [ 1, 0, 0 ], "armor": 0, "material": 0, "avgamount": 0.4, "itemname": "potion-of-swiftness" }, "potion-of-healing": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>1</sup>⁄<sub>5</sub>", "—", "—" ], "chanceany": 0.36, "sizes": [ 1, "—", "—" ], "sortweight": [ 1, 0, 0 ], "armor": 0, "material": 0, "avgamount": 0.4, "itemname": "potion-of-healing" }, "iron-axe": { "sortsize": [ 0, 0, 1 ], "weights": [ "—", "—", "<sup>1</sup>⁄<sub>4</sub>" ], "chanceany": 0.125, "sizes": [ "—", "—", 1 ], "sortweight": [ 0, 0, 1 ], "armor": 0, "material": 2, "avgamount": 0.125, "itemname": "iron-axe" }, "copper-ingot": { "sortsize": [ 0, 1.5, 0 ], "weights": [ "—", "<sup>1</sup>⁄<sub>4</sub>", "—" ], "chanceany": 0.756103515625, "sizes": [ "—", "1–2", "—" ], "sortweight": [ 0, 1, 0 ], "armor": 0, "material": 0, "avgamount": 1.875, "itemname": "copper-ingot" }, "potion-of-night-vision": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>1</sup>⁄<sub>5</sub>", "—", "—" ], "chanceany": 0.36, "sizes": [ 1, "—", "—" ], "sortweight": [ 1, 0, 0 ], "armor": 0, "material": 0, "avgamount": 0.4, "itemname": "potion-of-night-vision" }, "iron-leggings": { "sortsize": [ 0, 0, 1 ], "weights": [ "—", "—", "<sup>1</sup>⁄<sub>4</sub>" ], "chanceany": 0.125, "sizes": [ "—", "—", 1 ], "sortweight": [ 0, 0, 1 ], "armor": 3, "material": 2, "avgamount": 0.125, "itemname": "iron-leggings" }, "iron-spear": { "sortsize": [ 0, 0, 1 ], "weights": [ "—", "—", "<sup>1</sup>⁄<sub>4</sub>" ], "chanceany": 0.125, "sizes": [ "—", "—", 1 ], "sortweight": [ 0, 0, 1 ], "armor": 0, "material": 2, "avgamount": 0.125, "itemname": "iron-spear" }, "iron-ingot": { "sortsize": [ 0, 1, 0 ], "weights": [ "—", "<sup>1</sup>⁄<sub>4</sub>", "—" ], "chanceany": 0.756103515625, "sizes": [ "—", 1, "—" ], "sortweight": [ 0, 1, 0 ], "armor": 0, "material": 2, "avgamount": 1.25, "itemname": "iron-ingot" }, "iron-boots": { "sortsize": [ 0, 0, 1 ], "weights": [ "—", "—", "<sup>1</sup>⁄<sub>4</sub>" ], "chanceany": 0.125, "sizes": [ "—", "—", 1 ], "sortweight": [ 0, 0, 1 ], "armor": 4, "material": 2, "avgamount": 0.125, "itemname": "iron-boots" }, "gold-ingot": { "sortsize": [ 0, 1.5, 0 ], "weights": [ "—", "<sup>1</sup>⁄<sub>4</sub>", "—" ], "chanceany": 0.756103515625, "sizes": [ "—", "1–2", "—" ], "sortweight": [ 0, 1, 0 ], "armor": 0, "material": 3, "avgamount": 1.875, "itemname": "gold-ingot" } }, "header": "[[Abandoned Camp]]", "allRollsJava": [], "link": "[[abandoned camp]] secret chest" } } }In Bedrock Edition 26.50, each abandoned camp secret chest chest contains items drawn from 3 pools, with the following distribution:
| Item | Stack Size [A] | Weight [B] | Chance [C] | Avg. per chest [D] |
Avg. # chests to search [E] |
||||
|---|---|---|---|---|---|---|---|---|---|
| 2× | 4–6× | 0–1× | 2× | 4–6× | 0–1× | ||||
| — | 1–2 | — | — | 1⁄4 | — | 75.6% | 1.875 | 1.3 | |
| — | 1–2 | — | — | 1⁄4 | — | 75.6% | 1.875 | 1.3 | |
| — | 1 | — | — | 1⁄4 | — | 75.6% | 1.250 | 1.3 | |
| — | 1 | — | — | 1⁄4 | — | 75.6% | 1.250 | 1.3 | |
| 1 | — | — | 1⁄5 | — | — | 36.0% | 0.400 | 2.8 | |
| 1 | — | — | 1⁄5 | — | — | 36.0% | 0.400 | 2.8 | |
| 1 | — | — | 1⁄5 | — | — | 36.0% | 0.400 | 2.8 | |
| 1 | — | — | 1⁄5 | — | — | 36.0% | 0.400 | 2.8 | |
| 1 | — | — | 1⁄5 | — | — | 36.0% | 0.400 | 2.8 | |
| — | — | 1 | — | — | 1⁄4 | 12.5% | 0.125 | 8.0 | |
| — | — | 1 | — | — | 1⁄4 | 12.5% | 0.125 | 8.0 | |
| — | — | 1 | — | — | 1⁄4 | 12.5% | 0.125 | 8.0 | |
| — | — | 1 | — | — | 1⁄4 | 12.5% | 0.125 | 8.0 | |
{ "chestNames": [ "abandoned-camp-secret-chest" ], "gameVersion": "BedrockUpcoming", "loot": { "abandoned-camp-secret-chest": { "poolsJava": [], "poolsBedrockUpcoming": [ { "items": { "diamond": [ 1, 1, 1 ], "potion-of-leaping": [ 1, 1, 1 ], "potion-of-swiftness": [ 1, 1, 1 ], "potion-of-healing": [ 1, 1, 1 ], "potion-of-night-vision": [ 1, 1, 1 ] }, "rolls": [ 2, 2 ], "totalweight": 5 }, { "items": { "iron-ingot": [ 1, 1, 1 ], "copper-ingot": [ 1, 2, 1 ], "gold-ingot": [ 1, 2, 1 ], "empty-map": [ 1, 1, 1 ] }, "rolls": [ 4, 6 ], "totalweight": 4 }, { "items": { "iron-axe": [ 1, 1, 1 ], "iron-boots": [ 1, 1, 1 ], "iron-spear": [ 1, 1, 1 ], "iron-leggings": [ 1, 1, 1 ] }, "rolls": [ 0, 1 ], "totalweight": 4 } ], "itemDataJava": [], "structID": "abandoned-camp", "poolsJavaUpcoming": [ { "items": { "diamond": [ 1, 1, 1 ], "potion-of-leaping": [ 1, 1, 1 ], "potion-of-swiftness": [ 1, 1, 1 ], "potion-of-healing": [ 1, 1, 1 ], "potion-of-night-vision": [ 1, 1, 1 ] }, "rolls": [ 2, 2 ], "totalweight": 5 }, { "items": { "iron-ingot": [ 1, 1, 1 ], "copper-ingot": [ 1, 2, 1 ], "gold-ingot": [ 1, 2, 1 ], "empty-map": [ 1, 1, 1 ] }, "rolls": [ 4, 6 ], "totalweight": 4 }, { "items": { "iron-axe": [ 1, 1, 1 ], "iron-boots": [ 1, 1, 1 ], "iron-spear": [ 1, 1, 1 ], "iron-leggings": [ 1, 1, 1 ] }, "rolls": [ 0, 1 ], "totalweight": 4 }, { "items": { "woodland-explorer-map": [ 1, 1, 1 ], "trial-explorer-map": [ 1, 1, 1 ], "buried-ancient-city-map": [ 1, 1, 1 ], "jungle-explorer-map": [ 1, 1, 1 ], "buried-mineshaft-map": [ 1, 1, 1 ], "desert-pyramid-map": [ 1, 1, 1 ], "warm-ocean-ruins-map": [ 1, 1, 1 ] }, "rolls": [ 1, 1 ], "totalweight": 7 } ], "structure": "Abandoned Camp", "container": "Secret chest", "itemDataJavaUpcoming": { "potion-of-leaping": { "sortsize": [ 1, 0, 0, 0 ], "weights": [ "<sup>1</sup>⁄<sub>5</sub>", "—", "—", "—" ], "chanceany": 0.36, "sizes": [ 1, "—", "—", "—" ], "sortweight": [ 1, 0, 0, 0 ], "armor": 0, "material": 0, "avgamount": 0.4, "itemname": "potion-of-leaping" }, "gold-ingot": { "sortsize": [ 0, 1.5, 0, 0 ], "weights": [ "—", "<sup>1</sup>⁄<sub>4</sub>", "—", "—" ], "chanceany": 0.756103515625, "sizes": [ "—", "1–2", "—", "—" ], "sortweight": [ 0, 1, 0, 0 ], "armor": 0, "material": 3, "avgamount": 1.875, "itemname": "gold-ingot" }, "iron-boots": { "sortsize": [ 0, 0, 1, 0 ], "weights": [ "—", "—", "<sup>1</sup>⁄<sub>4</sub>", "—" ], "chanceany": 0.125, "sizes": [ "—", "—", 1, "—" ], "sortweight": [ 0, 0, 1, 0 ], "armor": 4, "material": 2, "avgamount": 0.125, "itemname": "iron-boots" }, "iron-leggings": { "sortsize": [ 0, 0, 1, 0 ], "weights": [ "—", "—", "<sup>1</sup>⁄<sub>4</sub>", "—" ], "chanceany": 0.125, "sizes": [ "—", "—", 1, "—" ], "sortweight": [ 0, 0, 1, 0 ], "armor": 3, "material": 2, "avgamount": 0.125, "itemname": "iron-leggings" }, "jungle-explorer-map": { "sortsize": [ 0, 0, 0, 1 ], "weights": [ "—", "—", "—", "<sup>1</sup>⁄<sub>7</sub>" ], "chanceany": 0.1428571428571429, "sizes": [ "—", "—", "—", 1 ], "sortweight": [ 0, 0, 0, 1 ], "armor": 0, "material": 0, "avgamount": 0.14285714285714285, "itemname": "jungle-explorer-map" }, "iron-ingot": { "sortsize": [ 0, 1, 0, 0 ], "weights": [ "—", "<sup>1</sup>⁄<sub>4</sub>", "—", "—" ], "chanceany": 0.756103515625, "sizes": [ "—", 1, "—", "—" ], "sortweight": [ 0, 1, 0, 0 ], "armor": 0, "material": 2, "avgamount": 1.25, "itemname": "iron-ingot" }, "diamond": { "sortsize": [ 1, 0, 0, 0 ], "weights": [ "<sup>1</sup>⁄<sub>5</sub>", "—", "—", "—" ], "chanceany": 0.36, "sizes": [ 1, "—", "—", "—" ], "sortweight": [ 1, 0, 0, 0 ], "armor": 0, "material": 4, "avgamount": 0.4, "itemname": "diamond" }, "trial-explorer-map": { "sortsize": [ 0, 0, 0, 1 ], "weights": [ "—", "—", "—", "<sup>1</sup>⁄<sub>7</sub>" ], "chanceany": 0.1428571428571429, "sizes": [ "—", "—", "—", 1 ], "sortweight": [ 0, 0, 0, 1 ], "armor": 0, "material": 0, "avgamount": 0.14285714285714285, "itemname": "trial-explorer-map" }, "iron-spear": { "sortsize": [ 0, 0, 1, 0 ], "weights": [ "—", "—", "<sup>1</sup>⁄<sub>4</sub>", "—" ], "chanceany": 0.125, "sizes": [ "—", "—", 1, "—" ], "sortweight": [ 0, 0, 1, 0 ], "armor": 0, "material": 2, "avgamount": 0.125, "itemname": "iron-spear" }, "woodland-explorer-map": { "sortsize": [ 0, 0, 0, 1 ], "weights": [ "—", "—", "—", "<sup>1</sup>⁄<sub>7</sub>" ], "chanceany": 0.1428571428571429, "sizes": [ "—", "—", "—", 1 ], "sortweight": [ 0, 0, 0, 1 ], "armor": 0, "material": 0, "avgamount": 0.14285714285714285, "itemname": "woodland-explorer-map" }, "buried-mineshaft-map": { "sortsize": [ 0, 0, 0, 1 ], "weights": [ "—", "—", "—", "<sup>1</sup>⁄<sub>7</sub>" ], "chanceany": 0.1428571428571429, "sizes": [ "—", "—", "—", 1 ], "sortweight": [ 0, 0, 0, 1 ], "armor": 0, "material": 0, "avgamount": 0.14285714285714285, "itemname": "buried-mineshaft-map" }, "potion-of-healing": { "sortsize": [ 1, 0, 0, 0 ], "weights": [ "<sup>1</sup>⁄<sub>5</sub>", "—", "—", "—" ], "chanceany": 0.36, "sizes": [ 1, "—", "—", "—" ], "sortweight": [ 1, 0, 0, 0 ], "armor": 0, "material": 0, "avgamount": 0.4, "itemname": "potion-of-healing" }, "iron-axe": { "sortsize": [ 0, 0, 1, 0 ], "weights": [ "—", "—", "<sup>1</sup>⁄<sub>4</sub>", "—" ], "chanceany": 0.125, "sizes": [ "—", "—", 1, "—" ], "sortweight": [ 0, 0, 1, 0 ], "armor": 0, "material": 2, "avgamount": 0.125, "itemname": "iron-axe" }, "copper-ingot": { "sortsize": [ 0, 1.5, 0, 0 ], "weights": [ "—", "<sup>1</sup>⁄<sub>4</sub>", "—", "—" ], "chanceany": 0.756103515625, "sizes": [ "—", "1–2", "—", "—" ], "sortweight": [ 0, 1, 0, 0 ], "armor": 0, "material": 0, "avgamount": 1.875, "itemname": "copper-ingot" }, "potion-of-night-vision": { "sortsize": [ 1, 0, 0, 0 ], "weights": [ "<sup>1</sup>⁄<sub>5</sub>", "—", "—", "—" ], "chanceany": 0.36, "sizes": [ 1, "—", "—", "—" ], "sortweight": [ 1, 0, 0, 0 ], "armor": 0, "material": 0, "avgamount": 0.4, "itemname": "potion-of-night-vision" }, "buried-ancient-city-map": { "sortsize": [ 0, 0, 0, 1 ], "weights": [ "—", "—", "—", "<sup>1</sup>⁄<sub>7</sub>" ], "chanceany": 0.1428571428571429, "sizes": [ "—", "—", "—", 1 ], "sortweight": [ 0, 0, 0, 1 ], "armor": 0, "material": 0, "avgamount": 0.14285714285714285, "itemname": "buried-ancient-city-map" }, "desert-pyramid-map": { "sortsize": [ 0, 0, 0, 1 ], "weights": [ "—", "—", "—", "<sup>1</sup>⁄<sub>7</sub>" ], "chanceany": 0.1428571428571429, "sizes": [ "—", "—", "—", 1 ], "sortweight": [ 0, 0, 0, 1 ], "armor": 0, "material": 0, "avgamount": 0.14285714285714285, "itemname": "desert-pyramid-map" }, "empty-map": { "sortsize": [ 0, 1, 0, 0 ], "weights": [ "—", "<sup>1</sup>⁄<sub>4</sub>", "—", "—" ], "chanceany": 0.756103515625, "sizes": [ "—", 1, "—", "—" ], "sortweight": [ 0, 1, 0, 0 ], "armor": 0, "material": 0, "avgamount": 1.25, "itemname": "empty-map" }, "potion-of-swiftness": { "sortsize": [ 1, 0, 0, 0 ], "weights": [ "<sup>1</sup>⁄<sub>5</sub>", "—", "—", "—" ], "chanceany": 0.36, "sizes": [ 1, "—", "—", "—" ], "sortweight": [ 1, 0, 0, 0 ], "armor": 0, "material": 0, "avgamount": 0.4, "itemname": "potion-of-swiftness" }, "warm-ocean-ruins-map": { "sortsize": [ 0, 0, 0, 1 ], "weights": [ "—", "—", "—", "<sup>1</sup>⁄<sub>7</sub>" ], "chanceany": 0.1428571428571429, "sizes": [ "—", "—", "—", 1 ], "sortweight": [ 0, 0, 0, 1 ], "armor": 0, "material": 0, "avgamount": 0.14285714285714285, "itemname": "warm-ocean-ruins-map" } }, "allRollsJavaUpcoming": [ 2, "4–6", "0–1", 1 ], "itemDataBedrock": [], "poolsBedrock": [], "allRollsBedrockUpcoming": [ 2, "4–6", "0–1" ], "allRollsBedrock": [], "itemDataBedrockUpcoming": { "diamond": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>1</sup>⁄<sub>5</sub>", "—", "—" ], "chanceany": 0.36, "sizes": [ 1, "—", "—" ], "sortweight": [ 1, 0, 0 ], "armor": 0, "material": 4, "avgamount": 0.4, "itemname": "diamond" }, "potion-of-leaping": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>1</sup>⁄<sub>5</sub>", "—", "—" ], "chanceany": 0.36, "sizes": [ 1, "—", "—" ], "sortweight": [ 1, 0, 0 ], "armor": 0, "material": 0, "avgamount": 0.4, "itemname": "potion-of-leaping" }, "empty-map": { "sortsize": [ 0, 1, 0 ], "weights": [ "—", "<sup>1</sup>⁄<sub>4</sub>", "—" ], "chanceany": 0.756103515625, "sizes": [ "—", 1, "—" ], "sortweight": [ 0, 1, 0 ], "armor": 0, "material": 0, "avgamount": 1.25, "itemname": "empty-map" }, "potion-of-swiftness": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>1</sup>⁄<sub>5</sub>", "—", "—" ], "chanceany": 0.36, "sizes": [ 1, "—", "—" ], "sortweight": [ 1, 0, 0 ], "armor": 0, "material": 0, "avgamount": 0.4, "itemname": "potion-of-swiftness" }, "potion-of-healing": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>1</sup>⁄<sub>5</sub>", "—", "—" ], "chanceany": 0.36, "sizes": [ 1, "—", "—" ], "sortweight": [ 1, 0, 0 ], "armor": 0, "material": 0, "avgamount": 0.4, "itemname": "potion-of-healing" }, "iron-axe": { "sortsize": [ 0, 0, 1 ], "weights": [ "—", "—", "<sup>1</sup>⁄<sub>4</sub>" ], "chanceany": 0.125, "sizes": [ "—", "—", 1 ], "sortweight": [ 0, 0, 1 ], "armor": 0, "material": 2, "avgamount": 0.125, "itemname": "iron-axe" }, "copper-ingot": { "sortsize": [ 0, 1.5, 0 ], "weights": [ "—", "<sup>1</sup>⁄<sub>4</sub>", "—" ], "chanceany": 0.756103515625, "sizes": [ "—", "1–2", "—" ], "sortweight": [ 0, 1, 0 ], "armor": 0, "material": 0, "avgamount": 1.875, "itemname": "copper-ingot" }, "potion-of-night-vision": { "sortsize": [ 1, 0, 0 ], "weights": [ "<sup>1</sup>⁄<sub>5</sub>", "—", "—" ], "chanceany": 0.36, "sizes": [ 1, "—", "—" ], "sortweight": [ 1, 0, 0 ], "armor": 0, "material": 0, "avgamount": 0.4, "itemname": "potion-of-night-vision" }, "iron-leggings": { "sortsize": [ 0, 0, 1 ], "weights": [ "—", "—", "<sup>1</sup>⁄<sub>4</sub>" ], "chanceany": 0.125, "sizes": [ "—", "—", 1 ], "sortweight": [ 0, 0, 1 ], "armor": 3, "material": 2, "avgamount": 0.125, "itemname": "iron-leggings" }, "iron-spear": { "sortsize": [ 0, 0, 1 ], "weights": [ "—", "—", "<sup>1</sup>⁄<sub>4</sub>" ], "chanceany": 0.125, "sizes": [ "—", "—", 1 ], "sortweight": [ 0, 0, 1 ], "armor": 0, "material": 2, "avgamount": 0.125, "itemname": "iron-spear" }, "iron-ingot": { "sortsize": [ 0, 1, 0 ], "weights": [ "—", "<sup>1</sup>⁄<sub>4</sub>", "—" ], "chanceany": 0.756103515625, "sizes": [ "—", 1, "—" ], "sortweight": [ 0, 1, 0 ], "armor": 0, "material": 2, "avgamount": 1.25, "itemname": "iron-ingot" }, "iron-boots": { "sortsize": [ 0, 0, 1 ], "weights": [ "—", "—", "<sup>1</sup>⁄<sub>4</sub>" ], "chanceany": 0.125, "sizes": [ "—", "—", 1 ], "sortweight": [ 0, 0, 1 ], "armor": 4, "material": 2, "avgamount": 0.125, "itemname": "iron-boots" }, "gold-ingot": { "sortsize": [ 0, 1.5, 0 ], "weights": [ "—", "<sup>1</sup>⁄<sub>4</sub>", "—" ], "chanceany": 0.756103515625, "sizes": [ "—", "1–2", "—" ], "sortweight": [ 0, 1, 0 ], "armor": 0, "material": 3, "avgamount": 1.875, "itemname": "gold-ingot" } }, "header": "[[Abandoned Camp]]", "allRollsJava": [], "link": "[[abandoned camp]] secret chest" } } }- ↑ a b The size of stacks (or for unstackable items, number) of this item on any given roll.
- ↑ a b The weight of this item relative to other items in the pool.
- ↑ a b The odds of finding any of this item in a single chest.
- ↑ a b The number of items expected per chest, averaged over a large number of chests.
- ↑ a b The average number of chests the player should expect to search to find any of this item.
In Bedrock Edition, campsite_default_special_8 always generate with the following items:[1]
Data values
ID
| Name | Identifier |
|---|---|
abandoned_camp_bamboo_jungle |
|
abandoned_camp_birch_forest |
|
abandoned_camp_birch_forest_mutated |
|
abandoned_camp_cherry_grove |
|
abandoned_camp_cold_taiga |
|
abandoned_camp_dappled_forest |
|
abandoned_camp_extreme_hills_plus_trees |
|
abandoned_camp_flower_forest |
|
abandoned_camp_forest |
|
abandoned_camp_jungle_edge |
|
abandoned_camp_meadow |
|
abandoned_camp_mega_jungle |
|
abandoned_camp_mesa_plateau_stone |
|
abandoned_camp_pale_garden |
|
abandoned_camp_redwood_taiga_mutated |
|
abandoned_camp_savanna |
|
abandoned_camp_swampland |
|
abandoned_camp_taiga |
History
Announcement
| May 30, 2026 | Abandoned camps are announced at Minecraft Live – May 2026. | ||||||
|---|---|---|---|---|---|---|---|
| An Instagram post revealed that cauldrons and oxidized copper golem statues can spawn in abandoned camps.[2] | |||||||
| Some blocks that were not shown in Minecraft Live that can spawn in abandoned camps but were shown off to content creators in a private play session include cherry leaves, mossy cobblestone walls, potatoes, stone, and wheat.[3] | |||||||
| May 31, 2026 | Some details about abandoned camps were revealed that weren't showcased at Minecraft Live. An abandoned camp's appearance can be varied, such as being covered in leaves or featuring a crop farm nearby. | ||||||
Java Edition
| Upcoming Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 26.3 | snap1 | ||||||
| snap3 | Straw beds and cushions now generate as part of abandoned camps. | ||||||
| Redesigned some tents and campsites (see /Structure history). | |||||||
| Most trees in abandoned camps are now procedurally generated. | |||||||
| snap6 | Added a new campsite variant for each biome. | ||||||
| Some minor tweaks to abandoned camp structures have been done. | |||||||
| snap7 | Updated loot table for the abandoned camp barrel. | ||||||
| Replaced firework rocket with gunpowder in chest loot table. | |||||||
| Added explorer maps to loot tables. | |||||||
| snap8 | They now generate slightly further from each other, with a spacing of 37 chunks instead of 34. | ||||||
Bedrock Edition
| Bedrock Edition | |||||||
|---|---|---|---|---|---|---|---|
| 26.40 Experiment | Preview 26.40.27 | ||||||
| Preview 26.40.30 | Straw beds now generate in abandoned camps. | ||||||
| Redesigned some tents and campsites (see /Structure history). | |||||||
| Most trees in abandoned camps are now procedurally generated. | |||||||
| Cushions currently do not generate in abandoned camps. | |||||||
| Upcoming Bedrock Edition | |||||||
| 26.50 Experiment | Preview 26.50.20 | Cushions now generate in abandoned camps. | |||||
| 26.50 | Preview 26.50.22 | All features from the "Drop 3 of 2026" experiment have been fully implemented. | |||||
Issues
Issues relating to "Abandoned Camp" are maintained on the bug tracker. Issues should be reported and viewed there.
Trivia
- The "Drop 3 of 2026" experiment in Bedrock Edition referred to the abandoned camps as "the wandering trader's hidden stashes" in Bedrock Edition Preview 26.40.27.
- This was changed to "the abandoned camps" in Bedrock Edition Preview 26.40.30.
Gallery
Screenshots
-
Bamboo jungle
-
Birch forest
-
Cherry grove
-
Dappled forest
-
Flower forest
-
Forest
-
Meadow
-
Old growth birch forest
-
Old growth pine taiga
-
Old growth spruce taiga
-
Pale garden
-
Savanna
-
Snowy taiga
-
Sparse jungle
-
Swamp
-
Taiga
-
Windswept forest
-
Wooded badlands
-
An abandoned camp next to the camp structure of a pillager outpost
-
An abandoned camp right next to a swamp hut
-
Abandoned camp in a village
Mojang screenshots
-
An abandoned camp in a jungle.
-
A house built in an abandoned camp in a forest.
Development screenshots
-
An abandoned camp as revealed in Minecraft Live
-
An abandoned camp in a cherry grove
-
An abandoned camp on the edge of a dappled forest
-
Minecraft YouTube post of the abandoned camp
-
An oxidized copper golem statue and cauldron in an abandoned camp
Notes
- ↑ Buried chests that are partially visible from the surface, such as those that can be seen through leaves, are omitted.
- ↑ a b Trees and bamboo are procedurally generated after the structure piece is placed. They are included in some renders to represent the final in-game appearance.
- ↑ a b c d e f g h Unlike most other structure pieces, the tree in this one is part of the structure itself and does not generate procedurally after the structure piece is placed.
References
- ↑ MCPE-240052 – Oxidized Copper Chain generates in Abandoned Camp secret chest instead of diamonds and potions
- ↑ "A new wilderness adventure awaits! [...]" – @minecraft on Instagram, May 30, 2026
- ↑ "✅ TODO Sobre el BOSQUE OTOÑO!!🍁 DAPPLED TREE, WOOL SLABS, CAMP" – Bobicraft on YouTube, May 30, 2026 @ 6m27s
Navigation
Sources
- Abandoned Camp — Minecraft Wiki, CC BY-NC-SA 3.0, revision 3722070.